[Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient
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@@ -25,12 +25,6 @@
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<version>14.0.1</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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<groupId>com.ning</groupId>
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<artifactId>async-http-client</artifactId>
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<version>1.7.17</version>
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<scope>compile</scope>
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</dependency>
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<dependency>
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<groupId>net.md-5</groupId>
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<artifactId>bungeecord-event</artifactId>
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@@ -2,7 +2,6 @@ package net.md_5.bungee.api;
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import net.md_5.bungee.api.plugin.PluginManager;
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import com.google.common.base.Preconditions;
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import com.ning.http.client.AsyncHttpClient;
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import java.io.File;
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import java.net.InetSocketAddress;
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import java.util.Collection;
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@@ -218,15 +217,6 @@ public abstract class ProxyServer
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*/
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public abstract TaskScheduler getScheduler();
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/**
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* Gets the the web client used by this proxy to facilitate making web
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* requests. Care should be taken to ensure that all operations are non
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* blocking where applicable.
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*
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* @return the server's {@link AsyncHttpClient} instance
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*/
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public abstract AsyncHttpClient getHttpClient();
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/**
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* Get the current number of connected users. The default implementation is
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* more efficient than {@link #getPlayers()} as it does not take a lock or
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