Use lombok for vhost
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@ -84,7 +84,8 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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};
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};
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@Getter
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@Getter
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private boolean onlineMode = BungeeCord.getInstance().config.isOnlineMode();
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private boolean onlineMode = BungeeCord.getInstance().config.isOnlineMode();
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private InetSocketAddress vHost;
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@Getter
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private InetSocketAddress virtualHost;
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private byte version = -1;
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private byte version = -1;
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@Getter
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@Getter
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private String UUID;
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private String UUID;
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@ -207,7 +208,7 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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handshake.setHost( handshake.getHost().substring( 0, handshake.getHost().length() - 1 ) );
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handshake.setHost( handshake.getHost().substring( 0, handshake.getHost().length() - 1 ) );
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}
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}
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this.vHost = new InetSocketAddress( handshake.getHost(), handshake.getPort() );
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this.virtualHost = new InetSocketAddress( handshake.getHost(), handshake.getPort() );
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bungee.getLogger().log( Level.INFO, "{0} has connected", this );
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bungee.getLogger().log( Level.INFO, "{0} has connected", this );
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bungee.getPluginManager().callEvent( new PlayerHandshakeEvent( InitialHandler.this, handshake ) );
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bungee.getPluginManager().callEvent( new PlayerHandshakeEvent( InitialHandler.this, handshake ) );
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@ -410,7 +411,7 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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}
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}
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@Override
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@Override
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public synchronized void disconnect(String reason)
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public void disconnect(String reason)
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{
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{
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if ( !ch.isClosed() )
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if ( !ch.isClosed() )
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{
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{
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@ -450,12 +451,6 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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return ( handshake == null ) ? version : handshake.getProtocolVersion();
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return ( handshake == null ) ? version : handshake.getProtocolVersion();
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}
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}
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@Override
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public InetSocketAddress getVirtualHost()
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{
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return vHost;
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}
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@Override
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@Override
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public InetSocketAddress getAddress()
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public InetSocketAddress getAddress()
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{
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{
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