Add send command, closes issue #197

This commit is contained in:
md_5 2013-03-16 12:14:15 +11:00
parent f5b4e1242d
commit c059345802
2 changed files with 71 additions and 1 deletions

View File

@ -113,6 +113,7 @@ public class BungeeCord extends ProxyServer
getPluginManager().registerCommand( new CommandAlert() ); getPluginManager().registerCommand( new CommandAlert() );
getPluginManager().registerCommand( new CommandBungee() ); getPluginManager().registerCommand( new CommandBungee() );
getPluginManager().registerCommand( new CommandPerms() ); getPluginManager().registerCommand( new CommandPerms() );
getPluginManager().registerCommand( new CommandSend() );
registerChannel( "BungeeCord" ); registerChannel( "BungeeCord" );
} }

View File

@ -0,0 +1,69 @@
package net.md_5.bungee.command;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.CommandSender;
import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.config.ServerInfo;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.api.plugin.Command;
public class CommandSend extends Command
{
public CommandSend()
{
super( "send", "bungeecord.command.send" );
}
@Override
public void execute(CommandSender sender, String[] args)
{
if ( args.length != 2 )
{
sender.sendMessage( ChatColor.RED + "Not enough arguments, usage: /send <player|all|current> <target>" );
return;
}
ServerInfo target = ProxyServer.getInstance().getServerInfo( args[1] );
if ( target == null )
{
sender.sendMessage( ChatColor.RED + "Target server does not exist" );
}
if ( args[0].equalsIgnoreCase( "all" ) )
{
for ( ProxiedPlayer p : ProxyServer.getInstance().getPlayers() )
{
summon( p, target, sender );
}
} else if ( args[0].equalsIgnoreCase( "current" ) )
{
if ( !( sender instanceof ProxiedPlayer ) )
{
sender.sendMessage( ChatColor.RED + "Only in game players can use this command" );
}
ProxiedPlayer player = (ProxiedPlayer) sender;
for ( ProxiedPlayer p : player.getServer().getInfo().getPlayers() )
{
summon( p, target, sender );
}
} else
{
ProxiedPlayer player = ProxyServer.getInstance().getPlayer( args[0] );
if ( player == null )
{
sender.sendMessage( ChatColor.RED + "That player is not online" );
}
summon( player, target, sender );
}
sender.sendMessage( ChatColor.GREEN + "Successfully summoned player(s)" );
}
private void summon(ProxiedPlayer player, ServerInfo target, CommandSender sender)
{
if ( player.getServer().getInfo() != target )
{
player.connect( target );
player.sendMessage( ChatColor.GOLD + "Summoned to " + target.getName() + " by " + sender.getName() );
}
}
}