Quick fix for /server, will do a better job later
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@ -6,7 +6,7 @@ public class PacketDefinitions
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{
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private static final int MAX_PACKET = 256;
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public static final OpCode[][] opCodes = new OpCode[ MAX_PACKET ][];
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public static final OpCode[][] opCodes = new OpCode[ MAX_PACKET * 2 ][];
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public static final int VANILLA_PROTOCOL = 0;
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public static final int FORGE_PROTOCOL = MAX_PACKET;
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@ -2,6 +2,7 @@ package net.md_5.bungee.command;
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import java.util.Map;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.UserConnection;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.config.ServerInfo;
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@ -26,7 +27,7 @@ public class CommandServer extends Command
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{
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return;
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}
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ProxiedPlayer player = (ProxiedPlayer) sender;
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UserConnection player = (UserConnection) sender;
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Map<String, ServerInfo> servers = BungeeCord.getInstance().config.getServers();
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if ( args.length == 0 )
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{
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@ -49,7 +50,7 @@ public class CommandServer extends Command
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player.sendMessage( ChatColor.RED + "You are already on this server." );
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} else
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{
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player.connect( server );
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player.connect( server, true );
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}
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}
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}
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