Commit Graph

562 Commits

Author SHA1 Message Date
md_5
f510ab2a0b Update to netty 4 final, exciting! 2013-07-17 16:47:49 +10:00
md_5
fb1cab499d Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report. 2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1 Use a defensive copy for shorter lock time 2013-07-11 11:14:12 +10:00
md_5
499337c98e Optimized yaml reconnect locations! Ding dong sqlite is dead.. 2013-07-11 11:12:43 +10:00
md_5
526137be7b Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks. 2013-07-11 10:14:51 +10:00
md_5
47839cb11c writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket 2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58) 2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2 Fix possible race condition with regards to abandoning servers 2013-07-10 13:02:25 +10:00
md_5
daa58ffe58 Recycle messagelist when channel goes inactive 2013-07-10 09:18:58 +10:00
md_5
0189ad9c17 Add disabled commands 2013-07-09 14:55:27 +10:00
md_5
0c56945ffd Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint. 2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc Fix compilation -> add silly catch block 2013-07-08 08:41:11 +10:00
md_5
61b4777177 Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5 2013-07-08 08:35:12 +10:00
md_5
7d1904584b Back to Java cipher, they are both the same speed 2013-07-08 08:33:25 +10:00
md_5
475571986c Make sure packets are written before closing 2013-07-07 13:08:25 +10:00
md_5
55c2bcd634 Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency? 2013-07-06 08:30:38 +10:00
md_5
db4abfe486 Expand streams a little bit 2013-07-05 19:17:25 +10:00
md_5
9424bdedca Implement basic MC stream 2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c Dont need to force use of eventloop anymore 2013-07-05 09:32:20 +10:00
md_5
be29799f5a [Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient 2013-07-05 09:29:28 +10:00
md_5
c0d581d41f Rework SQLite again to use thread local connections - closes #492 2013-07-05 08:23:29 +10:00
md_5
6b50c7c599 Move HTTP client stuffs into bungee-proxy 2013-07-04 21:59:38 +10:00
hyperring
b4101874cc Fixed forced_hosts MOTD
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef Implement BouncyCastle as the cipher engine. 2013-07-04 21:13:10 +10:00
md_5
94cc2412e7 Flush pending messages when manipulating pipeline - fixes forge support 2013-07-04 11:11:57 +10:00
md_5
cac35116c3 Import cleanup 2013-07-04 10:03:41 +10:00
md_5
b741722e5d Close #489 - disable resource leak detector for performance reasons 2013-07-04 09:22:27 +10:00
md_5
3aef35ccbb Warn about non existant fallback 2013-07-02 19:43:48 +10:00
md_5
d1760dad93 Custom outdated messages, tick! 2013-07-02 19:26:21 +10:00
md_5
d3bada58d4 Close #469 - chat event setMessage 2013-07-02 10:45:37 +10:00
vemacs
fdc87e88f5 Supposedly fix walk speeds 2013-07-01 15:34:17 -04:00
md_5
12941ffe62 Close #471 - sync sqlite operations to guard against deadlocks 2013-07-01 21:25:39 +10:00
md_5
06e732d8c7 Close #474 - 1.5 ping to 1.6 bungee 2013-07-01 21:20:18 +10:00
md_5
5c4ea3c7a0 Solve long standing issue of creating too many TCP packets. This fix works very effectively. 2013-07-01 17:38:50 +10:00
md_5
632fa8bd94 Partially support forced_hosts MOTD without SRV records - gonna think how best to put this in the config, for now its server: motd:, might remove listener motd later on 2013-07-01 14:05:57 +10:00
md_5
8732904bfd Add stream helper to PacketFA 2013-07-01 13:45:36 +10:00
md_5
788b96dc0a knohacks - thanks @ammaraskar 2013-07-01 13:37:03 +10:00
md_5
1296783d9b Update to Minecraft 1.6.1 2013-07-01 13:19:18 +10:00
md_5
3e816f628b Update to Netty CR6 2013-06-27 16:22:06 +10:00
md_5
7bfc4bf819 Remove outbound boss for now 2013-06-27 10:16:23 +10:00
David Marby
f8d15f4c88 Fix bad packet ID with bows 2013-06-27 10:14:34 +10:00
md_5
a73b06eee3 Close #462 - shutdown gracefully 2013-06-26 20:48:13 +10:00
md_5
2069679140 Silence JLine errors 2013-06-25 11:29:47 +10:00
md_5
9a173968f1 Update to Netty CR3 but include workaround for (bug?) present in it. Feedback is welcome, #448 is related. 2013-06-23 10:40:27 +10:00
AgentK
13f1fa7443 Reject clients on other protocol versions. 2013-06-21 16:36:37 +10:00
md_5
0f7da279ef Close #450 - errors from our backport 2013-06-19 13:30:43 +10:00
md_5
a6ba661a32 Back to CR1 we go. Deal with the issues. 2013-06-19 07:36:40 +10:00
md_5
22133bc8d2 Close #445 - error when clients use forge 2013-06-18 21:10:16 +10:00
md_5
f9c9517958 Why can no one ever provide helpful information to attempt to diagnose a bug, it is ridiculous that you can expect my help when you don't even provide a version number.
