Fix javadoc
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@ -66,12 +66,13 @@ public interface ServerInfo
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*
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* @param channel the channel to send this data via
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* @param data the data to send
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* @param realTime fail fast if the message cannot be sent immediately.
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* @param queue hold the message for later sending if it cannot be sent
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* immediately.
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* @return <code>true</code> if the message was sent immediately,
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* <code>false</code> otherwise (if realTime is true, it has been queued, if
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* it is false it has been discarded).
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* <code>false</code> otherwise if queue is true, it has been queued, if it
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* is false it has been discarded.
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*/
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boolean sendData(String channel, byte[] data, boolean realTime);
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boolean sendData(String channel, byte[] data, boolean queue);
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/**
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* Asynchronously gets the current player count on this server.
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