#2570: Implement more aggressive connection throttling.
Once an IP has connected connection_throttle_limit times within connection_throttle milliseconds, it must wait connection_throttle milliseconds before attempting to connect again.
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@@ -23,5 +23,4 @@ total_players=Total players online: {0}
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name_too_long=Cannot have username longer than 16 characters
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name_invalid=Username contains invalid characters.
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ping_cannot_connect=\u00a7c[Bungee] Can't connect to server.
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join_throttle_kick=You have connected too fast. You must wait at least {0} seconds between connections.
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offline_mode_player=Not authenticated with Minecraft.net
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