Return if command should not be executed to avoid exceptions and unnecessary messages to the player.

This commit is contained in:
Harry
2013-05-05 23:13:30 +02:00
committed by md_5
parent 332bdaaec0
commit 9d3bddedb6

View File

@@ -27,6 +27,7 @@ public class CommandSend extends Command
if ( target == null )
{
sender.sendMessage( ChatColor.RED + "Target server does not exist" );
return;
}
if ( args[0].equalsIgnoreCase( "all" ) )
@@ -40,6 +41,7 @@ public class CommandSend extends Command
if ( !( sender instanceof ProxiedPlayer ) )
{
sender.sendMessage( ChatColor.RED + "Only in game players can use this command" );
return;
}
ProxiedPlayer player = (ProxiedPlayer) sender;
for ( ProxiedPlayer p : player.getServer().getInfo().getPlayers() )
@@ -52,6 +54,7 @@ public class CommandSend extends Command
if ( player == null )
{
sender.sendMessage( ChatColor.RED + "That player is not online" );
return;
}
summon( player, target, sender );
}