Add packet names as comments to EntityMap to make updating between versions easier

This commit is contained in:
Thinkofdeath 2013-12-28 22:55:09 +00:00
parent 5ea4763ae9
commit c184667a26

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@ -18,34 +18,34 @@ public class EntityMap
static
{
clientboundInts[0x04] = true;
clientboundInts[0x0A] = true;
clientboundVarInts[0x0B] = true;
clientboundVarInts[0x0C] = true;
clientboundInts[0x0D] = true;
clientboundVarInts[0x0E] = true;
clientboundVarInts[0x0F] = true;
clientboundVarInts[0x10] = true;
clientboundVarInts[0x11] = true;
clientboundInts[0x12] = true;
clientboundInts[0x14] = true;
clientboundInts[0x15] = true;
clientboundInts[0x16] = true;
clientboundInts[0x17] = true;
clientboundInts[0x18] = true;
clientboundInts[0x19] = true;
clientboundInts[0x1A] = true;
clientboundInts[0x1B] = true;
clientboundInts[0x1C] = true;
clientboundInts[0x1D] = true;
clientboundInts[0x1E] = true;
clientboundInts[0x20] = true;
clientboundVarInts[0x25] = true;
clientboundVarInts[0x2C] = true;
clientboundInts[0x04] = true; // Entity Equipment
clientboundInts[0x0A] = true; // Use bed
clientboundVarInts[0x0B] = true; // Animation
clientboundVarInts[0x0C] = true; // Spawn Player
clientboundInts[0x0D] = true; // Collect Item
clientboundVarInts[0x0E] = true; // Spawn Object
clientboundVarInts[0x0F] = true; // Spawn Mob
clientboundVarInts[0x10] = true; // Spawn Painting
clientboundVarInts[0x11] = true; // Spawn Experience Orb
clientboundInts[0x12] = true; // Entity Velocity
clientboundInts[0x14] = true; // Entity
clientboundInts[0x15] = true; // Entity Relative Move
clientboundInts[0x16] = true; // Entity Look
clientboundInts[0x17] = true; // Entity Look and Relative Move
clientboundInts[0x18] = true; // Entity Teleport
clientboundInts[0x19] = true; // Entity Head Look
clientboundInts[0x1A] = true; // Entity Status
clientboundInts[0x1B] = true; // Attach Entity
clientboundInts[0x1C] = true; // Entity Metadata
clientboundInts[0x1D] = true; // Entity Effect
clientboundInts[0x1E] = true; // Remove Entity Effect
clientboundInts[0x20] = true; // Entity Properties
clientboundVarInts[0x25] = true; // Block Break Animation
clientboundVarInts[0x2C] = true; // Spawn Global Entity
serverboundInts[0x02] = true;
serverboundInts[0x0A] = true;
serverboundInts[0x0B] = true;
serverboundInts[0x02] = true; // Use Entity
serverboundInts[0x0A] = true; // Animation
serverboundInts[0x0B] = true; // Entity Action
}
public static void rewriteServerbound(ByteBuf packet, int serverEntityId, int clientEntityId)
@ -61,7 +61,7 @@ public class EntityMap
int readerIndex = packet.readerIndex();
int packetId = DefinedPacket.readVarInt( packet );
int packetIdLength = packet.readerIndex() - readerIndex;
if ( packetId == 0x0D || packetId == 0x1B )
if ( packetId == 0x0D /* Collect Item */ || packetId == 0x1B /* Attach Entity */ )
{
int readId = packet.getInt( packetIdLength + 4 );
if ( readId == serverEntityId )
@ -71,7 +71,7 @@ public class EntityMap
{
packet.setInt( packetIdLength + 4, serverEntityId );
}
} else if ( packetId == 0x13 )
} else if ( packetId == 0x13 /* Destroy Entities */ )
{
int count = packet.getByte( packetIdLength );
for ( int i = 0; i < count; i++ )
@ -85,7 +85,7 @@ public class EntityMap
packet.setInt( packetIdLength + 1 + i * 4, serverEntityId );
}
}
} else if ( packetId == 0x0E )
} else if ( packetId == 0x0E /* Spawn Object */ )
{
DefinedPacket.readVarInt( packet );
int idLength = packet.readerIndex() - readerIndex - packetIdLength;