Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
Removes Texture Pack setting
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@@ -48,11 +48,6 @@ public class ListenerInfo
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* transferred depending on the host they connect to.
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*/
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private final Map<String, String> forcedHosts;
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/**
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* Get the texture pack used for servers connected to this proxy. May be
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* null.
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*/
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private final TexturePackInfo texturePack;
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/**
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* Class used to build tab lists for this player.
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*/
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@@ -1,17 +0,0 @@
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package net.md_5.bungee.api.config;
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import lombok.Data;
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@Data
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public class TexturePackInfo
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{
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/**
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* The URL of the texture pack.
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*/
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private final String url;
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/**
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* The square dimension of this texture pack.
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*/
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private final int size;
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}
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@@ -2,7 +2,6 @@ package net.md_5.bungee.api.connection;
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import net.md_5.bungee.api.CommandSender;
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import net.md_5.bungee.api.config.ServerInfo;
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import net.md_5.bungee.api.config.TexturePackInfo;
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import net.md_5.bungee.api.tab.TabListHandler;
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/**
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@@ -72,13 +71,6 @@ public interface ProxiedPlayer extends Connection, CommandSender
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*/
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void chat(String message);
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/**
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* Send a request to change the players texture pack.
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*
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* @param pack the pack to request
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*/
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void setTexturePack(TexturePackInfo pack);
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/**
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* Sets the new tab list for the user. At this stage it is not advisable to
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* change after the user has logged in!
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@@ -181,7 +181,7 @@ public class PluginManager
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for ( String dependName : plugin.getDepends() )
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{
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PluginDescription depend = toLoad.get( dependName );
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Boolean dependStatus = depend != null ? pluginStatuses.get( depend ) : Boolean.FALSE;
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Boolean dependStatus = ( depend != null ) ? pluginStatuses.get( depend ) : Boolean.FALSE;
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if ( dependStatus == null )
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{
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@@ -207,7 +207,7 @@ public class PluginManager
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{
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ProxyServer.getInstance().getLogger().log( Level.WARNING, "{0} (required by {1}) is unavailable", new Object[]
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{
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depend.getName(), plugin.getName()
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String.valueOf( depend.getName() ), plugin.getName()
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} );
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status = false;
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}
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