Commit Graph

774 Commits

Author SHA1 Message Date
kosgan10
93ba9b3a3e Fix errors for console 2013-12-30 15:36:35 +02:00
Thinkofdeath
c184667a26 Add packet names as comments to EntityMap to make updating between versions easier 2013-12-28 22:55:09 +00:00
md_5
5ea4763ae9 Implement UUID forwarding, you MUST update Spigot for this to work 2013-12-24 10:10:11 +11:00
md_5
d0d0f4ec9f Make getPlayers a little safer. Should probably use a CopyOnWrite collection though. 2013-12-23 17:41:27 +11:00
Keir Nellyer
608eaace1c Fix NPE when no Callback is defined FIXES #772 2013-12-21 12:14:42 +00:00
md_5
075518b643 Implement a connect callback - see #760 2013-12-21 13:11:27 +11:00
md_5
f7d3dfd61d Show severe error for missing forced error, but don't crash 2013-12-20 18:57:13 +11:00
md_5
b713ccff10 Validate forced hosts config on reload 2013-12-19 19:30:24 +11:00
md_5
60d6f31876 Generate offline mode UUIDs the same way Mojang does. 2013-12-16 22:41:19 +11:00
Thinkofdeath
359e2b2a16 Fix typo in /alertraw error message 2013-12-15 13:17:29 +00:00
thinkofdeath
0dcba749dc Merge pull request #748 from thinkofdeath/master
Chat Component API
2013-12-14 02:31:42 -08:00
Thinkofdeath
5d68b422e5 Add ComponentBuilder + make events final
An example of ComponentBuilder usage can be found at CommandAlertRaw
2013-12-10 11:50:34 +00:00
Thinkofdeath
6093cde93f Fix last commit 2013-12-08 18:04:20 +00:00
Thinkofdeath
4537055caa Fix shooterID/ownerID not getting remapped 2013-12-08 17:36:29 +00:00
Thinkofdeath
17fc120e07 Move 0x13 to clientbound only 2013-12-08 16:47:17 +00:00
Thinkofdeath
230cca0f9e Fix server-bound entity ids as well 2013-12-08 16:42:49 +00:00
Thinkofdeath
cfda905d98 Fix entity id remapping
The old system only worked in ints and 1.7 changed some to varints. Since the length of the varint is variable more work is needed to remap ids
2013-12-08 15:09:12 +00:00
Thinkofdeath
0040955204 Fix events not working when no formatting is used 2013-12-07 13:59:00 +00:00
Thinkofdeath
60e2e6bfa4 Add /alertraw command + fix events 2013-12-07 13:35:52 +00:00
Thinkofdeath
e3e551d825 Use varargs instead of arrays 2013-12-06 23:02:05 +00:00
Thinkofdeath
854b6faf0e Fixed broadcasts getting double logged 2013-12-06 22:40:41 +00:00
Thinkofdeath
890fac27c5 More formatting fixes 2013-12-06 22:40:40 +00:00
Thinkofdeath
35c1b26a20 Fix formatting 2013-12-06 22:40:40 +00:00
Thinkofdeath
2c8b15cb1e Use components for ServerKickEvent (fixes #744) + minor refactoring 2013-12-06 22:40:40 +00:00
Thinkofdeath
c20d8f9cd6 Chat Component API 2013-12-06 22:40:40 +00:00
md_5
85c27f30ee Properly abort kicks on ServerConnector 2013-12-07 09:33:37 +11:00
Thinkofdeath
54d307da57 Reduce the size of json output
Nulls are not outputted (https://sites.google.com/site/gson/gson-user-guide#TOC-Null-Object-Support)
2013-12-03 08:17:38 +11:00
Thinkofdeath
81e43aab98 Update ChatConverter 2013-12-03 08:17:38 +11:00
Thinkofdeath
18db187347 Use the ChatConverter from spigot to fix 1.7 formatting bugs 2013-12-03 08:17:38 +11:00
hcherndon
aad83d787f Add methods to expose parts of the proxy internal config. This is depreceated as it is subject to breaking changes without warning. 2013-12-02 15:17:19 +11:00
