md_5
0fc5694b6a
Fix some compiler warnings
2017-10-28 17:08:05 +11:00
md_5
9a7bf0a361
#2254 : Explicitly note config issues are not bugs
2017-10-26 21:18:16 +11:00
md_5
8d49424226
#2261 : Don't send any keep alive to server if invalid
2017-09-23 17:14:03 +10:00
md_5
69bbc3a71e
Invalidate ping when spoof sent
2017-09-23 15:05:50 +10:00
md_5
af8d1af635
Initialize ping to -1
2017-09-23 13:56:23 +10:00
md_5
23554239d0
#2259 : Have proxy handle keepalives
2017-09-23 13:18:43 +10:00
md_5
61cb2df9f3
#2258 : Fix missed packet ID
2017-09-19 08:04:44 +10:00
md_5
0eaabdf5ca
Update to Minecraft 1.12.2
2017-09-18 20:00:00 +10:00
Mystiflow
3db9fb1b69
#2255 : Fix ComponentBuilder clone constructor
...
* Fix ComponentBuilder clone constructor #2255
* Fix appending text to a ComponentBuilder if current is not a TextComponent
2017-09-16 16:06:51 +10:00
Virizion
ef326dba19
Send the correct username when connecting to a server ( #2242 )
2017-09-05 19:33:10 +10:00
md_5
d7010d629d
Fix mismatched system properties
2017-09-04 18:15:23 +10:00
md_5
bd5a7e5b26
#2228 : Implement basic backpressure on client
2017-08-18 18:27:25 +10:00
Mystiflow
fd675022c0
Allow appending BaseComponent arrays in ComponentBuilder
2017-08-13 12:40:44 +10:00
Mystiflow
a1f9c2e7d4
Disable plugins before shutting down EventLoops ( #2214 )
...
Because disabling plugins also cancels any pending tasks, there will be no task accessing the eventLoops.
Reimplementation of #1578 , fixes #1403
2017-08-09 22:13:25 +10:00
md_5
db266a8484
Use newer writeAndFlush method
2017-08-09 22:05:06 +10:00
md_5
828e45651e
Client defaults to right hand
2017-08-09 16:51:45 +10:00
Foorack
dbf20957a9
Expand API to get all player sent settings
2017-08-09 16:38:03 +10:00
md_5
da88d5c502
Formatting & dependency updates
2017-08-06 11:19:08 +10:00
Mystiflow
2ae8ba0afc
Various scoreboard improvements. ( #2204 )
...
- Correctly remove objectives that use heart type.
- Also sends remove score packets on server switch.
- Players are only removed if Team packet mode is 4.
2017-08-04 16:10:10 +10:00
md_5
017f3a2424
Update to Minecraft 1.12.1
2017-08-03 23:00:00 +10:00
md_5
daac8d85e2
Add support for PROXY protocol
2017-07-01 09:38:27 +10:00
md_5
a5ffeae757
Replace OpenSSL native cipher with static mbed TLS for maximum compat
2017-06-29 08:52:13 +10:00
md_5
6958943123
Use property to skip deploy to eliminate warnings, update lombok
2017-06-21 19:45:03 +10:00
md_5
eab710b0aa
#2154 : Always send action bar differently to account for colours
2017-06-08 19:02:37 +10:00
md_5
ff891c000e
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
BlackHole
4db53525bf
Correct some packet IDs in 1.12 EntityMap
2017-05-23 06:35:01 +10:00
md_5
09ee2b1644
Update to Minecraft 1.12-pre5
...
Obsoletes 1.12-pre2
2017-05-19 21:00:04 +10:00
md_5
16d261553c
Minecraft 1.12-pre2 Support
2017-05-14 12:00:00 +10:00
BlackHole
5bc189fbb7
Use player name casing from LoginResult
2017-05-09 12:49:48 +10:00
md_5
806a6dfaca
Add Mojang prevent_proxy_connections option.
2017-04-28 21:48:41 +10:00
Molek
bfab8a1d9c
Index UUIDs to speed up player queries ( #2121 )
2017-04-26 16:39:49 +10:00
md_5
6908e700e6
Jenkins modules are now https.
2017-02-12 10:59:10 +11:00
md_5
01f44483df
#2055 : Mark inactive channels as closed
2017-02-07 08:58:37 +11:00
md_5
0b8ab8eccc
Update Netty; jline; MySQL
2017-01-30 18:27:13 +11:00
MisterFrans
db1516ba00
Add "Not authenticated with Minecraft.net" message in the messages.properties ( #2044 )
2017-01-18 08:36:00 +11:00
md_5
81de9d5a63
#2041 : More robust closing code
2017-01-16 10:11:17 +11:00
md_5
c1bdbef9cf
Give delayed close packets time to send on /end
2017-01-16 10:00:27 +11:00
md_5
6104354fa1
Implement basic entity metadata mapping to remap fireworks for boosting.
2016-12-22 22:29:00 +11:00
md_5
21411af74d
Add support for Minecraft 1.11.1
2016-12-21 06:23:51 +11:00
md_5
129693f533
#2026 : Try multiple priorities as fallback
2016-12-19 23:09:18 +11:00
md_5
4fa9961c15
#1958 : Negative compression thresholds disable compression like Vanilla
2016-12-16 10:43:29 +11:00
Gabscap
ea6680281f
Allow cancelling LoginEvents with component reasons.
...
Ultimately this PR was selected as it better matched the existing code in terms of using lombok and not adding incomplete interfacing.
If for some reason a common interface is required, this can be implemented later.
Thanks to yawkat also for the PR in #1336 -- it was difficult for the merger to compromise between this and #1957
2016-12-01 10:12:54 +11:00
md_5
2171ca9f51
Fix confusing use of static subclass methods
2016-12-01 09:46:34 +11:00
md_5
4d004d5fed
Throw exception when ServerConnectEvent is handled badly
2016-11-25 10:42:30 +11:00
Mystiflow
f3e5f34aeb
Allow chat messages longer than 100 characters on > 1.11 clients
2016-11-15 09:37:20 +11:00
md_5
9ecdde2292
Add support for Minecraft 1.11
...
