Remove any scores before updating - see #238
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8707995503
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@ -19,7 +19,6 @@ import net.md_5.bungee.api.event.ServerKickEvent;
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import net.md_5.bungee.api.scoreboard.Objective;
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import net.md_5.bungee.api.scoreboard.Objective;
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import net.md_5.bungee.api.scoreboard.Position;
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import net.md_5.bungee.api.scoreboard.Position;
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import net.md_5.bungee.api.scoreboard.Score;
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import net.md_5.bungee.api.scoreboard.Score;
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import net.md_5.bungee.api.scoreboard.Scoreboard;
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import net.md_5.bungee.api.scoreboard.Team;
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import net.md_5.bungee.api.scoreboard.Team;
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import net.md_5.bungee.packet.Packet0KeepAlive;
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import net.md_5.bungee.packet.Packet0KeepAlive;
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import net.md_5.bungee.packet.Packet3Chat;
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import net.md_5.bungee.packet.Packet3Chat;
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@ -122,7 +121,9 @@ public class DownstreamBridge extends PacketHandler
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switch ( score.action )
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switch ( score.action )
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{
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{
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case 0:
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case 0:
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con.serverSentScoreboard.addScore( new Score( score.itemName, score.scoreName, score.value ) );
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Score s = new Score( score.itemName, score.scoreName, score.value );
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con.serverSentScoreboard.removeScore( score.itemName );
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con.serverSentScoreboard.addScore( s );
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break;
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break;
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case 1:
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case 1:
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con.serverSentScoreboard.removeScore( score.itemName );
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con.serverSentScoreboard.removeScore( score.itemName );
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