Keir Nellyer
af751dae5a Add new plugin message sub-channels to get a players real UUID 2013-12-02 08:37:17 +11:00
md_5
f7851b0436 Implement ServerDisconnectEvent. Wow so many server switch events. 2013-11-25 11:12:49 +11:00
md_5
94ee61cd35 Native cipher, with more smoke tests! 2013-11-19 07:16:06 +11:00
md_5
897a59254c Still segfaulting. 2013-11-18 20:00:15 +11:00
ninja-
c70006a36c Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher. 2013-11-18 07:17:14 +11:00
md_5
12ef019d69 Revert native cipher, causing SIGSEGV 2013-11-17 16:51:11 +11:00
ninja-
fc189e81d5 Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher. 2013-11-17 15:59:18 +11:00
md-5
aaa8b4a53d Forgot to rewrite 0x1A, thanks @Mati0703 2013-11-17 14:45:58 +11:00
md_5
e39428ea0b Mojang can't seem to decide what chat format to use for kicks, so lets just send a literal without our own prefix through. This (uncleanly) closes #714. 2013-11-16 11:22:38 +11:00
md_5
e4602f027e Don't pointlessly create new gson instances 2013-11-16 11:11:43 +11:00
md_5
3ae8308a4b Small cleanup 2013-11-15 16:53:10 +11:00
md_5
cc0d3a8e49 Config -> Conf to prevent messup with shades. How did this skip by? 2013-11-06 20:12:39 +11:00
md_5
f81bf8e7c5 Code format + fix pom 2013-11-06 20:11:17 +11:00
zh32
e755573fb3 Removed unused import and made code nicer. 2013-11-06 20:07:16 +11:00
zh32
a201b5897a Added async PreLoginEvent to change online mode per connection. 2013-11-06 20:07:16 +11:00
md_5
8e390b5714 Proper replacement for #701, closes #691 2013-11-05 18:16:33 +11:00
md_5
14371a1a8c Don't rewrite the actual host packet, just a copy. 2013-11-05 18:07:55 +11:00
md_5
61326db3ee Not having a good night, thought I removed that code. 2013-11-03 18:00:30 +11:00
md_5
90625bc196 Remove test code 2013-11-03 17:15:44 +11:00
md_5
155e274e72 Fix disconnects during LoginEvent when using online mode clients 2013-11-03 17:04:59 +11:00
md_5
04b52aa4f4 Close #699 - case sensitivity of command tab complete 2013-11-03 10:02:37 +11:00
md_5
4040d9f20a [Breaking] Fix player online sample 2013-11-01 22:00:46 +11:00
md_5
02619c6132 Close #689 - fix serverinfo.ping 2013-11-01 17:52:14 +11:00
md_5
26863032a1 Fix #671 - user timing out when connectNow is used. 2013-11-01 17:46:41 +11:00
md_5
a0d3bf97d1 Close #690, wire up the old proxy ping event for old clients 2013-11-01 17:43:03 +11:00
md_5
3becbe4d38 Fix #686 - rewriting of bows and fishing hooks 2013-11-01 17:38:53 +11:00
md_5
7205e69ce6 Correct some issues with being banned. See #658 which may be relevant 2013-11-01 17:24:35 +11:00
md_5
c84d6f0035 Add really efficient text -> json translation. Doesn't support format codes yet. 2013-11-01 17:14:18 +11:00
md_5
20b1b37e54 Did someone say great performance increases? 2013-10-28 20:43:28 +11:00
md_5
2117a6b7de Undo kick changes 2013-10-27 21:41:10 +11:00
md_5
e6c1015027 Reload favicon on greload 2013-10-27 20:07:36 +11:00
md_5
8665784bb5 Oh right, stage 2013-10-27 18:23:07 +11:00
md_5
efd5bd58e4 Fix colours wrapping, somewhat 2013-10-27 18:18:44 +11:00
md_5
