Stab in dark at forge + more client mod support.
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6b984e052d
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@ -3,6 +3,8 @@ package net.md_5.bungee;
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import java.io.IOException;
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import java.io.OutputStream;
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import java.net.Socket;
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import java.util.ArrayList;
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import java.util.List;
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import javax.crypto.SecretKey;
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import net.md_5.bungee.packet.Packet2Handshake;
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import net.md_5.bungee.packet.PacketFCEncryptionResponse;
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@ -66,14 +68,14 @@ public class InitialHandler implements Runnable
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out.write(new PacketFCEncryptionResponse().getPacket());
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in = new PacketInputStream(new CipherInputStream(socket.getInputStream(), EncryptionUtil.getCipher(false, shared)));
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out = new CipherOutputStream(socket.getOutputStream(), EncryptionUtil.getCipher(true, shared));
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int ciphId = Util.getId(in.readPacket());
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if (ciphId != 0xCD)
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List<byte[]> customPackets = new ArrayList<>();
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byte[] custom;
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while (Util.getId((custom = in.readPacket())) != 0xCD)
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{
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throw new KickException("Unable to receive encrypted client status");
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customPackets.add(custom);
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}
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UserConnection userCon = new UserConnection(socket, in, out, handshake);
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UserConnection userCon = new UserConnection(socket, in, out, handshake, customPackets);
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userCon.connect(BungeeCord.instance.config.getServer(handshake.username, handshake.host));
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break;
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case 0xFE:
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@ -32,7 +32,7 @@ public class ServerConnection extends GenericConnection
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this.loginPacket = loginPacket;
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}
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public static ServerConnection connect(String name, InetSocketAddress address, Packet2Handshake handshake, boolean retry)
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public static ServerConnection connect(UserConnection user, String name, InetSocketAddress address, Packet2Handshake handshake, boolean retry)
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{
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try
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{
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@ -61,6 +61,11 @@ public class ServerConnection extends GenericConnection
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in = new PacketInputStream(new CipherInputStream(socket.getInputStream(), EncryptionUtil.getCipher(false, myKey)));
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out = new CipherOutputStream(out, EncryptionUtil.getCipher(true, myKey));
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for (byte[] custom : user.loginPackets)
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{
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out.write(custom);
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}
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out.write(new PacketCDClientStatus((byte) 0).getPacket());
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byte[] loginResponse = in.readPacket();
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if (Util.getId(loginResponse) == 0xFF)
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@ -79,7 +84,7 @@ public class ServerConnection extends GenericConnection
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InetSocketAddress def = BungeeCord.instance.config.getServer(null);
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if (retry && !address.equals(def))
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{
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return connect(name, def, handshake, false);
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return connect(user, name, def, handshake, false);
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} else
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{
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throw new RuntimeException("Could not connect to target server");
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@ -5,6 +5,8 @@ import java.io.OutputStream;
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import java.net.InetSocketAddress;
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import java.net.Socket;
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import java.net.SocketAddress;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Queue;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import net.md_5.bungee.command.CommandSender;
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@ -24,6 +26,7 @@ public class UserConnection extends GenericConnection implements CommandSender
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public final Packet2Handshake handshake;
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public Queue<DefinedPacket> packetQueue = new ConcurrentLinkedQueue<>();
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public List<byte[]> loginPackets = new ArrayList<>();
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private ServerConnection server;
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private UpstreamBridge upBridge;
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private DownstreamBridge downBridge;
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@ -36,11 +39,12 @@ public class UserConnection extends GenericConnection implements CommandSender
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private long pingTime;
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private int ping;
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public UserConnection(Socket socket, PacketInputStream in, OutputStream out, Packet2Handshake handshake)
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public UserConnection(Socket socket, PacketInputStream in, OutputStream out, Packet2Handshake handshake, List<byte[]> loginPackets)
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{
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super(socket, in, out);
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this.handshake = handshake;
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username = handshake.username;
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this.loginPackets = loginPackets;
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BungeeCord.instance.connections.put(username, this);
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BungeeCord.instance.tabListHandler.onJoin(this);
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}
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@ -81,7 +85,7 @@ public class UserConnection extends GenericConnection implements CommandSender
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out.write(new Packet9Respawn((byte) -1, (byte) 0, (byte) 0, (short) 256, "DEFAULT").getPacket());
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}
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ServerConnection newServer = ServerConnection.connect(name, serverAddr, handshake, server == null);
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ServerConnection newServer = ServerConnection.connect(this, name, serverAddr, handshake, server == null);
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if (server == null)
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{
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clientEntityId = newServer.loginPacket.entityId;
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