I am seriously just tired of this and need a break.
2013-06-18 20:52:18 +10:00
md_5
7a79bd0816 Update to Netty CR5, boasts very nice performance and should hopefully fix many of the issues we have seen. 2013-06-18 17:14:34 +10:00
md_5
6a60376033 If #438 does not go away, then BungeeCord users are derps, since this class has no been reverted to the exact same state before the so called issue inducing commit 2013-06-17 19:10:38 +10:00
md_5
4ce0eee232 #438 please just go away. 2013-06-17 17:25:20 +10:00
md_5
72f3a79759 Do what we can about Jline not being installed 2013-06-17 17:05:02 +10:00
md_5
dbb6aebf58 #3 windows fix 2013-06-17 16:29:21 +10:00
md_5
8c4ddf458c Fix #1 for windows. 2013-06-17 16:13:27 +10:00
md_5
07fb6490f8 Close issue #440 - players remaining after logout 2013-06-17 14:19:16 +10:00
md_5
7fab3ba372 Try twice to init jline 2013-06-16 21:27:15 +10:00
md_5
92c3ef1989 Fix custom tab API to allow using as soon as constructed 2013-06-16 15:40:31 +10:00
md_5
fbf2d8969e Exception caught should rely on channel activity state, not OUR close flag 2013-06-16 11:30:03 +10:00
md_5
1881507712 Move scoreboard stuff to the sscore package in preparation for refactor 2013-06-16 09:10:25 +10:00
md_5
fd2a72477f Move tab list stuff to the 'tab' package 2013-06-16 09:08:48 +10:00
md_5
d4cbac1bdf Add tab list getter to api 2013-06-16 07:56:38 +10:00
md_5
fa0671ab2a Finish up TabApi impl. 2013-06-16 07:55:15 +10:00
md_5
cbec4e836a Harsher reload warning 2013-06-15 21:12:15 +10:00
md_5
3ce7982778 Clean up pipeline flow. 2013-06-15 21:08:49 +10:00
md_5
b55944e2fb Dont spam the console with too many exceptions 2013-06-14 07:31:58 +10:00
md_5
12cba14657 Tweak our channel promise to be a bit more hellpful on errors 2013-06-13 20:53:35 +10:00
md_5
78e67283cc Roblabla feels listeners should be at the top 2013-06-11 20:23:48 +10:00
md_5
f0f1e71c93 Implement super sexy console to close #315 2013-06-11 18:55:15 +10:00
md_5
3c1a5aabfd Add translation + fix spelling for mojang servers down 2013-06-11 10:29:19 +10:00
md_5
f0d4e8c24a I feel like the time for change is here 2013-06-10 14:55:57 +10:00
md_5
ba8bd7faf0 Try to cut off packet race conditions when moving servers. 2013-06-10 08:54:52 +10:00
md_5
787692070e Set a row limit to stop at, we should shrink this after a while. Meh api is good enough for me 2013-06-08 15:48:26 +10:00
md_5
523e991018 Doesnt allow ALL possible variations of a string, but its good enough for now 2013-06-08 15:34:30 +10:00
md_5
7733fbfb28 Make tab list work! 2013-06-08 14:43:03 +10:00
md_5
44ac36941f Use 1 based index 2013-06-08 14:10:15 +10:00
md_5
0235c4a01e Make sure to init the tab list 2013-06-08 14:08:48 +10:00
md_5
b4220e9229 Refactor all the tab APIs 2013-06-08 14:06:09 +10:00
md_5
9b9addfccd Add interfaces for custom TabAPI, just need to add the hooks now, and of course a pretty example. As always, not tested yet. 2013-06-08 13:51:23 +10:00
md_5
b75a2b5060 [Breaking] Close #423 by making tab list per listener. 2013-06-08 13:13:17 +10:00
md_5
b5aecd5dcc Stab at fixing forge and wecui support when combined. F**** I hate mods. 2013-06-08 12:35:50 +10:00
md_5
4d51d16512 Fix mods like wecui not working after switching servers.
