Try removing connections via string key and direct map access. Closes issue #267
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@ -2,6 +2,7 @@ package net.md_5.bungee.connection;
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import io.netty.channel.Channel;
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import lombok.RequiredArgsConstructor;
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import net.md_5.bungee.BungeeCord;
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import net.md_5.bungee.EntityMap;
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import net.md_5.bungee.UserConnection;
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import net.md_5.bungee.Util;
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@ -35,7 +36,7 @@ public class UpstreamBridge extends PacketHandler
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PlayerDisconnectEvent event = new PlayerDisconnectEvent( con );
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bungee.getPluginManager().callEvent( event );
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bungee.getTabListHandler().onDisconnect( con );
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bungee.getPlayers().remove( con );
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BungeeCord.getInstance().connections.remove( con.getName() ); //TODO: Better way, why do we need to raw access?
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if ( con.getServer() != null )
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{
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