e006673550 Fix kicks + don't allow connections to online mode servers 2013-10-27 18:12:18 +11:00
md_5
2129cb3614 Fix kicks? 2013-10-27 18:09:27 +11:00
md_5
b9158b7322 Implement 1.7 style pings 2013-10-27 12:59:35 +11:00
md_5
5dfd14fbe5 Enhance ping API 2013-10-27 12:36:30 +11:00
md_5
e1f7b7b126 Add new ip forward method, must be manually enabled 2013-10-27 12:06:17 +11:00
md_5
e2e32100cd Common method to wrap text. Thanks @lazertester 2013-10-25 20:39:06 +11:00
md_5
a7e4854661 Fix kick 2013-10-25 20:09:18 +11:00
md_5
6e69d476ef Fix 1.7 potion etc support 2013-10-25 17:25:13 +11:00
md_5
1e2eda94db Don't log metrics 2013-10-24 07:14:06 +11:00
md_5
37dc600fe0 BungeeCord can into server icon 2013-10-23 20:44:48 +11:00
md_5
0952e53d11 Update to 1.7 poms. 2013-10-23 17:33:21 +11:00
md_5
cdf47d84d8 Fix offline mode. Latest snapshot appears to be pretty much functional, although the client itself seems to have some reliability issues. 2013-10-19 20:01:22 +11:00
md_5
b7babd2888 Fix ping player counts being swapped 2013-10-19 17:56:14 +11:00
md_5
da5fa4bb7c Fix outdatedness 2013-10-19 17:50:54 +11:00
md_5
00854988fb Latest snapshot. Doesnt seem to be worky though 2013-10-19 17:42:45 +11:00
md_5
4f8085678c 1.6.4 ping support 2013-10-19 17:27:13 +11:00
md_5
6341ad4c5a Merge branch 'origin/master' 2013-10-19 16:44:27 +11:00
md_5
194b09b2dd Dont expand events - closes #666 2013-10-19 07:10:31 +11:00
md_5
18db20fe42 41b update 2013-10-15 16:29:36 +11:00
md_5
d96e561a6f Cleanup debug 2013-10-12 15:30:32 +11:00
md_5
1551bf6f3a Ping stuffs, doesnt seem to work for some reason though 2013-10-12 13:51:33 +11:00
md_5
e0ebf1af21 All my work on 1.7 so far. Pinging doesnt work, but everything else is near functional. Gotta figure out wtf is happening. 2013-10-12 12:08:26 +11:00
md_5
b8c9330bd6 Sigh 2013-10-12 12:01:17 +11:00
md_5
1b41682e37 Checkpoint 2013-10-12 11:36:53 +11:00
md_5
b358fd25f5 Done with the proxy to client part. Now we just need the proxy to server part. 2013-10-11 21:40:23 +11:00
md_5
dbdae87ec6 Basically done with login 2013-10-11 21:36:28 +11:00
md_5
7121c20338 Compiles yet again 2013-10-11 20:34:21 +11:00
md_5
d900417d95 It compiles 2013-10-11 20:00:54 +11:00
md_5
7be929bb08 Update protocol - major overhaul 2013-10-11 19:26:40 +11:00
md_5
4257b81d8c WIP 2013-10-11 18:40:21 +11:00
md_5
96acdb97fd Update to latest snapshot. 2013-10-11 16:16:02 +11:00
md_5
edc5b4dc91 Close #656 - fix find filter. 2013-10-11 10:24:55 +11:00
md_5
220a95aece We cannot throttle like this if we want 1.7 compat, lets disable it until we work on a more compatible one. 2013-10-10 07:25:20 +11:00
md-5
6c14f40108 Reduce the time we wait for legacy pings. 2013-10-08 09:06:28 +11:00
md_5
b041d84063 Null check plugin input for servers 2013-10-07 16:55:29 +11:00
md_5
a9d3d9461f Mojang nerfed tab lists :( 2013-10-06 08:42:52 +11:00
marvin
a0d94282f6 Add PlayerHandshakeEvent which allows changing of versions and online mode status amongst other things. 2013-09-30 09:22:49 +10:00
md_5
33e11f4c44 Allow for iterables to be CSV-ified 2013-09-29 18:49:20 +10:00
md_5
b541e7aa76 Custom glist formatting 2013-09-29 18:45:11 +10:00
zaiyers
dd06937a3b changes to tab completion
