Handle offline mode in the tab list
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@@ -70,6 +70,8 @@ public class Global extends TabList
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item.setUsername( p.getName() );
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item.setUsername( p.getName() );
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item.setDisplayName( ComponentSerializer.toString( TextComponent.fromLegacyText( p.getDisplayName() ) ) );
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item.setDisplayName( ComponentSerializer.toString( TextComponent.fromLegacyText( p.getDisplayName() ) ) );
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LoginResult loginResult = ( (UserConnection) p ).getPendingConnection().getLoginProfile();
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LoginResult loginResult = ( (UserConnection) p ).getPendingConnection().getLoginProfile();
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if ( loginResult != null )
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{
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String[][] props = new String[ loginResult.getProperties().length ][];
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String[][] props = new String[ loginResult.getProperties().length ][];
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for ( int j = 0; j < props.length; j++ )
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for ( int j = 0; j < props.length; j++ )
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{
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{
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@@ -81,6 +83,10 @@ public class Global extends TabList
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};
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};
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}
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}
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item.setProperties( props );
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item.setProperties( props );
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} else
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{
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item.setProperties( new String[0][0] );
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}
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item.setGamemode( ( (UserConnection) p ).getGamemode() );
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item.setGamemode( ( (UserConnection) p ).getGamemode() );
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item.setPing( p.getPing() );
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item.setPing( p.getPing() );
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}
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}
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@@ -36,6 +36,8 @@ public abstract class TabList
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{
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{
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item.setUuid( player.getUniqueId() );
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item.setUuid( player.getUniqueId() );
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LoginResult loginResult = player.getPendingConnection().getLoginProfile();
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LoginResult loginResult = player.getPendingConnection().getLoginProfile();
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if ( loginResult != null )
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{
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String[][] props = new String[ loginResult.getProperties().length ][];
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String[][] props = new String[ loginResult.getProperties().length ][];
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for ( int i = 0; i < props.length; i++ )
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for ( int i = 0; i < props.length; i++ )
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{
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{
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@@ -47,6 +49,10 @@ public abstract class TabList
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};
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};
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}
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}
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item.setProperties( props );
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item.setProperties( props );
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} else
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{
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item.setProperties( new String[ 0 ][ 0 ] );
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}
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if ( playerListItem.getAction() == PlayerListItem.Action.ADD_PLAYER || playerListItem.getAction() == PlayerListItem.Action.UPDATE_GAMEMODE )
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if ( playerListItem.getAction() == PlayerListItem.Action.ADD_PLAYER || playerListItem.getAction() == PlayerListItem.Action.UPDATE_GAMEMODE )
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{
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{
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player.setGamemode( item.getGamemode() );
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player.setGamemode( item.getGamemode() );
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