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
md_5
987f2d0eb2
Remove unused connect_kick_outdated_forge message
2016-11-06 11:47:27 +11:00
Mystiflow
908b7f7374
Use server priority for downstream kicks too ( #1978 )
2016-11-06 11:25:46 +11:00
Mystiflow
18f57f24fa
Fix issue pointed out by Supereg; store dimension on first join too ( #1979 )
...
* Only double switch if the dimension is the same.
According to the protocol, a double respawn packet is only needed to be
sent if from the same dimension, so by storing the last known dimension,
we are able to compare and avoid the double packet.
This also maintains the same behaviour for Spigot
ad2f806097
* Store current dimension on first disconnect too
2016-10-30 08:28:11 +11:00
Mystiflow
812141f400
Only double switch if the dimension is the same. ( #1977 )
...
According to the protocol, a double respawn packet is only needed to be
sent if from the same dimension, so by storing the last known dimension,
we are able to compare and avoid the double packet.
This also maintains the same behaviour for Spigot
ad2f806097
2016-10-29 17:59:38 +11:00
md_5
75b7fdac58
Fix stray imports in proxy
2016-10-19 21:15:00 +11:00
md_5
5c551fd899
Improve Quality of Channel Close Code
...
* Don't double disconnect due to client exceptions
* Add generic delayed close method
* Properly format imports in changed files
2016-10-19 21:08:38 +11:00
md_5
0581e49d49
Update Netty
2016-08-30 20:22:02 +10:00
md_5
5c809c2499
#1945 : Relay MC|Brand messages
2016-08-26 16:11:38 +10:00
md_5
356ca08337
#1544 : Reduce verbosity of common/harmless exception during initial connection
2016-08-21 09:07:33 +10:00
md_5
b86a33d058
#1941 : Fix modded client+server in some cases
2016-08-21 09:02:37 +10:00
md_5
504d3c0529
#1939 : Fix server brand; prevent bungee-bungee connections.
2016-08-20 11:43:48 +10:00
md_5
e7be3c6b1e
Allow PluginMessages to be handled when no server connected
2016-08-11 23:02:29 +10:00
md_5
3a0b0aa116
#1930 : Don't handle upstream packets if no server connected
2016-08-03 17:03:06 +10:00
md_5
c43f25e23b
Fix MC|Brand array having trailing zeroes.
2016-07-15 23:45:38 +10:00
md_5
eca99576a0
Move net.md_5.bungee.log to its own module.
...
API subject to change and should not be used externally.
2016-07-11 11:12:35 +10:00
BlackHole
1250088f98
Correctly show outdated_client and outdated_server messages
...
If the client protocol version is not supported, show outdated_server message only if client version is higher than highest supported protocol version, outdated_client message else.
2016-06-29 09:15:17 +10:00
md_5
507a98f28f
#1859 : Rewrite second leash int
2016-06-29 09:14:03 +10:00
md_5
a8c529eca5
#1859 : Entity attach is an int
2016-06-28 15:28:28 +10:00
misterT2525
c5ac5a0d17
#1859 : Fix EntityMap for leads.
2016-06-27 14:20:02 +10:00
md_5
e4cf010bda
Update to Minecraft 1.10
2016-06-09 11:44:06 +10:00
md_5
2df29701ed
#1866 : Correct throttle
2016-05-15 16:01:58 +10:00
PunKeel
d9a8311b8e
Use expireAfterWrite to perform throttle
2016-05-15 14:54:18 +10:00
Zartec
d14b96d55e
Added separate exception for packet overflows to limit log output.
...
Attacking a server with a hacked client causes the log to print a huge amount of stacktraces. This will limit the log output to the error message.
2016-05-15 14:52:41 +10:00
md_5
41621193ec
#1862 : Support 1.7 pings
2016-05-15 14:52:01 +10:00
Thinkofname
a12ac37cc3
Support Minecraft 1.9.4 and tidy up packet handling
2016-05-10 21:51:39 +10:00
BuildTools
4c7c64c9b8
#1848 : Added missing call to UserConnection.connect callback for "already_connected" and "already_connecting"
2016-05-05 22:32:24 +10:00
md_5
80b3135a93
Fix formatting
2016-04-24 22:31:04 +10:00
md_5
1cd3e42182
#1841 : Fix disabled throttle and improve code.
2016-04-24 22:18:23 +10:00
Janmm14
2e8ed1cfba
Reimplement join throttle.
2016-04-24 11:56:24 +10:00
md_5
b9a98c88ba
Java 7 support
2016-04-24 11:39:23 +10:00
md_5
0b554be10a
Strip / add velocity to SpawnEntity packets that require it when rewritten
2016-04-24 09:39:22 +10:00
Jofkos
f070e2d064
Added ansi "erase line"
2016-04-08 07:42:11 +10:00
Thinkofname
b6b015fe1f
Ensure we get a 1024 bit RSA key ( Fixes #1814 )
2016-03-31 16:12:30 +01:00
Thinkofname
d1a1e87ab5
Support Minecraft 1.9.2
2016-03-30 16:57:54 +01:00
md_5
6b4e285186
1.9.1 support
2016-03-30 15:59:51 +01:00
md_5
f265f7c594
#901 : Better custom messages support
2016-03-24 14:15:16 +11:00
md_5
859d176c93
Update README.md and fix minor formatting error.
2016-03-09 18:16:22 +11:00
Tux
52d66897e4
Raise an error if a server in the priority list is undefined
2016-03-06 16:10:31 +11:00
md_5
8b327708ee
#1335 : Remove 16 char displayname limit
2016-03-05 18:56:32 +11:00
Zartec
903ada06f0
Sould break the priority lookup after server found
...
