Thinkofdeath
747628f40c
Remove @RequiredArgsConstructor from PlayerInfoSerializer as the javadoc fails to build with it
2014-04-09 21:01:33 +01:00
Thinkofdeath
bf9521472b
Support setting uuid's on ServerPing.PlayerInfo + fix plugins which don't provide a valid uuid.
2014-04-09 20:26:07 +01:00
Thinkofdeath
86ef046544
Pass the protocol version through when using ping pass through
2014-04-09 16:42:08 +01:00
Thinkofdeath
cd518690fd
Rewrite the spawn player packet's uuid to support skins on non ip-fowarded servers
2014-04-04 12:14:04 +01:00
Thinkofdeath
1d3adc5317
1.7.6-pre1 Support
2014-04-04 21:42:10 +11:00
Keir Nellyer
13848def72
Return a Users UUID as a UUID object whilst keeping support for returning as a String
2014-04-04 21:35:07 +11:00
md_5
52bf6184c7
Don't disable find by default
2014-03-30 15:53:57 +11:00
md_5
f7a5748464
Delay event loop initialization until after system properties are set. Closes #943
2014-03-29 15:21:04 +11:00
md_5
1bbbfdb0d5
Close #938 - re add our register channel manipulation
2014-03-20 20:12:06 +11:00
Jonas Konrad
92ebce2ec6
Add TabCompleteEvent
2014-03-14 20:51:47 +11:00
kamcio96
9cd7c1ac03
Add ProxyReloadEvent
2014-03-14 20:49:45 +11:00
md_5
924dcaab38
Move default server fallback
2014-03-14 19:29:13 +11:00
Thinkofdeath
49f4dcb5b7
Ensure we have the capacity to resize the buffer
2014-03-13 19:51:46 +00:00
Thinkofdeath
13d679e7d7
Correctly resize the spawn object packet
2014-03-13 19:30:27 +00:00
md_5
575a6b6ea0
Fix some errors related to disabling modules - #890
2014-03-11 15:16:52 +11:00
Thinkofdeath
2a7ad3c2b2
Append/trim extra data for spawn object packets with a 0 id
2014-03-10 19:25:15 +00:00
md_5
00352f585a
Revert code which wasn't meant to be commited.
2014-03-10 13:36:17 +11:00
Jonas Konrad
52fbceec54
Fix client disconnects when a server goes down - #886
2014-03-10 11:17:52 +11:00
md_5
4a7f8015e5
Close #918 - use case insensitive lookup for Yaml locations
2014-03-10 11:04:46 +11:00
md-5
003a1973d4
Update CommandEnd javadoc
2014-03-10 09:23:44 +11:00
md_5
eec3c09c32
Tweak ciper messages - closes #905
2014-02-27 16:00:44 +11:00
md_5
565af4d53e
Remove switchMutex since its no longer required
2014-02-27 07:32:23 +11:00
md_5
37ed331515
Ensure user's client and server component are both in the same event loop. Probably closes #893
2014-02-26 21:28:04 +11:00
md_5
d98ade5a9b
Mojang uses "if > 100", therefore the inverse of that is "if <=100" regarding chat length.
2014-02-13 07:25:56 +11:00
md_5
0f24eaeea3
Mojang caps chat to 100, we should too
2014-02-12 19:59:02 +11:00
md_5
a9b2660aa8
Unknown git commit or version = unknown version sig
2014-02-12 19:15:00 +11:00
md-5
b3627652f2
Merge pull request #869 from Cube-Space/permission-api
...
Added getPermissions() to the CommandSender API
2014-02-09 14:36:15 +11:00
md_5
b5216148d6
Remove a bit of synchronization
2014-02-09 11:02:26 +11:00
Fabian Fassbender
4faf507ad9
Added getPermissions() to the CommandSender API to get a unmodifiable Collection of all Permissions. The ConsoleSender returns an empty Set where as the UserConnection gives its real Permissions.
2014-02-08 14:17:01 +01:00
md_5
9a4f0a6f59
Revert disconnect change. Forgot we use void futures.
2014-02-08 12:42:27 +11:00
md_5
015dc0c65a
Dem string typos
2014-02-08 12:21:13 +11:00
md_5
c1b9e9032f
Fix typo
2014-02-08 12:20:08 +11:00
md_5
5e5038c839
Fix Java 7 detection - closes #861
2014-02-08 09:40:08 +11:00
md_5
36ea27454d
Disable selector rebuild - closes #851
2014-02-08 09:39:45 +11:00
md_5
2eb2953442
Optimize throwing of CancelSendSignal's by storing a single instance.
