Add method to get a connected player via their UUID
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@ -7,6 +7,7 @@ import java.io.File;
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import java.net.InetSocketAddress;
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import java.net.InetSocketAddress;
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import java.util.Collection;
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import java.util.Collection;
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import java.util.Map;
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import java.util.Map;
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import java.util.UUID;
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import java.util.logging.Logger;
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import java.util.logging.Logger;
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import lombok.Getter;
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import lombok.Getter;
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import net.md_5.bungee.api.config.ConfigurationAdapter;
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import net.md_5.bungee.api.config.ConfigurationAdapter;
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@ -79,6 +80,14 @@ public abstract class ProxyServer
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*/
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*/
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public abstract ProxiedPlayer getPlayer(String name);
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public abstract ProxiedPlayer getPlayer(String name);
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/**
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* Gets a connected player via their UUID
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*
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* @param uuid of the player
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* @return their player instance
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*/
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public abstract ProxiedPlayer getPlayer(UUID uuid);
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/**
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/**
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* Return all servers registered to this proxy, keyed by name. Unlike the
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* Return all servers registered to this proxy, keyed by name. Unlike the
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* methods in {@link ConfigurationAdapter#getServers()}, this will not
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* methods in {@link ConfigurationAdapter#getServers()}, this will not
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@ -442,6 +442,26 @@ public class BungeeCord extends ProxyServer
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}
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}
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}
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}
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public ProxiedPlayer getPlayer(UUID uuid)
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{
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connectionLock.readLock().lock();
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try
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{
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for ( ProxiedPlayer proxiedPlayer : connections.values() )
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{
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if ( proxiedPlayer.getUniqueId().equals( uuid ) )
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{
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return proxiedPlayer;
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}
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}
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return null;
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} finally
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{
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connectionLock.readLock().unlock();
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}
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}
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@Override
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@Override
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public Map<String, ServerInfo> getServers()
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public Map<String, ServerInfo> getServers()
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{
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{
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