Commit Graph

408 Commits

Author SHA1 Message Date
md_5
e652214071 Close issue #406 - tab list 2013-06-01 11:10:56 +10:00
md-5
11b90b91b7 Update ServerConnection.java 2013-05-31 20:45:00 +10:00
md-5
aa3989db19 damn web editor 2013-05-31 19:26:15 +11:00
md-5
76c914db14 Update InitialHandler.java 2013-05-31 18:22:19 +10:00
md_5
639e5f3c1d Add 'unsafe' api for things like packet sending that may be implementation specific or break at any time 2013-05-31 17:02:45 +10:00
md_5
9c35cad824 Will do final tests tomorrow, but all seems to work. Yay for efficiency and options for plugin developers! 2013-05-30 19:36:43 +10:00
md_5
d82b29e15a Finish up protocol API - we now compile again. Extensive testing is required, but that is for another day. 2013-05-30 19:11:05 +10:00
md_5
9b0c827c37 Now just to implement the necessary constructors and constants 2013-05-30 18:29:59 +10:00
md_5
2f45f0d578 Rework protocol system 2013-05-30 18:09:46 +10:00
md_5
ad4c143ce4 Finish and create passing unit tests for the integrity of all packet classes. 2013-05-30 17:34:56 +10:00
md_5
835e4e332c Start work on more efficient, publically accessable packet API 2013-05-30 16:38:53 +10:00
md_5
0578f94522 Rework shutdown sequence to close #391 2013-05-30 16:23:02 +10:00
md_5
0cd4c9030c Close #396 - broken API spec for "ALL" server 2013-05-29 12:03:41 +10:00
md_5
0d666168f0 Close #398 by printing debug so we can identify the issue if it arises again 2013-05-29 12:02:06 +10:00
md_5
cfb823f077 Close #395 - work around trove quirks 2013-05-29 12:00:57 +10:00
md_5
36a5e89ff9 I told you so 2013-05-27 19:28:50 +10:00
md_5
bb4e8e29a5 Update Netty version and remove our workaround - if this breaks, @mibby keeps the pieces. 2013-05-27 18:22:59 +10:00
md_5
8e34e038d6 Remove chat event firing when we get a message from server to client, as Mojang has decided to completely break this in the next major Minecraft release. 2013-05-26 21:24:32 +10:00
md_5
d1950389cc Just leave field as map... 2013-05-26 12:26:26 +10:00
md_5
9d841bb91a Store config in a case insensitive map 2013-05-26 12:25:46 +10:00
md_5
12fec2fcdd Add some not null checks to API methods 2013-05-25 17:26:54 +10:00
md_5
8b6b134662 Maybe one day we will want to set this null - it can start null, so it can become null 2013-05-25 17:24:37 +10:00
md_5
538beb33a6 Remove now redundant field from InitialHandler 2013-05-25 17:22:43 +10:00
md_5
97338cbfad Its impossible unless you have a creative server and no mobs and no nothing, but we must allow 0 as an entity ID 2013-05-25 17:18:03 +10:00
md_5
3e28decef2 Remove getServer from the api - long depreceated 2013-05-25 17:09:29 +10:00
md_5
f93b647df3 Move protocol version declaration 2013-05-25 17:03:00 +10:00
md_5
775ffdc998 Optimize online count and broadcast methods 2013-05-25 17:01:39 +10:00
md_5
80c22027de Slightly more optimized getChannels 2013-05-25 16:52:41 +10:00
md_5
122987dd83 No space for lost connection translation 2013-05-25 16:50:39 +10:00
md_5
ac4bab2425 More case insensitive tests and read write lock for connections 2013-05-25 16:50:04 +10:00
md_5
a51ffb1f4c Use our own promise to work around @netty pipeline issues 2013-05-25 11:55:54 +10:00
md_5
77e0dcc7f8 Dont throw exceptions on missing translations 2013-05-25 11:54:17 +10:00
md_5