* PacketCBTabComplete: options for completion should be seperated by
NUL
 * PluginManager: append an empty argument to arguments if command ends
with a whitespace (this will match all suggestions)
 * PlayerCommand: suggest only matching players instead of all players
2013-09-29 09:37:39 +10:00
md_5
891dc87b16 Allow unrecognised command line args 2013-09-28 21:00:38 +10:00
md_5
8e77cb35ff Use JDK map for throttle 2013-09-28 18:32:39 +10:00
md_5
73ce828e6e [#637] - Fix resource bundle resolution 2013-09-26 09:24:30 +10:00
md_5
79d04bec2e [#582] Widen synchronized block for packet queue. 2013-09-26 09:20:52 +10:00
md_5
cbcd874d47 Close #626 - command line argument for version. Also refactors into a bootstrap which warns users when not using Java 7! 2013-09-25 17:21:03 +10:00
md_5
09f123ce9a guery -> query 2013-09-24 17:50:44 +10:00
md_5
32a5271dc3 Implement basic udp query to close #185 2013-09-24 10:09:55 +10:00
md_5
3e8c21a485 Add specific exception for bad packets. 2013-09-21 16:57:17 +10:00
md_5
a7a32509c7 find * -type f -print0 | xargs -0 sed -i 's/1.6.2/1.6.4/g' 2013-09-20 19:51:57 +10:00
md_5
703a393888 Procol -> Protocol. Fix typo, thanks @libraryaddict 2013-09-20 15:41:30 +10:00
md_5
12ee68a315 Update to 1.6.3 2013-09-19 17:41:01 +10:00
md_5
db5510cc4e Only interrupt tab completion if we have things to complete! 2013-09-17 10:28:51 +10:00
md_5
5ed5c71aea Move AbstractReconnectManager to the API and rename to AbstractReconnectHandler. 2013-09-16 08:21:53 +10:00
md_5
38a8469ab4 Cap command completion to one argument 2013-09-15 15:14:47 +10:00
md_5
9538dcf4d4 Properly tab complete 2013-09-15 14:04:51 +10:00
md_5
33f654ce6f *unused imports 2013-09-15 07:44:13 +10:00
md_5
c108e4e1ce Server command completion 2013-09-15 07:43:50 +10:00
md_5
e998faeec1 Add tab completion for find command. Also change api a bit. 2013-09-15 07:37:20 +10:00
md_5
d67acd7bc9 Add functionality to replicate #336 2013-09-15 07:29:22 +10:00
md_5
702f434db1 Add API to support #468 - force setting of reconnect server 2013-09-15 07:12:58 +10:00
md_5
1dca12cffb Use boolean not binary and 2013-09-15 06:48:06 +10:00
md_5
29c897c9cf Add Tab Completion loosely based on @TheUnnamedDude's work. 2013-09-15 06:46:10 +10:00
md_5
042f47cbb9 Wrapped buffers are not thread safe. 2013-09-10 21:33:44 +10:00
md_5
422e97f495 Don't let pingbuf be released 2013-09-10 21:26:59 +10:00
md_5
08789d8f9f Write down a supported message type (ByteBuf) when using the ping handler. 2013-09-10 20:56:40 +10:00
md_5
af58db8a67 Simpler, unit tested throttle to close #613 2013-09-10 12:02:29 +10:00
md_5
49cffebd9b Dynamic build dates - see #526 2013-09-10 11:37:48 +10:00
md_5
ffdb917f2c Use translation - closes #578 2013-09-09 14:58:56 +10:00
md_5
7384e797fc Bump date 2013-09-08 11:49:27 +10:00
md_5
ccdf2a89d8 Close #518 - use csv method for perms command 2013-09-07 12:22:43 +10:00
md_5
89edb00c05 Properly cancel tasks! 2013-09-05 19:52:41 +10:00
Ammar Askar
c352e854ee Catch exceptions when disabling plugins 2013-08-25 10:27:25 +10:00
md_5
d8c92cd311 Add ConnectOther channel for moving other players from a plugin 2013-08-25 10:23:17 +10:00
