Fix ping player counts being swapped
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@@ -167,7 +167,7 @@ public class InitialHandler extends PacketHandler implements PendingConnection
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{
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pingBack.done( new ServerPing(
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new ServerPing.Protocol( bungee.getGameVersion(), bungee.getProtocolVersion() ),
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new ServerPing.Players( bungee.getOnlineCount(), listener.getMaxPlayers() ),
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new ServerPing.Players( listener.getMaxPlayers(), bungee.getOnlineCount() ),
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motd ),
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null );
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}
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