7eac22d362 Make perms case insensitive - need to write unit test still 2013-05-24 14:44:40 +10:00
md_5
185dc97ca6 *chatcolor import 2013-05-24 14:41:15 +10:00
md_5
e0d19cf305 Show current server in server command 2013-05-24 14:37:40 +10:00
md_5
0e9002091b Add whois command 2013-05-24 14:35:27 +10:00
md_5
9fdcded97f Close #376 - case insensitive servers and maps 2013-05-24 14:31:31 +10:00
md_5
32fdc83841 Close #383 - swallow exceptions once and for all 2013-05-24 14:16:43 +10:00
md_5
1bf126d4f8 Close #384 - reset locations.yml on error 2013-05-24 14:12:50 +10:00
md_5
56533c6259 Close issue #374 - take a lock when checking channel state / writing 2013-05-23 13:49:58 +10:00
md-5
4cb46c6e5c Merge pull request #372 from roblabla/patch-2
Add global PlayerCount if target is "ALL"
2013-05-22 05:01:48 -07:00
md_5
29f22f9be9 Just swallow the error because thats what we did before. 2013-05-22 18:27:53 +10:00
md_5
98860ffd02 SLightly more atomic locations.yml saving to guard against ctrl+c'ing users 2013-05-22 17:07:46 +10:00
md_5
2c225a05e7 Add atomic close tracking. Closes #370. 2013-05-22 09:24:55 +10:00
Robin Lambertz
c1dfd0fb7b Add global PlayerCount if target is "ALL"
This allows bukkit servers to get the global bungeecord player count.
2013-05-21 22:14:00 +02:00
md_5
9be44d51a6 Update to netty CR3 2013-05-21 11:30:05 +10:00
md_5
2a2c2717d5 Connect via bound address - closes #337.
Blame JacobiCarter if this breaks
2013-05-19 18:14:59 +10:00
md_5
3f994a1c4c Downgrade to @netty CR1 2013-05-19 18:02:01 +10:00
md_5
9a0da50e6c Fix formatting 2013-05-16 16:49:14 +10:00
md_5
67fdc830c2 Protected access please 2013-05-16 16:47:21 +10:00
md_5
afc387ce0d Set local address to listener address, closes #337 (reverse-merged from commit 57793e93f0) 2013-05-16 06:39:29 +10:00
md_5
8a70af5293 Clean up code style surrounding bootstrap creation 2013-05-15 19:08:14 +10:00
md_5
57793e93f0 Set local address to listener address, closes #337 2013-05-15 19:05:38 +10:00
md_5
a48ef137bd Make connect event implement cancellable, closes #338 2013-05-15 19:04:22 +10:00
md_5
ff32d29e09 Gracefully shutdown event loop, closes #346 2013-05-15 19:02:10 +10:00
md_5
9f3359f8fa Thanks Lex! Closes #319 2013-05-15 18:59:13 +10:00
md_5
b25c81daf3 Update to latest netty, fix event bus bug, comment and rework PacketDecoder to new netty for better performance 2013-05-14 18:32:30 +10:00
md_5
beb0bf9836 Fu*** offline mode users 2013-05-12 16:09:21 +10:00
md_5
688c42219c Actually translate message 2013-05-12 15:55:51 +10:00
md_5
1ea53f01aa Add a series of new translations 2013-05-12 13:40:43 +10:00
md_5
202dab5c98 Add texture pack API 2013-05-12 09:28:36 +10:00
md_5
49ea7f908f Add server switch event 2013-05-12 09:15:17 +10:00
Harry
9d3bddedb6 Return if command should not be executed to avoid exceptions and unnecessary messages to the player. 2013-05-06 07:22:56 +10:00
md_5
332bdaaec0 Refactor forge support - closes #318 2013-05-05 08:31:44 +10:00
md_5
904a1bfaa3 *register channels. This fixes plugins being broke 2013-05-04 10:20:53 +10:00
md_5
5eb7a6eba7 Fix forge support - closes #312 2013-05-04 09:40:10 +10:00
md_5
8e262cf428 Close issue #311 - exception feedback on server connector 2013-05-04 09:28:28 +10:00
md_5