If the list would look like this
- test1 -> 1.8 -> ServerKickEvent cancelled -> reason set to "outdated"
- test2 -> 1.8
- test3 -> 1.9
and a player joins with version 1.8 he would never be connected to test2 because the server test2 is not equal to test1 and the server test3 is not equal to test1.
So test3 is the last in the while loop and would be used also if another server with higher priority matches the requirements.
2016-03-04 07:10:59 +11:00
Youri Kersten
a7664a5559
Remove any tracked bossbars when a client switches servers.
2016-03-03 18:57:48 +11:00
md_5
46e7f2dfc9
Only allow ServerUnique tab lists as per 1.8 due to incomplete functionality.
2016-03-02 20:20:55 +11:00
Youri Kersten
b6671cd00c
Send action bar messages using BaseComponent for 1.9 clients
...
Action Bar packets in 1.9 now correctly support the JSON format, however sending them the 1.8 way will kick the client. This keeps the compatibility with 1.8 clients with the version check whilst correctly sending the packet to 1.9 clients.
2016-03-01 19:32:19 +11:00
Thinkofdeath
7926230682
#1765 : Fix ServerInfo.ping to handle chat components.
2016-03-01 12:38:19 +11:00
md_5
dd66e3068a
Fix priority selection not playing nicely with reconnect handlers.
2016-03-01 12:34:50 +11:00
md_5
04a6eff14c
Don't handle exceptions for obsolete server connectors.
2016-03-01 11:53:59 +11:00
md_5
05de455a9c
Update to Minecraft 1.9
2016-03-01 09:31:12 +11:00
Thinkofdeath
12a7b7afc3
Add support for 15w33c and multiple fallback servers
2016-03-01 09:31:12 +11:00
Thinkofdeath
dfaa687f71
Remove 1.7.x Support
2016-03-01 09:31:12 +11:00
md_5
219819b738
Replace default/fallback servers with a server priority list.
2016-03-01 09:31:12 +11:00
md_5
0646a3090a
Fix scoreboards / tab lists getting out of sync due to race conditions / overlap.
2016-02-19 09:07:12 +11:00
md_5
afc02082e6
Make it clear when users connected Bungee to itself.
2016-02-17 10:34:04 +11:00
Tux
848cad2a59
Fix cancelling TabCompleteEvent.
...
The packet would get sent regardless if the event was cancelled, only if there were no suggestions available.
2016-02-07 17:44:07 +11:00
Thinkofdeath
a0f2c42d38
Clear the address cache entry when a connection fails
...
Should help solve the issues caused by mojang swapping the ip address of
the session server.
2016-02-05 10:19:31 +11:00
md_5
e556fd7150
Add Connection.isConnected()Z API.
...
Idea from kamcio96 in #1693
2016-02-05 10:09:47 +11:00
md_5
841c81cdc4
[ #1714 ] Make a copy of the main Minecraft buffer as EntityMap.rewriteVarInt may require more bytes than available.
2016-01-24 19:45:02 +11:00
md_5
052131c1fa
Reduce amount of memcpy within proxy pipeline.
2016-01-24 11:22:39 +11:00
kamcio96
83e27f07e6
Use static instances of EntityMap
2016-01-16 12:44:32 +11:00
md_5
5cff0b2171
Remove redundant synchronization on ServerConnection.disconnect
2016-01-16 12:33:42 +11:00
md_5
2c86592ecd
[ #1649 ] Don't parse disconnect reason for servers.
...
Reported by @kamcio96
2016-01-16 12:29:13 +11:00
md_5
f5552963b8
Update Netty and enable EPoll transport.
2016-01-16 11:37:17 +11:00
Tux
a1895c556f
Make BoundedArrayList follow the old behavior.
...
Unit tests have been included.
2016-01-11 14:09:07 +11:00
md_5
aa214c0b54
[ #1695 ] Use BoundedArrayList to cap list size for REGISTER channels.
2016-01-10 19:00:00 +11:00
Joseph Hirschfeld
19f2e7b13e
DNS IPs should only be cached for 1 minute.
2015-11-12 12:58:18 +11:00
xxyy
ba448b5670
Add configurable proxy command logging.
...
This commit adds a config switch that allows users to turn off
the logging of proxy commands. It is set to off by default to
prevent unwanted log spam and keep current behaviour.
Log proxy commands
This commit changes the PluginManager to print a message to
console and the log when a proxy command is executed.
This may assist with debugging and miscellaneous
investigations.
2015-10-26 20:59:53 +11:00
md_5
013320fd9e
#1852 : Fix packet compression when BungeeCord and the server are set to different compression levels.
2015-09-16 19:44:55 +10:00
Thinkofdeath
c626254825
Only enable compression for 1.8 clients
2015-09-13 08:59:42 +01:00
md_5
4e94c278da
[ #1567 ] Let BungeeCord dictate the network compression threshold.
2015-09-13 09:29:39 +10:00
jfr
06ad0f9310
Reorder PlayerJoinEvent / UpstreamBridge initialization.
...
Placing the PlayerJoinEvent in front of the Upstream Bridge handling prevents us from actually accessing the target server in PostJoinEvent handlers.
2015-09-07 18:26:41 +10:00
md_5
7ec1a1aa4e
Fix / clarify behaviour of matchPlayer.
2015-09-05 13:42:33 +10:00
kamcio96
81d1c46a0d
Support uuid in config.yml
2015-07-13 19:46:15 +10:00
Daniel Naylor
f3c14cf064
Fix telling newer 1.7 Forge clients that they are outdated. Fixes #1476
...
* Only check the version of FML if we are running Minecraft 1.7.10 - 1.8 clients are always valid.
* If the version of FML that is reported is 7.10.99.99 - report the Forge version instead.
