Mojang uses "if > 100", therefore the inverse of that is "if <=100" regarding chat length.
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@ -82,7 +82,7 @@ public class UpstreamBridge extends PacketHandler
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@Override
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@Override
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public void handle(Chat chat) throws Exception
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public void handle(Chat chat) throws Exception
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{
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{
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Preconditions.checkArgument( chat.getMessage().length() < 100, "Chat message too long" ); // Mojang limit, check on updates
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Preconditions.checkArgument( chat.getMessage().length() <= 100, "Chat message too long" ); // Mojang limit, check on updates
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ChatEvent chatEvent = new ChatEvent( con, con.getServer(), chat.getMessage() );
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ChatEvent chatEvent = new ChatEvent( con, con.getServer(), chat.getMessage() );
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if ( !bungee.getPluginManager().callEvent( chatEvent ).isCancelled() )
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if ( !bungee.getPluginManager().callEvent( chatEvent ).isCancelled() )
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