Change a few aspects from last PR
This commit is contained in:
parent
d85400bc69
commit
ee3efd75d7
@ -53,14 +53,12 @@ public interface ServerInfo
|
||||
boolean canAccess(CommandSender sender);
|
||||
|
||||
/**
|
||||
* Send data by any available means to this server.
|
||||
* Send data by any available means to this server. This data may be queued
|
||||
* and there is no guarantee of its timely arrival.
|
||||
*
|
||||
* @param channel the channel to send this data via
|
||||
* @param data the data to send
|
||||
* @deprecated use #sendData(String, byte[], boolean). Deprecated to highlight queuing behaviour of this method.
|
||||
* @see #sendData(String, byte[], boolean)
|
||||
*/
|
||||
@Deprecated
|
||||
void sendData(String channel, byte[] data);
|
||||
|
||||
/**
|
||||
@ -68,12 +66,12 @@ public interface ServerInfo
|
||||
*
|
||||
* @param channel the channel to send this data via
|
||||
* @param data the data to send
|
||||
* @param queueIfEmpty if set to <code>true</code> and this server is empty, the data will be queued until a player
|
||||
* joins that server.
|
||||
* @return <code>true</code> if the message was sent immediately, <code>false</code> otherwise (if queueIfEmpty is
|
||||
* true, it has been queued, if it is false it has been discarded).
|
||||
* @param realTime fail fast if the message cannot be sent immediately.
|
||||
* @return <code>true</code> if the message was sent immediately,
|
||||
* <code>false</code> otherwise (if realTime is true, it has been queued, if
|
||||
* it is false it has been discarded).
|
||||
*/
|
||||
boolean sendData(String channel, byte[] data, boolean queueIfEmpty);
|
||||
boolean sendData(String channel, byte[] data, boolean realTime);
|
||||
|
||||
/**
|
||||
* Asynchronously gets the current player count on this server.
|
||||
|
Loading…
Reference in New Issue
Block a user