Untested attempt at sending users to default server when their server goes down.
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@ -1,18 +1,15 @@
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package net.md_5.bungee.connection;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import com.google.common.io.ByteArrayDataInput;
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import com.google.common.io.ByteArrayDataOutput;
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import com.google.common.io.ByteStreams;
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import io.netty.channel.Channel;
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import java.util.HashMap;
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import java.util.HashSet;
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import lombok.RequiredArgsConstructor;
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import net.md_5.bungee.EntityMap;
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import net.md_5.bungee.ServerConnection;
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import net.md_5.bungee.UserConnection;
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import net.md_5.bungee.Util;
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import net.md_5.bungee.api.ChatColor;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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@ -24,6 +21,7 @@ import net.md_5.bungee.api.scoreboard.Score;
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import net.md_5.bungee.api.scoreboard.Scoreboard;
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import net.md_5.bungee.packet.Packet0KeepAlive;
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import net.md_5.bungee.packet.Packet3Chat;
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import net.md_5.bungee.packet.Packet9Respawn;
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import net.md_5.bungee.packet.PacketC9PlayerListItem;
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import net.md_5.bungee.packet.PacketCEScoreboardObjective;
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import net.md_5.bungee.packet.PacketCFScoreboardScore;
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@ -42,9 +40,19 @@ public class DownstreamBridge extends PacketHandler
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@Override
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public void exception(Throwable t) throws Exception
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{
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ServerInfo def = bungee.getServerInfo( con.getPendingConnection().getListener().getDefaultServer() );
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if ( server.getInfo() != def )
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{
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con.ch.write( Packet9Respawn.DIM1_SWITCH );
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con.ch.write( Packet9Respawn.DIM2_SWITCH );
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con.connect( def );
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con.sendMessage( ChatColor.RED + "The server you were previously on went down, you have been connected to the lobby" );
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} else
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{
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con.disconnect( Util.exception( t ) );
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}
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}
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@Override
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public void disconnected(Channel channel) throws Exception
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