7b631092f5 Add experimental Forge support. This may cause issues when using Vanilla clients etc, so caution is advised. Please visit GitHub to report any issues you encounter. Thanks @LexManos for providing the basis for this implementation. 2013-05-03 21:21:55 +10:00
md_5
d3c1339cc9 Make sure we write out custom login packets 2013-05-03 20:36:55 +10:00
md_5
679bf2fca9 Synchronize on pending packet queue, add forge/no forge constructor argument to login packet, and don't send channel registers twice 2013-05-03 20:29:36 +10:00
md_5
7436621481 Refactor encryption to be two step like vanilla. Thanks @LexManos for pointing this out. 2013-05-03 19:35:00 +10:00
md_5
6236cff658 Refactor encrypt util class in preparation for forge support. 2013-05-03 19:10:54 +10:00
md_5
6b504d9160 Use faster collections for the various tab lists. 2013-05-03 18:20:10 +10:00
md_5
d1124ca70b Cleanup imports 2013-05-03 14:39:25 +10:00
md_5
779582d441 Use multimap in scheduler 2013-05-03 14:33:04 +10:00
Zach Bruggeman
30b2e5008b Add ResourceBundle localization 2013-05-03 14:22:12 +10:00
md_5
140830efe0 Close #300 - cleaner disconnects when server is full 2013-05-03 14:16:48 +10:00
md_5
5f8e76c61c Revert "ConcurrentHashMap is junk - lets stick to standard unless issues arise."
This reverts commit 5d1a2c59a7 and closes #304
2013-05-03 14:15:23 +10:00
md_5
b7511abfda Update to 1.5.2, closes #302 2013-05-02 07:32:45 +10:00
md_5
09d04c34cb Increase thread pool timeout to try and reduce churn 2013-04-30 11:32:29 +10:00
md_5
3682e8ba3a Catch throwable not exception for enabling plugins 2013-04-28 17:45:25 +10:00
md_5
50f8bd2eb0 Finish encapsulating all userconnection fields 2013-04-28 11:36:36 +10:00
md_5
ff32764f9a Encapsulate ping fields 2013-04-28 11:19:19 +10:00
md_5
a1f928b210 Don't expose the channel 2013-04-28 10:45:20 +10:00
md_5
5bf616dc4d Forgot that mutex 2013-04-28 10:41:03 +10:00
md_5
0d7759f50b Eeek, name should be constant! 2013-04-28 10:39:41 +10:00
md_5
824bdc5491 Refactor permissions to be lock free, and clean up duplicate references 2013-04-28 10:37:18 +10:00
md_5
ebff48ff86 Remove remnants of forge in initial handler 2013-04-28 10:27:13 +10:00
md_5
6efba44e5a Cleanup userconnection constructor 2013-04-28 10:26:26 +10:00
md_5
9f8ad518e8 Don't use trove sets 2013-04-28 10:21:15 +10:00
md_5
ca5db43f70 Don't spew error about long usernames, just disconnect 2013-04-28 10:07:23 +10:00
md_5
49a22f188f Alert when we cannot bind 2013-04-28 09:42:38 +10:00
md_5
ce7c095243 Make ReusableChannelPromise less hacky 2013-04-28 08:53:14 +10:00
md_5
cbb08ec58b Duh, of course connect isn't called, because we are already connected! 2013-04-27 22:52:02 +10:00
md_5
349949d154 @normanmaurer, @trustin in relation to netty/1317 can we consider this a motion to allow channel.write(Object,null), I think it is a very good idea and cannot see it breaking any existing functionality at all. 2013-04-27 22:24:57 +10:00
md_5
92e7faa346 Stab at closing #285, /send current issues 2013-04-27 18:34:43 +10:00
md_5
6b21fdaaea Refactor packet writes into their own channel handler class. 2013-04-27 18:29:12 +10:00
md_5
fa9dd7e27f Synchronize yaml save to close #286, crash on end 2013-04-27 18:17:40 +10:00
md_5
f44cf6c8e9 Move some bootstrapping to the connected method, #267 2013-04-27 12:27:40 +10:00
md_5
6bf9df31f5 Fix async/login event 2013-04-27 12:25:03 +10:00