#1859: Entity attach is an int
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@ -34,7 +34,7 @@ class EntityMap_1_10 extends EntityMap
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addRewrite( 0x34, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Head Look : PacketPlayOutEntityHeadRotation
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addRewrite( 0x36, ProtocolConstants.Direction.TO_CLIENT, true ); // Camera : PacketPlayOutCamera
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addRewrite( 0x39, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Metadata : PacketPlayOutEntityMetadata
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, true ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, false ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x3B, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Velocity : PacketPlayOutEntityVelocity
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addRewrite( 0x3C, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Equipment : PacketPlayOutEntityEquipment
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addRewrite( 0x40, ProtocolConstants.Direction.TO_CLIENT, true ); // Attach Entity : PacketPlayOutMount
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@ -34,7 +34,7 @@ class EntityMap_1_9 extends EntityMap
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addRewrite( 0x34, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Head Look : PacketPlayOutEntityHeadRotation
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addRewrite( 0x36, ProtocolConstants.Direction.TO_CLIENT, true ); // Camera : PacketPlayOutCamera
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addRewrite( 0x39, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Metadata : PacketPlayOutEntityMetadata
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, true ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, false ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x3B, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Velocity : PacketPlayOutEntityVelocity
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addRewrite( 0x3C, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Equipment : PacketPlayOutEntityEquipment
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addRewrite( 0x40, ProtocolConstants.Direction.TO_CLIENT, true ); // Attach Entity : PacketPlayOutMount
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@ -34,7 +34,7 @@ class EntityMap_1_9_4 extends EntityMap
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addRewrite( 0x34, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Head Look : PacketPlayOutEntityHeadRotation
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addRewrite( 0x36, ProtocolConstants.Direction.TO_CLIENT, true ); // Camera : PacketPlayOutCamera
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addRewrite( 0x39, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Metadata : PacketPlayOutEntityMetadata
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, true ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x3A, ProtocolConstants.Direction.TO_CLIENT, false ); // Attach Entity : PacketPlayOutAttachEntity
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addRewrite( 0x3B, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Velocity : PacketPlayOutEntityVelocity
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addRewrite( 0x3C, ProtocolConstants.Direction.TO_CLIENT, true ); // Entity Equipment : PacketPlayOutEntityEquipment
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addRewrite( 0x40, ProtocolConstants.Direction.TO_CLIENT, true ); // Attach Entity : PacketPlayOutMount
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