#2608,#2684: Add some missing translations to module commands

This commit is contained in:
MrIvanPlays
2019-08-16 18:19:36 +03:00
committed by md_5
parent 450c33db64
commit 9e76966e0f
8 changed files with 36 additions and 27 deletions

View File

@@ -40,7 +40,7 @@ public class CommandServer extends Command implements TabExecutor
sender.sendMessage( ProxyServer.getInstance().getTranslation( "current_server", ( (ProxiedPlayer) sender ).getServer().getInfo().getName() ) );
}
ComponentBuilder serverList = new ComponentBuilder( "" ).append( TextComponent.fromLegacyText( ProxyServer.getInstance().getTranslation( "server_list" ) ) );
ComponentBuilder serverList = new ComponentBuilder( "" ).appendLegacy( ProxyServer.getInstance().getTranslation( "server_list" ) );
boolean first = true;
for ( ServerInfo server : servers.values() )
{
@@ -50,7 +50,7 @@ public class CommandServer extends Command implements TabExecutor
int count = server.getPlayers().size();
serverTextComponent.setHoverEvent( new HoverEvent(
HoverEvent.Action.SHOW_TEXT,
new ComponentBuilder( count + ( count == 1 ? " player" : " players" ) + "\n" ).append( "Click to connect to the server" ).italic( true ).create() )
new ComponentBuilder( count + ( count == 1 ? " player" : " players" ) + "\n" ).appendLegacy( ProxyServer.getInstance().getTranslation( "click_to_connect" ) ).create() )
);
serverTextComponent.setClickEvent( new ClickEvent( ClickEvent.Action.RUN_COMMAND, "/server " + server.getName() ) );
serverList.append( serverTextComponent );