2014-02-08 09:36:41 +11:00
md_5
4abffa9f24
Optimize / clean up server disconnect method
2014-02-08 09:33:05 +11:00
md_5
f08df9555c
Remove dead IP forward code, Mojang aint bringing that one back
2014-02-08 09:19:28 +11:00
Thinkofdeath
4c5689d10e
Fix typo in EntityMap
2014-02-04 11:03:12 +00:00
md_5
224db6596e
Make console log handler obey Filters. Closes #866
2014-02-04 16:44:53 +11:00
md_5
4fa137a465
Add java property for log date format, closes #764
2014-02-02 12:45:53 +11:00
md_5
0d7ee821d2
Adjust wording - closes #823
2014-02-02 12:43:18 +11:00
md_5
ddab9a84c4
Close #859 - more favicon validation
2014-02-02 12:20:37 +11:00
md_5
19b4c09a16
Remove unused fields
2014-02-01 10:38:43 +11:00
md_5
35a5230b52
Remove artifacts from legacy forge support.
2014-02-01 10:38:43 +11:00
md_5
90fcfecb7c
Use lombok for vhost
2014-02-01 10:38:43 +11:00
md-5
542d2c2a5b
Close #850 - send 127 for legacy protocol version
2014-02-01 09:27:22 +11:00
md_5
842392d59c
Dual version entity ID rewriting
2014-01-27 11:39:10 +11:00
md_5
b2f517fa63
Implement dual protocol version support.
2014-01-27 11:26:27 +11:00
md_5
5f7963b0c4
Add more validation to server icons. Closes #828
2014-01-22 12:16:48 +11:00
md_5
dae96ac18b
Close #819 - remove trailing . from hostname if it exists
2014-01-22 12:09:29 +11:00
md_5
aa91354666
Make sure plugin onLoad is really called onLoad. This fixes regression #822 from when we implemented plugin depends.
2014-01-22 12:07:16 +11:00
md_5
219d485835
Make the yaml reconnect handler a module
2014-01-17 09:25:22 +11:00
md_5
6602c22147
Ensure modules are enabled even when we can't detect version
2014-01-14 13:18:14 +11:00
md_5
f1b329bf21
Finish implementing modules. If anyone wants to test... be my guest.
2014-01-14 13:13:27 +11:00
md_5
ab1aacbdc9
Implement a first tempt and module retrieval system
2014-01-13 15:16:17 +11:00
md_5
a426a5ec22
Implement module loader, blacklist this build from loading.
2014-01-13 14:28:07 +11:00
md_5
7483b4d276
Shuffle some internal stuff to API so that modules will compile
2014-01-10 09:58:31 +11:00
md_5
4be58a7c00
Copy across all the commands and add their bootstrap plugins.
2014-01-10 09:53:33 +11:00
md_5
986f52b1e1
Try harder to find translations when not using English. Closes #787
2014-01-05 11:34:34 +11:00
md_5
7faefde51b
Add name_too_long translation
2014-01-05 11:27:19 +11:00
TheUnnamedDude
8c367d86e7
Properly kick older clients
2014-01-05 11:25:42 +11:00
md_5
80caa2b669
Code format :(
2014-01-03 19:52:35 +11:00
Thinkofdeath
e7f1a88e6e
Formatting fixes
2013-12-30 16:15:39 +00:00
kosgan10
5e57356e6a
Change Exception > Throwable
2013-12-30 18:10:39 +02:00
kosgan10
f3766bc10b
Fix hover messages for players
2013-12-30 18:07:30 +02:00
kosgan10
6c795a25ff
Change message to use ComponentBuilder
2013-12-30 15:43:58 +02:00
kosgan10
d3159fe6ca
Fix imports
2013-12-30 15:38:13 +02:00
kosgan10
93ba9b3a3e
Fix errors for console
2013-12-30 15:36:35 +02:00
Thinkofdeath
c184667a26
Add packet names as comments to EntityMap to make updating between versions easier
2013-12-28 22:55:09 +00:00
md_5
5ea4763ae9
Implement UUID forwarding, you MUST update Spigot for this to work
2013-12-24 10:10:11 +11:00
md_5
d0d0f4ec9f
Make getPlayers a little safer. Should probably use a CopyOnWrite collection though.
2013-12-23 17:41:27 +11:00
Keir Nellyer
608eaace1c
Fix NPE when no Callback is defined FIXES #772
2013-12-21 12:14:42 +00:00
md_5
075518b643
Implement a connect callback - see #760
2013-12-21 13:11:27 +11:00
md_5
f7d3dfd61d
Show severe error for missing forced error, but don't crash
2013-12-20 18:57:13 +11:00
md_5
b713ccff10
Validate forced hosts config on reload
2013-12-19 19:30:24 +11:00
md_5
60d6f31876
Generate offline mode UUIDs the same way Mojang does.
2013-12-16 22:41:19 +11:00
Thinkofdeath
359e2b2a16
Fix typo in /alertraw error message
2013-12-15 13:17:29 +00:00
thinkofdeath
0dcba749dc
Merge pull request #748 from thinkofdeath/master
...
