Use translation - closes #578
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@@ -178,7 +178,7 @@ public final class UserConnection implements ProxiedPlayer
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if ( getServer() != null && Objects.equals( getServer().getInfo(), target ) )
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{
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sendMessage( ChatColor.RED + "Cannot connect to server you are already on!" );
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sendMessage( bungee.getTranslation( "already_connected" ) );
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return;
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}
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if ( pendingConnects.contains( target ) )
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