2015-07-10 12:33:22 +10:00
md_5
cc3a8c067e
Check channel active before adding handlers. #1489
2015-06-06 18:41:54 +10:00
Nathan Poirier
8622cf3af4
Fix BadPacketException handling It is catched by DecoderException and was not processed correctly by HandlerBoss So the console was spammed when that exception is thrown
2015-05-18 20:18:19 +10:00
Thinkofdeath
93959cab4b
Only force remove the player from 1.8 client's tab list
2015-05-10 22:51:14 +01:00
Thinkofdeath
585ab4f453
Readd the delay removed in f9773a69c3
2015-05-08 20:41:21 +01:00
Thinkofdeath
76052b92d3
Don't send a Kick during the STATUS protocol as it doesn't support it
2015-05-08 20:32:12 +01:00
Thinkofdeath
f9773a69c3
Don't send a kick to the server on disconnect
...
This was dropped from the protocol in 1.6 and was left in bungee by
mistake
2015-05-08 19:39:22 +01:00
Tux
88e71ead05
Add reset() and retain() methods to ComponentBuilder.
...
This method is simple: it resets the current part to default settings, keeping only the current text. It therefore acts like the old ChatColor.RESET
code. The retain method allows for more control over what is reset.
Add a test to verify proper functioning of reset()/retain().
2015-05-06 09:57:48 +01:00
md_5
d1e1ce4cdb
Add option to disable native code.
2015-05-03 10:35:48 +10:00
md_5
fa828eba31
Allow using properties to change leak detection level.
2015-04-13 09:51:31 +10:00
Thinkofdeath
a48c458306
Don't send bungeecord plugin messages to the client
2015-04-08 18:22:16 +01:00
Thinkofdeath
f2d17cb216
Follow vanilla and kick the joining user on connect if the name is already taken ( Fixes #1383 )
2015-02-28 13:07:13 +00:00
md_5
f2673c5876
Kick only in online mode: #1382
2015-02-28 13:00:04 +11:00
Thinkofdeath
e1951c5d66
Fix spectator mode with ip-forwarding enabled
2015-02-25 22:31:05 +00:00
Thinkofdeath
988490ba87
1.8 isn't a snapshot anymore
2015-02-25 22:27:50 +00:00
md_5
61cee2d27c
Fix formatting in a bunch of files.
2015-02-14 18:36:58 +11:00
md_5
2055c98ebe
Add reason for stopping and extra arguments.
2015-02-14 18:33:49 +11:00
Joshua Rodriguez
415d5860e4
Allow setting a connections uuid when in offline mode
2015-02-14 18:33:28 +11:00
md_5
3776feb559
Don't allow duplicate UUIDs on the proxy.
2015-02-14 18:26:27 +11:00
md_5
7c1f232e85
Update depend versions, limit use of most Java 1.7 APIs.
2015-02-08 13:07:41 +11:00
md_5
0d569ac0d1
Refactor native code and implement our own JNI wrapper around zlib.
...
The previous native cipher code has been refactored so that it may be loaded and used slightly more generically, allowing more native components to be easily added as time goes on.
I have also written a new native code compression module, which wraps around zlib in the same manner that Inflater / Deflater does, however it operates directly on the memory addresses of it's input / output buffers which means that we can save one, or maybe even two copies. To support this, the VarInt decoder has been adjusted to always use a native buffer.
2015-02-07 14:06:41 +11:00
md_5
61d2765715
Only check name for server reload modification.
2015-01-24 13:34:38 +11:00
md_5
cf722de1d2
#1130 : Add scheduler unit tests and make more robust.
2015-01-18 12:09:38 +11:00
Daniel Naylor
28496e0471
Add API for getting whether the user is a Forge user.
...
For Minecraft+Forge 1.8 we can detect whether the user is a Forge user before we get the mod list, due to the changes to the initial (not FML|HS) handshake that are now made (which is for vanilla client support). Bungee can exploit this to detect FML clients from the off, but it still does not tell us what the mod list is. Thus, creating this API method for users who simply need to know whether the user is connected via FML is no longer a duplication of the getModList api method.
2015-01-12 19:23:07 +11:00
Daniel Naylor
4809f1f80a
Update IP forwarding to ignore FML and other null character delimited tokens (for now)
...
For Forge 1.8, a new \0FML\0 token is included in the handshake packet host field. Whilst from a Forge <-> Bungee standpoint, this is good in the long run (we can detect Forge/FML clients right from the off, allowing us to expose a reliable API for detecting modded 1.8+ clients), it plays havoc with IP forwarding on Spigot servers, as they expect a very specific format.
Until we can look at improving this situation (probably by creating an updated IP forwarding protocol on the server side), this removes the FML marker from the handshake whenever IP forwarding is on. If you have a FML 1.8 network, IP forwarding MUST be off.
With thanks to @geNAZt for finding the issue.
2015-01-12 19:23:07 +11:00
xxyy
5091515f0b
Add TabCompleteResponseEvent
2015-01-12 11:53:28 +11:00
mrapple
54c9ade1a6
Move mojang translations to chat module, fixes SpigotMC/BungeeCord#1301
2014-12-23 19:23:24 +11:00
md_5
1711223b02
Use string lists in preference to string arrays.
2014-12-22 19:59:14 +11:00
Tux
972b4c1fe5
Further fix task clean up issues by moving the BungeeScheduler's cancel(ScheduledTask) method to just call the cancel() method on the task. The cancel call was moved to BungeeTask's cancel method.
...
This patch makes the patch transparent to existing callers using cancel(ScheduledTask) from the scheduler. It also simplifies some logic in BungeeTask itself.
2014-12-14 17:18:49 +11:00
Tux
36c4af35de
Fix issues cleaning up after repeating tasks.
...