Chat Component API
2013-12-14 02:31:42 -08:00
Thinkofdeath
5d68b422e5
Add ComponentBuilder + make events final
...
An example of ComponentBuilder usage can be found at CommandAlertRaw
2013-12-10 11:50:34 +00:00
Thinkofdeath
6093cde93f
Fix last commit
2013-12-08 18:04:20 +00:00
Thinkofdeath
4537055caa
Fix shooterID/ownerID not getting remapped
2013-12-08 17:36:29 +00:00
Thinkofdeath
17fc120e07
Move 0x13 to clientbound only
2013-12-08 16:47:17 +00:00
Thinkofdeath
230cca0f9e
Fix server-bound entity ids as well
2013-12-08 16:42:49 +00:00
Thinkofdeath
cfda905d98
Fix entity id remapping
...
The old system only worked in ints and 1.7 changed some to varints. Since the length of the varint is variable more work is needed to remap ids
2013-12-08 15:09:12 +00:00
Thinkofdeath
0040955204
Fix events not working when no formatting is used
2013-12-07 13:59:00 +00:00
Thinkofdeath
60e2e6bfa4
Add /alertraw command + fix events
2013-12-07 13:35:52 +00:00
Thinkofdeath
c7e590e286
Move en_US.properties to mojang-translations/en_US.properties
2013-12-06 23:21:52 +00:00
Thinkofdeath
696679809d
Support printing TranslatableComponents
2013-12-06 23:18:10 +00:00
Thinkofdeath
e3e551d825
Use varargs instead of arrays
2013-12-06 23:02:05 +00:00
Thinkofdeath
854b6faf0e
Fixed broadcasts getting double logged
2013-12-06 22:40:41 +00:00
Thinkofdeath
890fac27c5
More formatting fixes
2013-12-06 22:40:40 +00:00
Thinkofdeath
35c1b26a20
Fix formatting
2013-12-06 22:40:40 +00:00
Thinkofdeath
2c8b15cb1e
Use components for ServerKickEvent ( fixes #744 ) + minor refactoring
2013-12-06 22:40:40 +00:00
Thinkofdeath
c20d8f9cd6
Chat Component API
2013-12-06 22:40:40 +00:00
md_5
85c27f30ee
Properly abort kicks on ServerConnector
2013-12-07 09:33:37 +11:00
Thinkofdeath
54d307da57
Reduce the size of json output
...
Nulls are not outputted (https://sites.google.com/site/gson/gson-user-guide#TOC-Null-Object-Support )
2013-12-03 08:17:38 +11:00
Thinkofdeath
81e43aab98
Update ChatConverter
2013-12-03 08:17:38 +11:00
Thinkofdeath
18db187347
Use the ChatConverter from spigot to fix 1.7 formatting bugs
2013-12-03 08:17:38 +11:00
hcherndon
aad83d787f
Add methods to expose parts of the proxy internal config. This is depreceated as it is subject to breaking changes without warning.
2013-12-02 15:17:19 +11:00
Keir Nellyer
af751dae5a
Add new plugin message sub-channels to get a players real UUID
2013-12-02 08:37:17 +11:00
md_5
f7851b0436
Implement ServerDisconnectEvent. Wow so many server switch events.
2013-11-25 11:12:49 +11:00
md_5
94ee61cd35
Native cipher, with more smoke tests!
2013-11-19 07:16:06 +11:00
md_5
897a59254c
Still segfaulting.
2013-11-18 20:00:15 +11:00
ninja-
c70006a36c
Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher.
2013-11-18 07:17:14 +11:00
md_5
12ef019d69
Revert native cipher, causing SIGSEGV
2013-11-17 16:51:11 +11:00
ninja-
fc189e81d5
Implement new, high-performance cipher in native code. Currently available only for Linux-x64, other platforms will fallback to Java cipher.
2013-11-17 15:59:18 +11:00
md-5
aaa8b4a53d
Forgot to rewrite 0x1A, thanks @Mati0703
2013-11-17 14:45:58 +11:00
md_5
e39428ea0b
Mojang can't seem to decide what chat format to use for kicks, so lets just send a literal without our own prefix through. This (uncleanly) closes #714 .
2013-11-16 11:22:38 +11:00
md_5
e4602f027e
Don't pointlessly create new gson instances
2013-11-16 11:11:43 +11:00
md_5
3ae8308a4b
Small cleanup
2013-11-15 16:53:10 +11:00
md_5
cc0d3a8e49
Config -> Conf to prevent messup with shades. How did this skip by?
2013-11-06 20:12:39 +11:00
md_5
f81bf8e7c5
Code format + fix pom
2013-11-06 20:11:17 +11:00
zh32
e755573fb3
Removed unused import and made code nicer.
2013-11-06 20:07:16 +11:00
zh32
a201b5897a
Added async PreLoginEvent to change online mode per connection.