#364
2013-06-08 09:45:45 +10:00
md_5
483fede234 Work around windows bugs 2013-06-06 18:13:56 +10:00
md_5
ce8f1b44b6 Musical versions 2013-06-05 20:30:34 +10:00
md_5
b1e3f6a75b And people think dependancy loading is easy. Close #381 2013-06-05 18:24:33 +10:00
DerFlash
33d315b719 Tone down PingHandler too 2013-06-04 07:42:13 +10:00
md_5
d11e130d61 Close #365 - prettier error when mc.net is down 2013-06-03 19:54:41 +10:00
md_5
45a93c8cfc Close #417: whois -> find 2013-06-03 19:49:35 +10:00
md_5
fd411edddb Tone down logging for surprisingly large reduction in CPU usage - Closes #401 2013-06-03 19:48:21 +10:00
md_5
340d82812a Reorder checks to prevent malformed packets throwing errors 2013-06-02 22:19:49 +10:00
md_5
eaf99cf4a6 Yo dawg. Lets start populating the seen row 2013-06-02 17:11:44 +10:00
md_5
4baae5a230 Add space to whois 2013-06-02 14:39:51 +10:00
md_5
aa1a871967 Actually use our threadLocal. Do'h 2013-06-02 14:33:47 +10:00
md_5
18f5ed3102 Close #410 - forge crashes 2013-06-02 10:30:44 +10:00
md_5
d1dd7379b1 Use cleaner equals check and actually set member field 2013-06-02 10:23:21 +10:00
md_5
0b0d09427d Proper case sensitivity + dont reverse lookup forced hosts 2013-06-02 09:23:05 +10:00
md_5
4f2b98188e Don't allow stupid users to connect bungee to themselves 2013-06-01 17:55:51 +10:00
md_5
d5eb37c7a6 Add debug to tryFailure 2013-06-01 17:46:11 +10:00
md_5
2a421cdd8d Close #306 use SQLite for reconnect locations 2013-06-01 17:29:14 +10:00
md_5
757f8f0cb9 Fix comparisons of objects in case insensitive hashmap 2013-06-01 16:07:17 +10:00
md_5
e652214071 Close issue #406 - tab list 2013-06-01 11:10:56 +10:00
md-5
11b90b91b7 Update ServerConnection.java 2013-05-31 20:45:00 +10:00
md-5
aa3989db19 damn web editor 2013-05-31 19:26:15 +11:00
md-5
76c914db14 Update InitialHandler.java 2013-05-31 18:22:19 +10:00
md_5
639e5f3c1d Add 'unsafe' api for things like packet sending that may be implementation specific or break at any time 2013-05-31 17:02:45 +10:00
md_5
9c35cad824 Will do final tests tomorrow, but all seems to work. Yay for efficiency and options for plugin developers! 2013-05-30 19:36:43 +10:00
md_5
d82b29e15a Finish up protocol API - we now compile again. Extensive testing is required, but that is for another day. 2013-05-30 19:11:05 +10:00
md_5
9b0c827c37 Now just to implement the necessary constructors and constants 2013-05-30 18:29:59 +10:00
md_5
2f45f0d578 Rework protocol system 2013-05-30 18:09:46 +10:00
md_5
ad4c143ce4 Finish and create passing unit tests for the integrity of all packet classes. 2013-05-30 17:34:56 +10:00
md_5
835e4e332c Start work on more efficient, publically accessable packet API 2013-05-30 16:38:53 +10:00
md_5
0578f94522 Rework shutdown sequence to close #391 2013-05-30 16:23:02 +10:00
md_5
0cd4c9030c Close #396 - broken API spec for "ALL" server 2013-05-29 12:03:41 +10:00
md_5
0d666168f0 Close #398 by printing debug so we can identify the issue if it arises again 2013-05-29 12:02:06 +10:00
md_5
cfb823f077 Close #395 - work around trove quirks 2013-05-29 12:00:57 +10:00
md_5
36a5e89ff9 I told you so 2013-05-27 19:28:50 +10:00
md_5
bb4e8e29a5 Update Netty version and remove our workaround - if this breaks, @mibby keeps the pieces. 2013-05-27 18:22:59 +10:00
