Close #690, wire up the old proxy ping event for old clients

This commit is contained in:
md_5 2013-11-01 17:43:03 +11:00
parent 3becbe4d38
commit a0d3bf97d1

View File

@ -122,12 +122,16 @@ public class InitialHandler extends PacketHandler implements PendingConnection
@Override @Override
public void handle(LegacyPing ping) throws Exception public void handle(LegacyPing ping) throws Exception
{ {
ServerPing legacy = new ServerPing( new ServerPing.Protocol( bungee.getGameVersion(), bungee.getProtocolVersion() ),
new ServerPing.Players( listener.getMaxPlayers(), bungee.getOnlineCount() ), null, listener.getMotd(), null );
legacy = bungee.getPluginManager().callEvent( new ProxyPingEvent( this, legacy ) ).getResponse();
String kickMessage = ChatColor.DARK_BLUE String kickMessage = ChatColor.DARK_BLUE
+ "\00" + bungee.getProtocolVersion() + "\00" + legacy.getVersion().getProtocol()
+ "\00" + bungee.getGameVersion() + "\00" + legacy.getVersion().getName()
+ "\00" + listener.getMotd() + "\00" + legacy.getDescription()
+ "\00" + bungee.getOnlineCount() + "\00" + legacy.getPlayers().getOnline()
+ "\00" + listener.getMaxPlayers(); + "\00" + legacy.getPlayers().getMax();
ch.getHandle().writeAndFlush( kickMessage ); ch.getHandle().writeAndFlush( kickMessage );
ch.close(); ch.close();