A mass of NullPointerExceptions would be outputted when tasks were stopped. This is resolved by checking if we are still running (indicating a possible scheduler cancel) before telling the scheduler to pull the plug.
Ideally, the entire BungeeCord scheduler should be rewritten. It has quite a few issues which could be avoided with a new system.
2014-12-14 17:18:49 +11:00
md_5
02d3660f32
Fix fancy terminal on Windows.
...
This is a workaround for quite possibly the weirdest bug I have ever encountered in my life! When jansi attempts to extract its natives, by default it tries to extract a specific version, using the loading class's implementation version. Normally this works completely fine, however when on Windows certain characters such as - and : can trigger special behaviour. Furthermore this behaviour only occurs in specific combinations due to the parsing done by jansi. For example test-test works fine, but test-test-test does not! In order to avoid this all together but still keep our versions the same as they were, we set the override property to the essentially garbage version BungeeCord. This version is only used when extracting the libraries to their temp folder.
2014-12-14 13:07:13 +11:00
md_5
37e37e9a55
Fix timestamp format....
2014-12-13 11:53:03 +11:00
md_5
45bf7a9ab9
Move ansi console system install right into the bootstrap.
2014-12-13 11:13:40 +11:00
Thinkofdeath
ef364d9053
Actually put the tasks in the tasksByPlugin Multimap ( Fixes #1278 )
2014-11-26 16:42:45 +00:00
Minecrell
f19cc7fe4f
Add chat position API.
2014-11-22 09:17:37 +11:00
Minecrell
772c8d7f2b
Improve legacy client ping support.
2014-11-15 10:18:40 +00:00
Thinkofdeath
830f18a357
Manually remove the player from everyone's tab list on disconnect
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This is needed because when the player disconnects from bungee they are removed from the connection map, this causes the tab-list rewrite to fail due the player no longer being on bungee and therefor it ends up not removing the player (online vs offline uuid). This would only happen on servers without ip-forwarding enabled
2014-11-11 10:33:22 +00:00
md_5
532a94382b
Block really wrong offline mode names, see #1270
2014-11-08 10:04:59 +11:00
md_5
56c372a3ce
Fix HTTP client now that Mojang has their stuff together.
2014-11-08 10:02:48 +11:00
Daniel Naylor
4d389df7c8
Be more selective when sending reset packets.
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Always send the packet when going from modded -> anything, send the packet later when going from vanilla -> modded, never send it on a vanilla -> vanilla switch.
2014-10-17 20:37:10 +11:00
Daniel Naylor
cfad2c65d4
Implement Support for MinecraftForge / FML 1.7.10
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Additional implementation help provided by @jk-5 and @bloodmc.
2014-09-27 19:38:28 +10:00
md_5
8715c5fd82
Actually update translations to 1.8
2014-09-27 08:25:36 +10:00
md_5
cbb190cfd3
Fix a few import ordering issues.
2014-09-26 10:11:16 +10:00
md_5
57a07dc2e2
Update Depend Versions:
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Guava 17.0 -> 18.0
Lombok 1.12.6 -> 1.14.8
Gson 2.2.4 -> 2.3
SnakeYaml 1.13 -> 1.14
2014-09-25 11:05:21 +10:00
Minecrell
6fcfb5aecb
Add more message arguments. See #1214 .
2014-09-25 10:53:41 +10:00
md_5
4e3b5670a0
[ #1224 ] Add connect / read timeout for module download incase Jenkins is down.
2014-09-25 10:52:16 +10:00
md_5
ee3b209c2d
Declare game version support as 1.8
2014-09-25 10:49:20 +10:00
md_5
25ee8a1496
Revert "Revert "Update Mojang translations to 1.8""
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This reverts commit dd1a28ea1e
.
2014-09-25 10:47:27 +10:00
md_5
dd1a28ea1e
Revert "Update Mojang translations to 1.8"
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This reverts commit 5ec36efb52
.
2014-09-25 10:41:40 +10:00
md_5
3cd4f169bd
[ #1191 ] Stop getPermissions from creating blank groups.
2014-09-25 10:21:15 +10:00
md_5
5ec36efb52
Update Mojang translations to 1.8
2014-09-25 10:18:29 +10:00
md_5
dcc9be9dfe
[ #1218 ] Check which player instance we remove from the connection maps.
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Legitimate but slightly sneaky fix for the issue of racing for addition / removal. An alternate fix would be a multimap.
2014-09-12 18:45:50 +10:00
Thinkofdeath
1623fb6952
Only update the dns cache on new lookups ( Fixes #1221 )
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This causes the cached entry to be looked up every 5 minutes instead of the previous system where it was kept as long as it was used. This fixes an issue where after Mojang's session servers go down the ip address tends to change. This caused bungee to repeatedly hit the old (inactive) one which with the previous system would be re-cached every time someone tried to connect
2014-09-11 10:18:34 +01:00
Minecrell
4e353e9277
Add Title API.
2014-09-07 09:30:57 +01:00
Minecrell
d6b7157c1c
Add player list header / footer API.
2014-09-07 09:26:52 +01:00
Steve Anton
bc48ab3fb8
Make ProxyPingEvent async
2014-09-07 12:03:55 +10:00
Thinkofdeath
65ae8b4c6a
Correctly send the MC|Brand packet
2014-09-02 13:54:52 +01:00
md_5
2cec5f344a
Update versions to 1.8... oops
2014-09-01 16:56:03 +10:00
md_5
5282a8f45a
Just use server specific tab lists for now.
2014-08-31 19:18:19 +10:00
md_5
f15eed338d
Fix tab list
2014-08-31 19:01:24 +10:00
Thinkofdeath
4bb3850b40
Fix another missed offline mode case
2014-08-31 09:34:31 +01:00
Thinkofdeath
1f132876e6
Handle offline mode in the tab list
2014-08-31 09:25:31 +01:00
md_5
c822c48fef
Add BungeeCord to the outdated ping message.