2013-11-06 20:07:16 +11:00
md_5
8e390b5714
Proper replacement for #701 , closes #691
2013-11-05 18:16:33 +11:00
md_5
14371a1a8c
Don't rewrite the actual host packet, just a copy.
2013-11-05 18:07:55 +11:00
md_5
61326db3ee
Not having a good night, thought I removed that code.
2013-11-03 18:00:30 +11:00
md_5
90625bc196
Remove test code
2013-11-03 17:15:44 +11:00
md_5
155e274e72
Fix disconnects during LoginEvent when using online mode clients
2013-11-03 17:04:59 +11:00
md_5
04b52aa4f4
Close #699 - case sensitivity of command tab complete
2013-11-03 10:02:37 +11:00
md_5
4040d9f20a
[Breaking] Fix player online sample
2013-11-01 22:00:46 +11:00
md_5
02619c6132
Close #689 - fix serverinfo.ping
2013-11-01 17:52:14 +11:00
md_5
26863032a1
Fix #671 - user timing out when connectNow is used.
2013-11-01 17:46:41 +11:00
md_5
a0d3bf97d1
Close #690 , wire up the old proxy ping event for old clients
2013-11-01 17:43:03 +11:00
md_5
3becbe4d38
Fix #686 - rewriting of bows and fishing hooks
2013-11-01 17:38:53 +11:00
md_5
7205e69ce6
Correct some issues with being banned. See #658 which may be relevant
2013-11-01 17:24:35 +11:00
md_5
c84d6f0035
Add really efficient text -> json translation. Doesn't support format codes yet.
2013-11-01 17:14:18 +11:00
md_5
20b1b37e54
Did someone say great performance increases?
2013-10-28 20:43:28 +11:00
md_5
2117a6b7de
Undo kick changes
2013-10-27 21:41:10 +11:00
md_5
e6c1015027
Reload favicon on greload
2013-10-27 20:07:36 +11:00
md_5
8665784bb5
Oh right, stage
2013-10-27 18:23:07 +11:00
md_5
efd5bd58e4
Fix colours wrapping, somewhat
2013-10-27 18:18:44 +11:00
md_5
e006673550
Fix kicks + don't allow connections to online mode servers
2013-10-27 18:12:18 +11:00
md_5
2129cb3614
Fix kicks?
2013-10-27 18:09:27 +11:00
md_5
b9158b7322
Implement 1.7 style pings
2013-10-27 12:59:35 +11:00
md_5
5dfd14fbe5
Enhance ping API
2013-10-27 12:36:30 +11:00
md_5
e1f7b7b126
Add new ip forward method, must be manually enabled
2013-10-27 12:06:17 +11:00
md_5
e2e32100cd
Common method to wrap text. Thanks @lazertester
2013-10-25 20:39:06 +11:00
md_5
a7e4854661
Fix kick
2013-10-25 20:09:18 +11:00
md_5
6e69d476ef
Fix 1.7 potion etc support
2013-10-25 17:25:13 +11:00
md_5
1e2eda94db
Don't log metrics
2013-10-24 07:14:06 +11:00
md_5
37dc600fe0
BungeeCord can into server icon
2013-10-23 20:44:48 +11:00
md_5
0952e53d11
Update to 1.7 poms.
2013-10-23 17:33:21 +11:00
md_5
cdf47d84d8
Fix offline mode. Latest snapshot appears to be pretty much functional, although the client itself seems to have some reliability issues.
2013-10-19 20:01:22 +11:00
md_5
b7babd2888
Fix ping player counts being swapped
2013-10-19 17:56:14 +11:00
md_5
da5fa4bb7c
Fix outdatedness
2013-10-19 17:50:54 +11:00
md_5
00854988fb
Latest snapshot. Doesnt seem to be worky though
2013-10-19 17:42:45 +11:00
md_5
4f8085678c
1.6.4 ping support
2013-10-19 17:27:13 +11:00
md_5
6341ad4c5a
Merge branch 'origin/master'
2013-10-19 16:44:27 +11:00
md_5
194b09b2dd
Dont expand events - closes #666
2013-10-19 07:10:31 +11:00
md_5
18db20fe42
41b update
2013-10-15 16:29:36 +11:00
md_5
d96e561a6f
Cleanup debug
2013-10-12 15:30:32 +11:00
md_5
1551bf6f3a
Ping stuffs, doesnt seem to work for some reason though
2013-10-12 13:51:33 +11:00
md_5
e0ebf1af21
All my work on 1.7 so far. Pinging doesnt work, but everything else is near functional. Gotta figure out wtf is happening.
2013-10-12 12:08:26 +11:00
md_5
b8c9330bd6
Sigh
2013-10-12 12:01:17 +11:00
md_5
1b41682e37
Checkpoint
2013-10-12 11:36:53 +11:00
md_5
b358fd25f5
Done with the proxy to client part. Now we just need the proxy to server part.
