#2570: Implement more aggressive connection throttling.

Once an IP has connected connection_throttle_limit times within connection_throttle milliseconds, it must wait connection_throttle milliseconds before attempting to connect again.
This commit is contained in:
md_5
2018-12-27 10:25:29 +11:00
parent 7dd09289ee
commit 5ef5dd2c09
7 changed files with 48 additions and 17 deletions

View File

@@ -23,5 +23,4 @@ total_players=Total players online: {0}
name_too_long=Cannot have username longer than 16 characters
name_invalid=Username contains invalid characters.
ping_cannot_connect=\u00a7c[Bungee] Can't connect to server.
join_throttle_kick=You have connected too fast. You must wait at least {0} seconds between connections.
offline_mode_player=Not authenticated with Minecraft.net