2014-08-31 18:23:45 +10:00
Thinkofdeath
26521cf2ff
Add support for Minecraft 1.8.x
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This commit allows BungeeCord to support Minecraft clients both of versions 1.7.x and of 1.8.x. There should be no breakages to any other support, however following their deprecation and uselessness within 1.8, the Tab list APIs have been removed.
Please report any issues to GitHub and be sure to mention client, server and BungeeCord versions.
When used with an appropriate server jar (such as multi protocol Spigot), this will allow clients of many versions to concurrently be connected to the same set of servers.
2014-08-31 09:03:12 +01:00
md_5
19b48672af
Fix longstanding forward typo
2014-08-31 10:13:50 +10:00
Thinkofdeath
86c5e321f2
Disable epoll by default due to timeouts its causing
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Anyone who wants to continue testing epoll for us may do so with `-Dbungee.epoll=true`
2014-08-21 08:11:11 +01:00
mrapple
41ccf3f9d3
Fix LoginEvent firing after PreLoginEvent is cancelled
2014-08-19 22:43:05 +01:00
md_5
caa562c4a1
Final nail in the coffin for xxx cannot be cast to yyy bug.
2014-08-17 09:54:37 +10:00
md_5
483805067d
Update Netty and enable Epoll as bugs have been fixed.
2014-08-17 09:52:59 +10:00
IfarPL
f9f9c3213d
Added 'ForwardToPlayer' subchannel
2014-08-16 20:20:54 +10:00
Thinkofdeath
be35e283ec
Revert "Mojang allows multiple status queries in a connection, we should too."
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This reverts commit 77f6930280
.
2014-08-11 23:17:31 +01:00
md_5
dd9bd2a2e3
Shuffle Jansi/Jline versions
2014-08-04 18:19:35 +10:00
Ad237
072e360d0f
Add KickPlayer subchannel
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Can be used to kick a player who is on a different server
2014-08-03 18:13:39 +10:00
Jonas Konrad
d85400bc69
Add forward parameter to only forward to online servers [Adds #1120 ]
2014-08-03 18:10:38 +10:00
Jonas Konrad
b544bb34cb
Add ServerInfo method to send plugin message only if server is online
2014-08-03 18:10:38 +10:00
Gabscap
8676dd47f6
Disable plugins in reverse order
2014-08-03 18:09:18 +10:00
Melair
089a8dd311
Allow customisation of kicking during initial server connection. In particular allow removal of server name by modification of messages.properties.
2014-07-30 19:16:19 +10:00
Thinkofdeath
d1d4cc7bbf
Tidy up the handling of Spawn Object and fix a off by one error with it
2014-07-30 09:26:17 +01:00
md_5
1b18e64fb2
Handle objective value changes. Although the client *shouldn't* be using this for any sort of keying, it may indeed be. Closes #1116 awaiting testing.
2014-07-22 20:24:38 +10:00
Isaias
c42d3a375f
Fix uniqueId returning null in LoginEvent
2014-07-21 13:49:45 +01:00
Thinkofdeath
fc0a21f548
Correct a typo in Spawn Object rewriting
2014-07-21 09:48:21 +01:00
md_5
65eba06980
Don't let Bungee run in dirs with ! in name.
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Java uses ! to indicate a resource inside of a jar/zip/other container. Running Bungee from within a directory that has a ! will cause this to muck up.
2014-07-19 21:22:20 +10:00
md_5
87a64c3f3e
Fix locale object getter, closes #1113
2014-07-16 17:13:56 +10:00
md_5
be13a00386
Add missing return - closes #1114
2014-07-16 17:12:52 +10:00
md_5
949f150ea0
Fix some out of style formatting.
2014-07-12 19:50:56 +10:00
md_5
a6095c680f
[ #1111 ] Ignore scorebaord objective action 2 like we did before
2014-07-12 17:33:57 +10:00
md_5
9d5c886045
Fix some more static analysis warnings
2014-07-12 14:01:06 +10:00
md_5
19bb8f72c7
Fix some static analysis warnings.
2014-07-12 13:33:13 +10:00
md_5
4dfd510583
Override context specific permission check
2014-07-10 13:56:59 +10:00
md_5
705b554b3b
Add basis of grouped thread factory and make the scheduler use it.
2014-07-10 11:18:42 +10:00
md_5
6615500f08
Block all of java, not just java.lang
2014-07-10 10:50:00 +10:00
md_5
d63d5a2791
<yawkat> is that debug code i spot md_5?
2014-07-10 10:42:55 +10:00
md_5
2444dd15ab
Fix #1106 - plugins using ssl throwing exceptions
2014-07-10 10:39:58 +10:00
md_5
2dd3d2101d
Close #1105 - don't let security manager get replaced
2014-07-09 09:41:19 +10:00
md_5
8ce26e0370
Pass plugin into executor getter for future proofing
2014-07-08 15:53:25 +10:00
md_5
5d1b660e32
Implement Security Manager
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This commit adds the basis for the intergration of a security manager into BungeeCord. The goal of the security manager is to prevent plugins from doing potentially dangerous or otherwise undesirable behaviour that may damage the stability of Bungee itself or pose a risk to the user's server.
One common theme in some Bungee plugins, especially those which were written in the very early days, is using Threads and ExecutorServices for scheduling purposes. Not only is this inefficient as there is no use of the thread caching features provided by the scheduler, it is also difficult to track who created which thread. Additionally creating threads not managed by the BungeeCord scheduler poses issues for when|if a plugin reload system is implemented, as these threads cannot be appropriately cleaned up and may continue to leak class references or perhaps even continue executing.
At this stage the SecurityManager is set to warn of prohibited actions, but not block them. For some plugins using external APIs, where usage of an ExecutorService is unavoidable, we have included an Unsafe interface to the scheduler which allows direct access to the underlying ExecutorService, or potentially a compatability wrapper.
