Add send command, closes issue #197
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@ -113,6 +113,7 @@ public class BungeeCord extends ProxyServer
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getPluginManager().registerCommand( new CommandAlert() );
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getPluginManager().registerCommand( new CommandAlert() );
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getPluginManager().registerCommand( new CommandBungee() );
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getPluginManager().registerCommand( new CommandBungee() );
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getPluginManager().registerCommand( new CommandPerms() );
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getPluginManager().registerCommand( new CommandPerms() );
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getPluginManager().registerCommand( new CommandSend() );
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registerChannel( "BungeeCord" );
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registerChannel( "BungeeCord" );
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}
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}
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69
proxy/src/main/java/net/md_5/bungee/command/CommandSend.java
Normal file
69
proxy/src/main/java/net/md_5/bungee/command/CommandSend.java
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@ -0,0 +1,69 @@
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package net.md_5.bungee.command;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.plugin.Command;
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public class CommandSend extends Command
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{
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public CommandSend()
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{
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super( "send", "bungeecord.command.send" );
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}
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@Override
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public void execute(CommandSender sender, String[] args)
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{
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if ( args.length != 2 )
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{
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sender.sendMessage( ChatColor.RED + "Not enough arguments, usage: /send <player|all|current> <target>" );
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return;
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}
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ServerInfo target = ProxyServer.getInstance().getServerInfo( args[1] );
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if ( target == null )
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{
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sender.sendMessage( ChatColor.RED + "Target server does not exist" );
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}
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if ( args[0].equalsIgnoreCase( "all" ) )
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{
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for ( ProxiedPlayer p : ProxyServer.getInstance().getPlayers() )
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{
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summon( p, target, sender );
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}
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} else if ( args[0].equalsIgnoreCase( "current" ) )
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{
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if ( !( sender instanceof ProxiedPlayer ) )
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{
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sender.sendMessage( ChatColor.RED + "Only in game players can use this command" );
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}
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ProxiedPlayer player = (ProxiedPlayer) sender;
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for ( ProxiedPlayer p : player.getServer().getInfo().getPlayers() )
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{
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summon( p, target, sender );
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}
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} else
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{
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ProxiedPlayer player = ProxyServer.getInstance().getPlayer( args[0] );
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if ( player == null )
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{
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sender.sendMessage( ChatColor.RED + "That player is not online" );
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}
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summon( player, target, sender );
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}
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sender.sendMessage( ChatColor.GREEN + "Successfully summoned player(s)" );
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}
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private void summon(ProxiedPlayer player, ServerInfo target, CommandSender sender)
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{
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if ( player.getServer().getInfo() != target )
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{
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player.connect( target );
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player.sendMessage( ChatColor.GOLD + "Summoned to " + target.getName() + " by " + sender.getName() );
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}
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}
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}
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