2013-10-11 21:40:23 +11:00
md_5
dbdae87ec6
Basically done with login
2013-10-11 21:36:28 +11:00
md_5
7121c20338
Compiles yet again
2013-10-11 20:34:21 +11:00
md_5
d900417d95
It compiles
2013-10-11 20:00:54 +11:00
md_5
7be929bb08
Update protocol - major overhaul
2013-10-11 19:26:40 +11:00
md_5
4257b81d8c
WIP
2013-10-11 18:40:21 +11:00
md_5
96acdb97fd
Update to latest snapshot.
2013-10-11 16:16:02 +11:00
md_5
edc5b4dc91
Close #656 - fix find filter.
2013-10-11 10:24:55 +11:00
md_5
220a95aece
We cannot throttle like this if we want 1.7 compat, lets disable it until we work on a more compatible one.
2013-10-10 07:25:20 +11:00
md-5
6c14f40108
Reduce the time we wait for legacy pings.
2013-10-08 09:06:28 +11:00
md_5
b041d84063
Null check plugin input for servers
2013-10-07 16:55:29 +11:00
md_5
a9d3d9461f
Mojang nerfed tab lists :(
2013-10-06 08:42:52 +11:00
marvin
a0d94282f6
Add PlayerHandshakeEvent which allows changing of versions and online mode status amongst other things.
2013-09-30 09:22:49 +10:00
md_5
33e11f4c44
Allow for iterables to be CSV-ified
2013-09-29 18:49:20 +10:00
md_5
b541e7aa76
Custom glist formatting
2013-09-29 18:45:11 +10:00
zaiyers
dd06937a3b
changes to tab completion
...
* PacketCBTabComplete: options for completion should be seperated by
NUL
* PluginManager: append an empty argument to arguments if command ends
with a whitespace (this will match all suggestions)
* PlayerCommand: suggest only matching players instead of all players
2013-09-29 09:37:39 +10:00
md_5
891dc87b16
Allow unrecognised command line args
2013-09-28 21:00:38 +10:00
md_5
8e77cb35ff
Use JDK map for throttle
2013-09-28 18:32:39 +10:00
md_5
73ce828e6e
[ #637 ] - Fix resource bundle resolution
2013-09-26 09:24:30 +10:00
md_5
79d04bec2e
[ #582 ] Widen synchronized block for packet queue.
2013-09-26 09:20:52 +10:00
md_5
cbcd874d47
Close #626 - command line argument for version. Also refactors into a bootstrap which warns users when not using Java 7!
2013-09-25 17:21:03 +10:00
md_5
09f123ce9a
guery -> query
2013-09-24 17:50:44 +10:00
md_5
32a5271dc3
Implement basic udp query to close #185
2013-09-24 10:09:55 +10:00
md_5
8133304cce
Use = for properties
2013-09-22 17:37:06 +10:00
md_5
3e8c21a485
Add specific exception for bad packets.
2013-09-21 16:57:17 +10:00
md_5
a7a32509c7
find * -type f -print0 | xargs -0 sed -i 's/1.6.2/1.6.4/g'
2013-09-20 19:51:57 +10:00
md_5
703a393888
Procol -> Protocol. Fix typo, thanks @libraryaddict
2013-09-20 15:41:30 +10:00
md_5
12ee68a315
Update to 1.6.3
2013-09-19 17:41:01 +10:00
md_5
db5510cc4e
Only interrupt tab completion if we have things to complete!
2013-09-17 10:28:51 +10:00
md_5
5ed5c71aea
Move AbstractReconnectManager to the API and rename to AbstractReconnectHandler.
2013-09-16 08:21:53 +10:00
md_5
38a8469ab4
Cap command completion to one argument
2013-09-15 15:14:47 +10:00
md_5
9538dcf4d4
Properly tab complete
2013-09-15 14:04:51 +10:00
md_5
33f654ce6f
*unused imports
2013-09-15 07:44:13 +10:00
md_5
c108e4e1ce
Server command completion
2013-09-15 07:43:50 +10:00
md_5
e998faeec1
Add tab completion for find command. Also change api a bit.
2013-09-15 07:37:20 +10:00
md_5
d67acd7bc9
Add functionality to replicate #336
2013-09-15 07:29:22 +10:00
md_5
702f434db1
Add API to support #468 - force setting of reconnect server
2013-09-15 07:12:58 +10:00
md_5
1dca12cffb
Use boolean not binary and
2013-09-15 06:48:06 +10:00
md_5
29c897c9cf
Add Tab Completion loosely based on @TheUnnamedDude's work.
2013-09-15 06:46:10 +10:00
md_5
042f47cbb9
Wrapped buffers are not thread safe.