2014-07-08 15:22:26 +10:00
md_5
7347daf203
Delay kicks in initial handler.
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See source for reasoning
2014-07-08 15:16:22 +10:00
md_5
bb69af5cd0
Disable epoll whilst we try to replicate some issues
2014-06-29 09:22:34 +10:00
Minecrell
a668da76d0
Write log messages with lower levels to the log file.
2014-06-29 09:13:16 +10:00
Jonas Konrad
4ef58d53b1
Fix typo
2014-06-28 13:45:26 +02:00
md_5
a53b63720b
Add a comment
2014-06-26 19:24:05 +10:00
md_5
348457f613
Quickly test SO_REUSEADDR
2014-06-26 19:19:11 +10:00
md_5
fbb2f695b0
Show correct error when cannot bind query
2014-06-26 19:08:05 +10:00
RuriRyan
489242b1ef
Fixed RemoteQuery, which broke with the Epoll update
2014-06-25 23:29:08 +02:00
md_5
4ac117fb4c
Actually include native code, thanks again @normanmaurer
2014-06-25 18:21:59 +10:00
md_5
500b0af782
[Performance] Attempt to use Netty's Epoll implementation on Linux.
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This will attempt to make use of Netty's EpollEventLoopGroup and Epoll(Server)SocketChannel when on Linux and the native libraries load correctly. It should bring a large increase in performance and hopefully reliability. Big thanks to the @netty team for implementing this and @normanmaurer for some tips on the support detection.
Feedback is appreciated.
2014-06-25 18:14:50 +10:00
md_5
2b304ecebc
Close plugin log handlers on disable
2014-06-24 18:22:35 +10:00
md_5
923aa05d4a
Downgrade forced hosts errors to a warning log level
2014-06-24 16:56:24 +10:00
md_5
e54388a5e0
Add matchPlayer API
2014-06-23 17:26:30 +10:00
md_5
59ba644623
Make IP command tabbable - closes #999
2014-06-23 17:16:14 +10:00
maciekmm
4d1f0cbb26
Added getKickedFrom() to ServerKickEvent.
2014-06-22 17:11:27 +10:00
md_5
e849afbb23
Add simple address cache for those with slow or otherwise unresponsive DNS servers.
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I wonder when @netty was supposed to add async dns lookups.
2014-06-20 20:04:22 +10:00
Gabscap
f6e41c856c
Closing all handlers on stop()
2014-06-20 19:28:01 +10:00
md_5
b167a45690
Revert "Reenable throttle since we only support 1.7+"
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This reverts commit f23691df23
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2014-06-13 16:25:53 +10:00
vemacs
31bd836203
Write server name in ServerIP subchannel response.
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Behaves similarly to the UUIDOther implementation.
2014-06-11 16:13:32 +10:00
Jonas Konrad
4dce37cd13
Prefix "BungeeCord > " to forwarded MC|Brand messages [ Fixes #1038 ]
2014-06-11 16:12:30 +10:00
md_5
f23691df23
Reenable throttle since we only support 1.7+
2014-06-11 16:08:33 +10:00
md_5
77f6930280
Mojang allows multiple status queries in a connection, we should too.
2014-06-11 16:07:14 +10:00
md_5
9604a9a31e
Show 1.7.9 as supported version
2014-06-11 16:05:07 +10:00
md_5
91989564e5
Add method to get player's locale
2014-06-11 16:03:10 +10:00
md_5
9226df86f0
Lazy init vhost address.
2014-05-31 18:46:35 +10:00
md_5
ad2ff54b76
Bump a few versions, should probably think about exposing the new EPollEventLoop.
2014-05-15 17:07:31 +10:00
md_5
ece641da23
Change lobby to fallback in fallback_lobby translation.
2014-05-03 17:31:19 +10:00
Thinkofdeath
33a098f4ba
Merge branch 'vemacs-master'
2014-05-01 11:00:12 +01:00
vemacs
e4e01ccb55
Null check
2014-05-01 10:59:14 +01:00
GunfighterJ
84c7e073e0
Grammar Nazi 2014
2014-04-26 13:44:59 -05:00
Jonas Konrad
a56bbe38b2
toString for BungeeServerInfo
2014-04-22 15:24:18 +02:00
md_5
312a74c5f1
Close #963 - log remote ping errors to console, friendly message to clients.
2014-04-19 19:48:43 +10:00
vemacs
71c86f9f90
Add ServerIP subchannel
2014-04-18 10:33:26 -06:00
Thinkofdeath
6475385f87
Use ProtocolConstants instead of raw protocol numbers
2014-04-16 14:57:09 +01:00
Thinkofdeath
6775b9230c
Update Team packet's field names. unknown -> nameTagVisibility, unknown2 -> color
2014-04-16 14:46:48 +01:00
Thinkofdeath
c8e6b6fd7a
Add 'Combat Event' to 14w11a's EntityMap
2014-04-16 14:34:30 +01:00
Thinkofdeath
bca3663a1f
Add 'Camera' to 14w11a's EntityMap
2014-04-16 14:26:11 +01:00
Thinkofdeath
f71272a1c0
Add 14w11a EntityMap support
2014-04-16 11:56:04 +01:00
Thinkofdeath
ca7c755ecd
Split up EntityMap into different protocol versions
2014-04-16 11:14:29 +01:00
md_5
5a638f2290
Enable 14w11 support, changing servers is a bit iffy though due to EntityMap not being complete.
2014-04-16 11:01:41 +10:00
md_5
3715756be7
Update packets for MINECRAFT_14_11_a
2014-04-16 10:48:40 +10:00
md_5
bc2b4db419
Replace literal numbers with usages of the ProtocolConstants class.