md_5
99f361ca77 Instead of storing packets about to be passed on as a byte array, store them as a Netty buffer, which is likely to be pooled, direct and manually memory managed leading to increased performance and less GC strain. In order to ensure no resources are leaked, we free them at the end of each handle cycle if they have not been passed to a channel for writing. In initial profiles this now causes encryption to be one of the most intensive parts of BungeeCord, however in depth profiling snapshots may provide further routes for optimization. 2013-08-20 19:29:43 +10:00
md_5
738ed99d54 Code format. 2013-08-20 19:28:09 +10:00
md_5
ad0da59267 Really need to automatically do this. Add a few weeks to expire time 2013-08-20 18:50:52 +10:00
md_5
1dcc8d6a4b Close #572 - kick event message 2013-08-20 11:18:51 +10:00
md_5
0840a77153 Dem dates :( 2013-08-15 07:44:33 +10:00
md_5
61a93a54a9 ammar2 missed a spot 2013-08-14 22:14:32 +10:00
md_5
da0281508e Oi! Get back inside of that if statement. NOW! 2013-08-13 18:53:16 +10:00
Ammar Askar
51e92de2dd Only save to reconnectHandler if we have a listener that isn't forcing to the default server 2013-08-13 18:50:19 +10:00
md_5
773ce089c1 Fix http client 2013-08-10 07:30:41 +10:00
md_5
b68b6a76c7 Recover from broken yaml 2013-08-09 17:23:16 +10:00
md_5
332033bb02 Disable resource leak detector for ~15% cpu reduction 2013-08-09 16:58:14 +10:00
md_5
172b8bc75b Update to Netty 4.0.6-Final 2013-08-09 16:56:09 +10:00
md_5
db5a147491 Revert changes to SeverConnectedEvent 2013-08-06 11:14:54 +10:00
md_5
f083e27649 More translations! 2013-08-05 17:29:47 +10:00
md_5
b64a7be19b Bump date to the 9th 2013-08-04 21:34:56 +10:00
md_5
c4d60a8fa9 Hold player for ServerSwitchEvent - see #539 2013-08-04 21:28:10 +10:00
md_5
f07cfe0cf7 Make the ServerConnectedEvent async to allow stalling it. Closes #538 by @BjoernAkAManf. 2013-08-04 20:58:17 +10:00
mrapple
ee8f33c196 Add State to ServerKickEvent 2013-08-04 18:57:13 +10:00
md_5
14ac2dd308 Allow setting whether to bind to the local address. 2013-08-04 18:56:48 +10:00
md_5
fb94612315 Fix throttle to 1) Work, 2) Not throttle outbound connections 2013-08-02 19:31:46 +10:00
md_5
4c96880580 Lets just silence java.util.NoSuchElementException: decrypt - PEOPLE DON'T UNDERSTAND ITS NOT AN ERROR. 2013-08-02 19:11:16 +10:00
md_5
4c4cdd51a1 Downgrade to Netty CR9 2013-08-02 07:32:42 +10:00
md_5
1f38152530 [URGENT] Add connection throttle. 2013-08-01 13:37:32 +10:00
md_5
911f08d52c Disable packet grouping in an attempt to increase reliability. 2013-07-31 20:18:54 +10:00
md_5
8f961c9d4e Put colours in default motd to try and force quoting in the dumped yaml 2013-07-27 12:12:12 +10:00
md_5
8a5d8a57f7 Don't infinite loop on tasks with no period 2013-07-24 17:38:46 +10:00
md_5
c54553d0f9 How kind of @lazertester to test the new scheduler! 2013-07-24 17:32:08 +10:00
md_5
600a1b4ff5 Update expire date 2013-07-24 17:02:37 +10:00
md_5
09e592295f Update to Netty 4.0.4-Final 2013-07-24 15:58:02 +10:00
md_5
d0d1562155 Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
Removes Texture Pack setting