2013-09-10 21:33:44 +10:00
md_5
422e97f495
Don't let pingbuf be released
2013-09-10 21:26:59 +10:00
md_5
08789d8f9f
Write down a supported message type (ByteBuf) when using the ping handler.
2013-09-10 20:56:40 +10:00
md_5
af58db8a67
Simpler, unit tested throttle to close #613
2013-09-10 12:02:29 +10:00
md_5
49cffebd9b
Dynamic build dates - see #526
2013-09-10 11:37:48 +10:00
md_5
ffdb917f2c
Use translation - closes #578
2013-09-09 14:58:56 +10:00
md_5
7384e797fc
Bump date
2013-09-08 11:49:27 +10:00
md_5
ccdf2a89d8
Close #518 - use csv method for perms command
2013-09-07 12:22:43 +10:00
md_5
89edb00c05
Properly cancel tasks!
2013-09-05 19:52:41 +10:00
Ammar Askar
c352e854ee
Catch exceptions when disabling plugins
2013-08-25 10:27:25 +10:00
md_5
d8c92cd311
Add ConnectOther channel for moving other players from a plugin
2013-08-25 10:23:17 +10:00
md_5
99f361ca77
Instead of storing packets about to be passed on as a byte array, store them as a Netty buffer, which is likely to be pooled, direct and manually memory managed leading to increased performance and less GC strain. In order to ensure no resources are leaked, we free them at the end of each handle cycle if they have not been passed to a channel for writing. In initial profiles this now causes encryption to be one of the most intensive parts of BungeeCord, however in depth profiling snapshots may provide further routes for optimization.
2013-08-20 19:29:43 +10:00
md_5
738ed99d54
Code format.
2013-08-20 19:28:09 +10:00
md_5
ad0da59267
Really need to automatically do this. Add a few weeks to expire time
2013-08-20 18:50:52 +10:00
md_5
1dcc8d6a4b
Close #572 - kick event message
2013-08-20 11:18:51 +10:00
md_5
0840a77153
Dem dates :(
2013-08-15 07:44:33 +10:00
md_5
61a93a54a9
ammar2 missed a spot
2013-08-14 22:14:32 +10:00
md_5
da0281508e
Oi! Get back inside of that if statement. NOW!
2013-08-13 18:53:16 +10:00
Ammar Askar
51e92de2dd
Only save to reconnectHandler if we have a listener that isn't forcing to the default server
2013-08-13 18:50:19 +10:00
md_5
773ce089c1
Fix http client
2013-08-10 07:30:41 +10:00
md_5
b68b6a76c7
Recover from broken yaml
2013-08-09 17:23:16 +10:00
md_5
332033bb02
Disable resource leak detector for ~15% cpu reduction
2013-08-09 16:58:14 +10:00
md_5
172b8bc75b
Update to Netty 4.0.6-Final
2013-08-09 16:56:09 +10:00
md_5
db5a147491
Revert changes to SeverConnectedEvent
2013-08-06 11:14:54 +10:00
md_5
f083e27649
More translations!
2013-08-05 17:29:47 +10:00
md_5
b64a7be19b
Bump date to the 9th
2013-08-04 21:34:56 +10:00
md_5
c4d60a8fa9
Hold player for ServerSwitchEvent - see #539
2013-08-04 21:28:10 +10:00
md_5
f07cfe0cf7
Make the ServerConnectedEvent async to allow stalling it. Closes #538 by @BjoernAkAManf.
2013-08-04 20:58:17 +10:00
mrapple
ee8f33c196
Add State to ServerKickEvent
2013-08-04 18:57:13 +10:00
md_5
14ac2dd308
Allow setting whether to bind to the local address.
2013-08-04 18:56:48 +10:00
md_5
fb94612315
Fix throttle to 1) Work, 2) Not throttle outbound connections
2013-08-02 19:31:46 +10:00
md_5
4c96880580
Lets just silence java.util.NoSuchElementException: decrypt - PEOPLE DON'T UNDERSTAND ITS NOT AN ERROR.
2013-08-02 19:11:16 +10:00
md_5
4c4cdd51a1
Downgrade to Netty CR9
2013-08-02 07:32:42 +10:00
md_5
1f38152530
[URGENT] Add connection throttle.
2013-08-01 13:37:32 +10:00
md_5
911f08d52c
Disable packet grouping in an attempt to increase reliability.
2013-07-31 20:18:54 +10:00
md_5
8f961c9d4e
Put colours in default motd to try and force quoting in the dumped yaml
2013-07-27 12:12:12 +10:00
md_5
8a5d8a57f7
Don't infinite loop on tasks with no period
2013-07-24 17:38:46 +10:00
md_5
c54553d0f9
How kind of @lazertester to test the new scheduler!