2014-04-16 10:18:16 +10:00
Jonas Konrad
e2eba52162
Revert "Revert "Implement Favicon API""
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This reverts commit 13decac4b9
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2014-04-15 20:17:26 +10:00
md_5
13decac4b9
Revert "Implement Favicon API"
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This reverts commit 18316eb5f8
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2014-04-15 15:08:12 +10:00
md_5
b08f1995f6
Return most recent protocol version to 'unsupported' server lists
2014-04-15 11:08:28 +10:00
Keir Nellyer
a642346a2c
Add method to get a connected player via their UUID
2014-04-15 11:07:17 +10:00
Jonas Konrad
18316eb5f8
Implement Favicon API
2014-04-15 11:05:20 +10:00
md_5
3ced0b675d
Implement Skin forwarding - YOU MUST UPDATE SPIGOT FIRST
2014-04-15 10:38:15 +10:00
md_5
dc2da29c16
Code format.
2014-04-13 14:15:41 +10:00
Thinkofdeath
3b71a2b570
Fix ping decoding ( Fixes #969 )
2014-04-13 00:07:11 +01:00
Thinkofdeath
1aa5379030
Handle new clients pinging old versions ( Fixes #972 and Fixes #969 )
2014-04-12 10:16:58 +01:00
Thinkofdeath
153bca00be
Fix 1.7.7 support
2014-04-10 13:34:08 +01:00
Thinkofdeath
747628f40c
Remove @RequiredArgsConstructor from PlayerInfoSerializer as the javadoc fails to build with it
2014-04-09 21:01:33 +01:00
Thinkofdeath
bf9521472b
Support setting uuid's on ServerPing.PlayerInfo + fix plugins which don't provide a valid uuid.
2014-04-09 20:26:07 +01:00
Thinkofdeath
86ef046544
Pass the protocol version through when using ping pass through
2014-04-09 16:42:08 +01:00
Thinkofdeath
cd518690fd
Rewrite the spawn player packet's uuid to support skins on non ip-fowarded servers
2014-04-04 12:14:04 +01:00
Thinkofdeath
1d3adc5317
1.7.6-pre1 Support
2014-04-04 21:42:10 +11:00
Keir Nellyer
13848def72
Return a Users UUID as a UUID object whilst keeping support for returning as a String
2014-04-04 21:35:07 +11:00
md_5
52bf6184c7
Don't disable find by default
2014-03-30 15:53:57 +11:00
md_5
f7a5748464
Delay event loop initialization until after system properties are set. Closes #943
2014-03-29 15:21:04 +11:00
md_5
1bbbfdb0d5
Close #938 - re add our register channel manipulation
2014-03-20 20:12:06 +11:00
Jonas Konrad
92ebce2ec6
Add TabCompleteEvent
2014-03-14 20:51:47 +11:00
kamcio96
9cd7c1ac03
Add ProxyReloadEvent
2014-03-14 20:49:45 +11:00
md_5
924dcaab38
Move default server fallback
2014-03-14 19:29:13 +11:00
Thinkofdeath
49f4dcb5b7
Ensure we have the capacity to resize the buffer
2014-03-13 19:51:46 +00:00
Thinkofdeath
13d679e7d7
Correctly resize the spawn object packet
2014-03-13 19:30:27 +00:00
md_5
575a6b6ea0
Fix some errors related to disabling modules - #890
2014-03-11 15:16:52 +11:00
Thinkofdeath
2a7ad3c2b2
Append/trim extra data for spawn object packets with a 0 id
2014-03-10 19:25:15 +00:00
md_5
00352f585a
Revert code which wasn't meant to be commited.
2014-03-10 13:36:17 +11:00
md_5
290e31b4c5
Update some depend versions, leaving netty for a later date when there aren't as many recent changes.
2014-03-10 11:34:35 +11:00
Jonas Konrad
52fbceec54
Fix client disconnects when a server goes down - #886
2014-03-10 11:17:52 +11:00
md_5
4a7f8015e5
Close #918 - use case insensitive lookup for Yaml locations
2014-03-10 11:04:46 +11:00
md-5
003a1973d4
Update CommandEnd javadoc
2014-03-10 09:23:44 +11:00
md_5
eec3c09c32
Tweak ciper messages - closes #905
2014-02-27 16:00:44 +11:00
md_5
565af4d53e
Remove switchMutex since its no longer required
2014-02-27 07:32:23 +11:00
md_5
37ed331515
Ensure user's client and server component are both in the same event loop. Probably closes #893
2014-02-26 21:28:04 +11:00
Thinkofdeath
38f12840ca
Correct component loop detector
2014-02-21 20:56:10 +00:00
Thinkofdeath
941450b4e4
Detect component loops
2014-02-21 10:13:40 +00:00
md_5
d98ade5a9b
Mojang uses "if > 100", therefore the inverse of that is "if <=100" regarding chat length.
2014-02-13 07:25:56 +11:00
md_5
0f24eaeea3
Mojang caps chat to 100, we should too
2014-02-12 19:59:02 +11:00
md_5
a9b2660aa8
Unknown git commit or version = unknown version sig
2014-02-12 19:15:00 +11:00
md-5
b3627652f2
Merge pull request #869 from Cube-Space/permission-api
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Added getPermissions() to the CommandSender API
2014-02-09 14:36:15 +11:00
md_5
b5216148d6
Remove a bit of synchronization
2014-02-09 11:02:26 +11:00
Fabian Fassbender
4faf507ad9
Added getPermissions() to the CommandSender API to get a unmodifiable Collection of all Permissions. The ConsoleSender returns an empty Set where as the UserConnection gives its real Permissions.
2014-02-08 14:17:01 +01:00
md_5
9a4f0a6f59
Revert disconnect change. Forgot we use void futures.
2014-02-08 12:42:27 +11:00
md_5
015dc0c65a
Dem string typos
2014-02-08 12:21:13 +11:00
md_5
c1b9e9032f
Fix typo
2014-02-08 12:20:08 +11:00