2013-07-18 20:10:45 +10:00
md_5
f510ab2a0b Update to netty 4 final, exciting! 2013-07-17 16:47:49 +10:00
md_5
fb1cab499d Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report. 2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1 Use a defensive copy for shorter lock time 2013-07-11 11:14:12 +10:00
md_5
499337c98e Optimized yaml reconnect locations! Ding dong sqlite is dead.. 2013-07-11 11:12:43 +10:00
md_5
526137be7b Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks. 2013-07-11 10:14:51 +10:00
md_5
47839cb11c writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket 2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58) 2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2 Fix possible race condition with regards to abandoning servers 2013-07-10 13:02:25 +10:00
md_5
daa58ffe58 Recycle messagelist when channel goes inactive 2013-07-10 09:18:58 +10:00
md_5
0189ad9c17 Add disabled commands 2013-07-09 14:55:27 +10:00
md_5
0c56945ffd Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint. 2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc Fix compilation -> add silly catch block 2013-07-08 08:41:11 +10:00
md_5
61b4777177 Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5 2013-07-08 08:35:12 +10:00
md_5
7d1904584b Back to Java cipher, they are both the same speed 2013-07-08 08:33:25 +10:00
md_5
475571986c Make sure packets are written before closing 2013-07-07 13:08:25 +10:00
md_5
55c2bcd634 Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency? 2013-07-06 08:30:38 +10:00
md_5
db4abfe486 Expand streams a little bit 2013-07-05 19:17:25 +10:00
md_5
9424bdedca Implement basic MC stream 2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c Dont need to force use of eventloop anymore 2013-07-05 09:32:20 +10:00
md_5
be29799f5a [Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient 2013-07-05 09:29:28 +10:00
md_5
c0d581d41f Rework SQLite again to use thread local connections - closes #492 2013-07-05 08:23:29 +10:00
md_5
6b50c7c599 Move HTTP client stuffs into bungee-proxy 2013-07-04 21:59:38 +10:00
hyperring
b4101874cc Fixed forced_hosts MOTD
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef Implement BouncyCastle as the cipher engine. 2013-07-04 21:13:10 +10:00
md_5
94cc2412e7 Flush pending messages when manipulating pipeline - fixes forge support 2013-07-04 11:11:57 +10:00
md_5
cac35116c3 Import cleanup 2013-07-04 10:03:41 +10:00
md_5
b741722e5d Close #489 - disable resource leak detector for performance reasons 2013-07-04 09:22:27 +10:00
md_5
3aef35ccbb Warn about non existant fallback 2013-07-02 19:43:48 +10:00
md_5
d1760dad93 Custom outdated messages, tick! 2013-07-02 19:26:21 +10:00
md_5
d3bada58d4 Close #469 - chat event setMessage 2013-07-02 10:45:37 +10:00
vemacs
fdc87e88f5 Supposedly fix walk speeds 2013-07-01 15:34:17 -04:00
md_5
12941ffe62 Close #471 - sync sqlite operations to guard against deadlocks 2013-07-01 21:25:39 +10:00
md_5
06e732d8c7 Close #474 - 1.5 ping to 1.6 bungee 2013-07-01 21:20:18 +10:00
md_5
5c4ea3c7a0 Solve long standing issue of creating too many TCP packets. This fix works very effectively. 2013-07-01 17:38:50 +10:00