2013-07-24 17:32:08 +10:00
md_5
600a1b4ff5
Update expire date
2013-07-24 17:02:37 +10:00
md_5
09e592295f
Update to Netty 4.0.4-Final
2013-07-24 15:58:02 +10:00
md_5
d0d1562155
Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
...
Removes Texture Pack setting
2013-07-18 20:10:45 +10:00
md_5
f510ab2a0b
Update to netty 4 final, exciting!
2013-07-17 16:47:49 +10:00
md_5
fb1cab499d
Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report.
2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1
Use a defensive copy for shorter lock time
2013-07-11 11:14:12 +10:00
md_5
499337c98e
Optimized yaml reconnect locations! Ding dong sqlite is dead..
2013-07-11 11:12:43 +10:00
md_5
526137be7b
Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks.
2013-07-11 10:14:51 +10:00
md_5
47839cb11c
writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket
2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef
Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58
)
2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2
Fix possible race condition with regards to abandoning servers
2013-07-10 13:02:25 +10:00
md_5
daa58ffe58
Recycle messagelist when channel goes inactive
2013-07-10 09:18:58 +10:00
md_5
0189ad9c17
Add disabled commands
2013-07-09 14:55:27 +10:00
md_5
0c56945ffd
Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint.
2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc
Fix compilation -> add silly catch block
2013-07-08 08:41:11 +10:00
md_5
61b4777177
Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5
2013-07-08 08:35:12 +10:00
md_5
7d1904584b
Back to Java cipher, they are both the same speed
2013-07-08 08:33:25 +10:00
md_5
475571986c
Make sure packets are written before closing
2013-07-07 13:08:25 +10:00
md_5
55c2bcd634
Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency?
2013-07-06 08:30:38 +10:00
md_5
db4abfe486
Expand streams a little bit
2013-07-05 19:17:25 +10:00
md_5
9424bdedca
Implement basic MC stream
2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c
Dont need to force use of eventloop anymore
2013-07-05 09:32:20 +10:00
md_5
be29799f5a
[Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient
2013-07-05 09:29:28 +10:00
md_5
c0d581d41f
Rework SQLite again to use thread local connections - closes #492
2013-07-05 08:23:29 +10:00
md_5
6b50c7c599
Move HTTP client stuffs into bungee-proxy
2013-07-04 21:59:38 +10:00
hyperring
b4101874cc
Fixed forced_hosts MOTD
...
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef
Implement BouncyCastle as the cipher engine.
2013-07-04 21:13:10 +10:00
md_5
94cc2412e7
Flush pending messages when manipulating pipeline - fixes forge support
2013-07-04 11:11:57 +10:00
md_5
cac35116c3
Import cleanup
2013-07-04 10:03:41 +10:00
md_5
b741722e5d
Close #489 - disable resource leak detector for performance reasons
2013-07-04 09:22:27 +10:00
md_5
3aef35ccbb
Warn about non existant fallback
2013-07-02 19:43:48 +10:00
md_5
d1760dad93
Custom outdated messages, tick!
2013-07-02 19:26:21 +10:00
md_5
d3bada58d4
Close #469 - chat event setMessage
2013-07-02 10:45:37 +10:00
vemacs
fdc87e88f5
Supposedly fix walk speeds
2013-07-01 15:34:17 -04:00
md_5
12941ffe62
Close #471 - sync sqlite operations to guard against deadlocks
2013-07-01 21:25:39 +10:00
md_5
06e732d8c7
Close #474 - 1.5 ping to 1.6 bungee
2013-07-01 21:20:18 +10:00
md_5
5c4ea3c7a0
Solve long standing issue of creating too many TCP packets. This fix works very effectively.
2013-07-01 17:38:50 +10:00
md_5
632fa8bd94
Partially support forced_hosts MOTD without SRV records - gonna think how best to put this in the config, for now its server: motd:, might remove listener motd later on
2013-07-01 14:05:57 +10:00
md_5
8732904bfd
Add stream helper to PacketFA
2013-07-01 13:45:36 +10:00
md_5
788b96dc0a
knohacks - thanks @ammaraskar
2013-07-01 13:37:03 +10:00
md_5
1296783d9b
Update to Minecraft 1.6.1
2013-07-01 13:19:18 +10:00
md_5
3e816f628b
Update to Netty CR6
2013-06-27 16:22:06 +10:00
md_5
7bfc4bf819
Remove outbound boss for now
2013-06-27 10:16:23 +10:00
David Marby
f8d15f4c88
Fix bad packet ID with bows
2013-06-27 10:14:34 +10:00
md_5
a73b06eee3
Close #462 - shutdown gracefully
2013-06-26 20:48:13 +10:00
md_5
2069679140
Silence JLine errors
2013-06-25 11:29:47 +10:00
md_5
9a173968f1
Update to Netty CR3 but include workaround for (bug?) present in it. Feedback is welcome, #448 is related.
