Add player disconnect event, thanks @lazertester

This commit is contained in:
md_5
2013-02-13 18:49:08 +11:00
parent d2a919fc06
commit 379376f0fa
6 changed files with 48 additions and 16 deletions

View File

@@ -11,8 +11,8 @@ import net.md_5.bungee.api.plugin.Event;
* Event called to represent a player logging in.
*/
@Data
@ToString(callSuper = true)
@EqualsAndHashCode(callSuper = true)
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
public class LoginEvent extends Event implements Cancellable
{

View File

@@ -0,0 +1,23 @@
package net.md_5.bungee.api.event;
import lombok.Data;
import lombok.EqualsAndHashCode;
import lombok.ToString;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.api.plugin.Event;
/**
* Called when a player has left the proxy, it is not safe to call any methods
* that perform an action on the passed player instance.
*/
@Data
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
public class PlayerDisconnectEvent extends Event
{
/**
* Player disconnecting.
*/
private final ProxiedPlayer player;
}

View File

@@ -13,8 +13,8 @@ import net.md_5.bungee.api.plugin.Event;
*/
@Data
@AllArgsConstructor
@ToString(callSuper = true)
@EqualsAndHashCode(callSuper = true)
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
public class ProxyPingEvent extends Event
{

View File

@@ -10,8 +10,8 @@ import net.md_5.bungee.api.plugin.Event;
@Data
@AllArgsConstructor
@ToString(callSuper = true)
@EqualsAndHashCode(callSuper = true)
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
public class ServerConnectEvent extends Event
{

View File

@@ -14,8 +14,8 @@ import net.md_5.bungee.api.plugin.Event;
* information to the server before the player logs in.
*/
@Data
@ToString(callSuper = true)
@EqualsAndHashCode(callSuper = true)
@ToString(callSuper = false)
@EqualsAndHashCode(callSuper = false)
public class ServerConnectedEvent extends Event
{