Commit Graph

1869 Commits

Author SHA1 Message Date
md_5
507a98f28f #1859: Rewrite second leash int 2016-06-29 09:14:03 +10:00
md_5
a8c529eca5 #1859: Entity attach is an int 2016-06-28 15:28:28 +10:00
misterT2525
c5ac5a0d17 #1859: Fix EntityMap for leads. 2016-06-27 14:20:02 +10:00
md_5
e3869fea18 #1893: Alter definition of slow event 2016-06-20 20:05:07 +10:00
md_5
6f6cb58d8b Make warning message better... 2016-06-20 09:25:29 +10:00
PunKeel
3fe72154a3 Fix slow event detection
Time moves forward, so the second call to nanoTime returns a bigger number than
the first one, giving a negative elapsed time … defeating the whole purpose of
this code. :-(
2016-06-20 08:46:53 +10:00
Tom
97eef62684 Change color for cmd_find
Blue is basically unreadable (even worse with some resource packs)
2016-06-12 21:39:20 +10:00
md_5
e4cf010bda Update to Minecraft 1.10 2016-06-09 11:44:06 +10:00
md_5
ec48077dbe #1867: Just fake 1.7 login protocol for now 2016-05-15 22:05:31 +10:00
md_5
2df29701ed #1866: Correct throttle 2016-05-15 16:01:58 +10:00
PunKeel
d9a8311b8e Use expireAfterWrite to perform throttle 2016-05-15 14:54:18 +10:00
Zartec
d14b96d55e Added separate exception for packet overflows to limit log output.
Attacking a server with a hacked client causes the log to print a huge amount of stacktraces. This will limit the log output to the error message.
2016-05-15 14:52:41 +10:00
md_5
41621193ec #1862: Support 1.7 pings 2016-05-15 14:52:01 +10:00
Thinkofname
a12ac37cc3 Support Minecraft 1.9.4 and tidy up packet handling 2016-05-10 21:51:39 +10:00
BuildTools
4c7c64c9b8 #1848: Added missing call to UserConnection.connect callback for "already_connected" and "already_connecting" 2016-05-05 22:32:24 +10:00
md_5
80b3135a93 Fix formatting 2016-04-24 22:31:04 +10:00
md_5
1cd3e42182 #1841: Fix disabled throttle and improve code. 2016-04-24 22:18:23 +10:00
Janmm14
2e8ed1cfba Reimplement join throttle. 2016-04-24 11:56:24 +10:00
md_5
b9a98c88ba Java 7 support 2016-04-24 11:39:23 +10:00
md_5
0b554be10a Strip / add velocity to SpawnEntity packets that require it when rewritten 2016-04-24 09:39:22 +10:00
md_5
4872075bf7 #1762: Don't perform repetitive decompress.
Pointed out by @sfPlayer1
2016-04-12 07:55:04 +10:00
Jofkos
f070e2d064 Added ansi "erase line" 2016-04-08 07:42:11 +10:00
BlueAnanas
8f2877e806 Fix for missing lifecycle mapping metadata on scriptus for m2e 2016-04-06 22:40:33 +10:00
Thinkofname
b6b015fe1f Ensure we get a 1024 bit RSA key (Fixes #1814) 2016-03-31 16:12:30 +01:00
Thinkofname
7179dd4c0d Default readArray to capping to readableBytes instead of Short.MAX_VALUE 2016-03-30 23:31:17 +01:00
Thinkofname
1dda27e19b Revert limits mistakenly added to EncryptionRequest 2016-03-30 23:30:26 +01:00
Thinkofname
d1a1e87ab5 Support Minecraft 1.9.2 2016-03-30 16:57:54 +01:00
md_5
6b4e285186 1.9.1 support 2016-03-30 15:59:51 +01:00
Thinkofname
891ad8711d String arrays are only send by servers/Bungeecord. No need to limit their size 2016-03-29 19:41:16 +01:00
Thinkofname
540e924bfb Add limits to byte arrays and string lists 2016-03-28 21:08:00 +01:00
md_5
f265f7c594 #901: Better custom messages support 2016-03-24 14:15:16 +11:00
kashike
aaddc9fcfd Remove an optimization for simple components. Removes a workaround needed for 1.9
Previously we could optimize components with only a text value to a string
instead of a full object but with 1.9 we can no longer do this for every case.
The size reduction from this optimization was small anyway.
2016-03-16 17:12:56 +00:00
md_5
f53e66e2c0 Check all plugins have a name and main. 2016-03-12 12:00:56 +11:00
md_5
859d176c93 Update README.md and fix minor formatting error. 2016-03-09 18:16:22 +11:00
Tux
52d66897e4 Raise an error if a server in the priority list is undefined 2016-03-06 16:10:31 +11:00
md_5
8b327708ee #1335: Remove 16 char displayname limit 2016-03-05 18:56:32 +11:00
Zartec
903ada06f0 Sould break the priority lookup after server found
If the list would look like this

- test1 -> 1.8 -> ServerKickEvent cancelled -> reason set to "outdated"
- test2 -> 1.8
- test3 -> 1.9

and a player joins with version 1.8 he would never be connected to test2 because the server test2 is not equal to test1 and the server test3 is not equal to test1.
So test3 is the last in the while loop and would be used also if another server with higher priority matches the requirements.
2016-03-04 07:10:59 +11:00
Youri Kersten
a7664a5559 Remove any tracked bossbars when a client switches servers. 2016-03-03 18:57:48 +11:00
Joshua Küpper
0294fc5f20 Manually add the setDescriptionComponent(BaseComponent)
Lombok won't generate because of the overloading of setDescription(String).
2016-03-02 16:06:49 +00:00
md_5
46e7f2dfc9 Only allow ServerUnique tab lists as per 1.8 due to incomplete functionality. 2016-03-02 20:20:55 +11:00
Thinkofdeath
fc64a6c2ff Manually wrap serialized components in an extra text component to work around a 1.9 change (Fixes #1770) 2016-03-01 22:47:11 +00:00
Youri Kersten
b6671cd00c Send action bar messages using BaseComponent for 1.9 clients
Action Bar packets in 1.9 now correctly support the JSON format, however sending them the 1.8 way will kick the client. This keeps the compatibility with 1.8 clients with the version check whilst correctly sending the packet to 1.9 clients.
2016-03-01 19:32:19 +11:00
Thinkofdeath
7926230682 #1765: Fix ServerInfo.ping to handle chat components. 2016-03-01 12:38:19 +11:00
md_5
dd66e3068a Fix priority selection not playing nicely with reconnect handlers. 2016-03-01 12:34:50 +11:00
md_5
04a6eff14c Don't handle exceptions for obsolete server connectors. 2016-03-01 11:53:59 +11:00
md_5
05de455a9c Update to Minecraft 1.9 2016-03-01 09:31:12 +11:00
Thinkofdeath
12a7b7afc3 Add support for 15w33c and multiple fallback servers 2016-03-01 09:31:12 +11:00
Thinkofdeath
dfaa687f71 Remove 1.7.x Support 2016-03-01 09:31:12 +11:00
md_5
219819b738 Replace default/fallback servers with a server priority list. 2016-03-01 09:31:12 +11:00
BlackHole
7d2c2ab074 Add ComponentBuilder.insertion() 2016-02-22 08:44:57 +11:00