Commit Graph

1535 Commits

Author SHA1 Message Date
md_5
4811e7be4f Implement PostLoginEvent, closes #191 2013-03-14 21:11:16 +11:00
md_5
ac426f0c3f Use global netty version variable. 2013-03-14 20:35:58 +11:00
md_5
0f30024040 Now that we don't deploy the proxy we don't need the shaded identifier 2013-03-14 20:28:24 +11:00
md_5
5bfab582df Fix #156 - Bukkit trying to get client settings. 2013-03-14 20:22:26 +11:00
md_5
ec1de0f636 Add global slot limit. Fixes feature request #40 2013-03-14 20:14:01 +11:00
md_5
9bf6a58ba2 Update snakeyaml and guava versions. 2013-03-14 19:51:36 +11:00
md_5
9483c0228b Make protocol only depend on netty-buffer 2013-03-14 19:50:44 +11:00
md_5
09bb7a93d2 Update MySQL version 2013-03-14 19:50:17 +11:00
md_5
8935e77118 Use the Netty byte array encoder now that it is fixed. 2013-03-14 19:49:31 +11:00
md_5
b71d253de2 Clean up cipher codec for maximum speed and minimal memory copy. 2013-03-14 19:39:03 +11:00
md_5
d54f2462a8 Less error for IOExceptions, more debug for exceptions in the exception handler. 2013-03-14 19:22:54 +11:00
md_5
c1ff4ffb89 Update to 1.5 & don't deploy proxy to maven, only APIs 2013-03-14 17:50:33 +11:00
md_5
58f1ab208b Reenable encryption + online mode. 2013-03-14 17:46:57 +11:00
md_5
d5f25b07e5 *remove wrapper class 2013-03-14 17:25:24 +11:00
md_5
30b381853c Change packet handling from ByteBufs to byte arrays to work around netty bug. Connection now appears to be stable - just need to add an optimized encryption algorithm back. 2013-03-14 17:24:32 +11:00
md_5
b0820208e6 @normanm @trustin This hack appears to fix all my issues with writing ByteBufs directly to channels. new @lazertester.party(). Others, please note this still isn't even a beta quality build. Due to memory laziness this build will only accept one connection. 2013-03-13 20:11:41 +11:00
md_5
bc0a076e4b Don't sync, its an optimization - right? 2013-03-13 18:08:43 +11:00
md_5
1763dd3078 Remove unneeded channel option. Still trying to fix all these disconnect errors though. 2013-03-13 18:07:07 +11:00
md_5
373ec187fb Fix /server command to only show server name 2013-03-12 18:07:25 +11:00
md_5
ac2c96c2ea This test WITHOUT encryption reveals something is majorly wrong with our packet decoding causing random and frequent disconnects. 2013-03-12 17:53:18 +11:00
md_5
5688099605 Also make sure we get the restricted value per server 2013-03-12 17:14:50 +11:00
md_5
1d2afae98e Fix canAccess check 2013-03-12 17:13:50 +11:00
md_5
4805087e38 Case insensitive sort 2013-03-12 17:11:06 +11:00
md_5
e2f134ec08 Actually alphabetize players - thanks @Grooohm for the good spot! 2013-03-12 16:56:09 +11:00
md_5
92c1450909 Fix issue #129 - make chat event fire for commands, and add isCommand method. 2013-03-12 15:15:25 +11:00
md_5
fea3642550 Add #183 - restricted servers 2013-03-12 12:13:23 +11:00
md_5
f02d17c979 Fix issue #55 - show alerts in console 2013-03-12 12:03:21 +11:00
md_5
3dac86a94c Add getConsole() to the API 2013-03-12 12:01:47 +11:00
md_5
758e196479 Rewrite list command for per server breakdown, and alphabetizing. 2013-03-12 11:58:04 +11:00
md_5
5dd3384b31 Add GetServer channel, see #145 2013-03-12 11:43:37 +11:00
md_5
59efec128d Add ProxiedPlayer.chat, see #146 2013-03-12 11:38:11 +11:00
md_5
3b90737273 Update CipherCodec to try and fix issues. 2013-03-12 11:21:39 +11:00
md_5
f9f664f9b6 Try using out.writerIndex instead of readerIndex 2013-03-11 20:27:19 +11:00
md_5
9edcda7ace Downgrade NIO to 1.4.7 2013-03-11 18:28:10 +11:00
md_5
cd1420d9cd Fix entity rewrites on falling blocks. 2013-03-11 14:31:51 +11:00
md_5
a3e1493ce1 Merge NIO into master. I would not recommend this on a production server at all. Its 1.5 anyway. 2013-03-11 13:30:29 +11:00
md_5
9fb814003b Handle kicks when trying to login to server. Now we have to be about done. 2013-03-11 10:15:14 +11:00
md_5
76319371f7 Small code / api cleanup. Need to fix kicking in general, especially in ServerConnector before release. 2013-03-11 10:06:14 +11:00
md_5
2e33ab1460 Remove outdated javadoc 2013-03-11 09:52:53 +11:00
md_5
cfd10f5714 Handle when user gets kicked midway through login to other server 2013-03-11 09:47:42 +11:00
md_5
6ae5feee60 Error handling when cannot connect to server. 2013-03-11 09:39:37 +11:00
md_5
0b7b87d9c3 Wait 100ms before closing socket to give server time to process. 2013-03-11 09:30:49 +11:00
md_5
fa5804ec86 OMG WTF BBQ IT WORKS. LETS IRON OUT BUGS AND GET OUR RELEASE TARGET, ONLY 12 HOURS LEFT. 2013-03-11 09:18:39 +11:00
md_5
6e18403cd9 Ensure all resources are closed all the time. 2013-03-11 09:11:36 +11:00
md_5
f67ad024f5 Make builds expire. 2013-03-10 20:01:30 +11:00
md_5
a0989a8932 Update for 1.5. This build only supports 1.5, not any other versions. 2013-03-10 12:41:13 +11:00
md_5
3be83cb5a4 Disconnect when exception caught 2013-03-09 17:59:44 +11:00
md_5
0ce02251d4 Start work on a little spit and polish, with cleaner exceptions. 2013-03-09 16:47:13 +11:00
md_5
b4d104d258 *actually compile (wire up the broadcast method) 2013-03-09 14:31:39 +11:00
md_5
0c69814db7 Make sendMessage work again 2013-03-09 14:29:54 +11:00