md_5
8e34e038d6 Remove chat event firing when we get a message from server to client, as Mojang has decided to completely break this in the next major Minecraft release. 2013-05-26 21:24:32 +10:00
md_5
d1950389cc Just leave field as map... 2013-05-26 12:26:26 +10:00
md_5
9d841bb91a Store config in a case insensitive map 2013-05-26 12:25:46 +10:00
zSwayz
828cebcc4b Sexified
Pls add D:
2013-05-26 09:28:12 +10:00
md_5
12fec2fcdd Add some not null checks to API methods 2013-05-25 17:26:54 +10:00
md_5
8b6b134662 Maybe one day we will want to set this null - it can start null, so it can become null 2013-05-25 17:24:37 +10:00
md_5
538beb33a6 Remove now redundant field from InitialHandler 2013-05-25 17:22:43 +10:00
md_5
97338cbfad Its impossible unless you have a creative server and no mobs and no nothing, but we must allow 0 as an entity ID 2013-05-25 17:18:03 +10:00
md_5
3e28decef2 Remove getServer from the api - long depreceated 2013-05-25 17:09:29 +10:00
md_5
f93b647df3 Move protocol version declaration 2013-05-25 17:03:00 +10:00
md_5
775ffdc998 Optimize online count and broadcast methods 2013-05-25 17:01:39 +10:00
md_5
80c22027de Slightly more optimized getChannels 2013-05-25 16:52:41 +10:00
md_5
122987dd83 No space for lost connection translation 2013-05-25 16:50:39 +10:00
md_5
ac4bab2425 More case insensitive tests and read write lock for connections 2013-05-25 16:50:04 +10:00
md_5
a51ffb1f4c Use our own promise to work around @netty pipeline issues 2013-05-25 11:55:54 +10:00
md_5
77e0dcc7f8 Dont throw exceptions on missing translations 2013-05-25 11:54:17 +10:00
md_5
ddb93fd988 That was an easy test - just had time to write 2013-05-24 14:45:33 +10:00
md_5
7eac22d362 Make perms case insensitive - need to write unit test still 2013-05-24 14:44:40 +10:00
md_5
185dc97ca6 *chatcolor import 2013-05-24 14:41:15 +10:00
md_5
e0d19cf305 Show current server in server command 2013-05-24 14:37:40 +10:00
md_5
0e9002091b Add whois command 2013-05-24 14:35:27 +10:00
md_5
9fdcded97f Close #376 - case insensitive servers and maps 2013-05-24 14:31:31 +10:00
md_5
32fdc83841 Close #383 - swallow exceptions once and for all 2013-05-24 14:16:43 +10:00
md_5
1bf126d4f8 Close #384 - reset locations.yml on error 2013-05-24 14:12:50 +10:00
md_5
56533c6259 Close issue #374 - take a lock when checking channel state / writing 2013-05-23 13:49:58 +10:00
md-5
4cb46c6e5c Merge pull request #372 from roblabla/patch-2
Add global PlayerCount if target is "ALL"
2013-05-22 05:01:48 -07:00
md_5
29f22f9be9 Just swallow the error because thats what we did before. 2013-05-22 18:27:53 +10:00
md_5
98860ffd02 SLightly more atomic locations.yml saving to guard against ctrl+c'ing users 2013-05-22 17:07:46 +10:00
md_5
2c225a05e7 Add atomic close tracking. Closes #370. 2013-05-22 09:24:55 +10:00
Robin Lambertz
c1dfd0fb7b Add global PlayerCount if target is "ALL"
This allows bukkit servers to get the global bungeecord player count.
2013-05-21 22:14:00 +02:00
md_5
9be44d51a6 Update to netty CR3 2013-05-21 11:30:05 +10:00
md_5
2a2c2717d5 Connect via bound address - closes #337.
Blame JacobiCarter if this breaks
2013-05-19 18:14:59 +10:00
md_5
3f994a1c4c Downgrade to @netty CR1 2013-05-19 18:02:01 +10:00