Make connect event implement cancellable, closes #338
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@@ -6,13 +6,13 @@ import lombok.EqualsAndHashCode;
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import lombok.ToString;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.plugin.Cancellable;
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import net.md_5.bungee.api.plugin.Event;
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@Data
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@AllArgsConstructor
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@ToString(callSuper = false)
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@EqualsAndHashCode(callSuper = false)
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public class ServerConnectEvent extends Event
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public class ServerConnectEvent extends Event implements Cancellable
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{
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/**
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@@ -23,4 +23,14 @@ public class ServerConnectEvent extends Event
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* Server the player will be connected to.
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*/
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private ServerInfo target;
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/**
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* Cancelled state.
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*/
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private boolean cancelled;
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public ServerConnectEvent(ProxiedPlayer player, ServerInfo target)
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{
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this.player = player;
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this.target = target;
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}
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}
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