Use same initial ping as Minecraft - 1000

This commit is contained in:
md_5 2013-01-31 17:46:15 +11:00
parent f9c4251417
commit e5bb5e5168

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@ -49,7 +49,7 @@ public class UserConnection extends GenericConnection implements ProxiedPlayer
private int trackingPingId;
private long pingTime;
@Getter
private int ping;
private int ping = 1000;
// Permissions
private final Collection<String> groups = new HashSet<>();
private final Map<String, Boolean> permissions = new HashMap<>();