2013-06-23 10:40:27 +10:00
AgentK
13f1fa7443
Reject clients on other protocol versions.
2013-06-21 16:36:37 +10:00
md_5
0f7da279ef
Close #450 - errors from our backport
2013-06-19 13:30:43 +10:00
md_5
a6ba661a32
Back to CR1 we go. Deal with the issues.
2013-06-19 07:36:40 +10:00
md_5
22133bc8d2
Close #445 - error when clients use forge
2013-06-18 21:10:16 +10:00
md_5
f9c9517958
Why can no one ever provide helpful information to attempt to diagnose a bug, it is ridiculous that you can expect my help when you don't even provide a version number.
...
I am seriously just tired of this and need a break.
2013-06-18 20:52:18 +10:00
md_5
7a79bd0816
Update to Netty CR5, boasts very nice performance and should hopefully fix many of the issues we have seen.
2013-06-18 17:14:34 +10:00
md_5
6a60376033
If #438 does not go away, then BungeeCord users are derps, since this class has no been reverted to the exact same state before the so called issue inducing commit
2013-06-17 19:10:38 +10:00
md_5
4ce0eee232
#438 please just go away.
2013-06-17 17:25:20 +10:00
md_5
72f3a79759
Do what we can about Jline not being installed
2013-06-17 17:05:02 +10:00
md_5
dbb6aebf58
#3 windows fix
2013-06-17 16:29:21 +10:00
md_5
8c4ddf458c
Fix #1 for windows.
2013-06-17 16:13:27 +10:00
md_5
07fb6490f8
Close issue #440 - players remaining after logout
2013-06-17 14:19:16 +10:00
md_5
7fab3ba372
Try twice to init jline
2013-06-16 21:27:15 +10:00
md_5
92c3ef1989
Fix custom tab API to allow using as soon as constructed
2013-06-16 15:40:31 +10:00
md_5
fbf2d8969e
Exception caught should rely on channel activity state, not OUR close flag
2013-06-16 11:30:03 +10:00
md_5
1881507712
Move scoreboard stuff to the sscore package in preparation for refactor
2013-06-16 09:10:25 +10:00
md_5
fd2a72477f
Move tab list stuff to the 'tab' package
2013-06-16 09:08:48 +10:00
md_5
d4cbac1bdf
Add tab list getter to api
2013-06-16 07:56:38 +10:00
md_5
fa0671ab2a
Finish up TabApi impl.
2013-06-16 07:55:15 +10:00
md_5
cbec4e836a
Harsher reload warning
2013-06-15 21:12:15 +10:00
md_5
3ce7982778
Clean up pipeline flow.
2013-06-15 21:08:49 +10:00
md_5
b55944e2fb
Dont spam the console with too many exceptions
2013-06-14 07:31:58 +10:00
md_5
12cba14657
Tweak our channel promise to be a bit more hellpful on errors
2013-06-13 20:53:35 +10:00
md_5
78e67283cc
Roblabla feels listeners should be at the top
2013-06-11 20:23:48 +10:00
md_5
f0f1e71c93
Implement super sexy console to close #315
2013-06-11 18:55:15 +10:00
md_5
3c1a5aabfd
Add translation + fix spelling for mojang servers down
2013-06-11 10:29:19 +10:00
md_5
f0d4e8c24a
I feel like the time for change is here
2013-06-10 14:55:57 +10:00
md_5
ba8bd7faf0
Try to cut off packet race conditions when moving servers.
2013-06-10 08:54:52 +10:00
md_5
787692070e
Set a row limit to stop at, we should shrink this after a while. Meh api is good enough for me
2013-06-08 15:48:26 +10:00
md_5
523e991018
Doesnt allow ALL possible variations of a string, but its good enough for now
2013-06-08 15:34:30 +10:00
md_5
7733fbfb28
Make tab list work!
2013-06-08 14:43:03 +10:00
md_5
44ac36941f
Use 1 based index
2013-06-08 14:10:15 +10:00
md_5
0235c4a01e
Make sure to init the tab list
2013-06-08 14:08:48 +10:00
md_5
b4220e9229
Refactor all the tab APIs
2013-06-08 14:06:09 +10:00
md_5
9b9addfccd
Add interfaces for custom TabAPI, just need to add the hooks now, and of course a pretty example. As always, not tested yet.
2013-06-08 13:51:23 +10:00
md_5
b75a2b5060
[Breaking] Close #423 by making tab list per listener.
2013-06-08 13:13:17 +10:00
md_5
b5aecd5dcc
Stab at fixing forge and wecui support when combined. F**** I hate mods.
2013-06-08 12:35:50 +10:00
md_5
4d51d16512
Fix mods like wecui not working after switching servers.
...
#364
2013-06-08 09:45:45 +10:00
md_5
483fede234
Work around windows bugs
2013-06-06 18:13:56 +10:00
md_5
ce8f1b44b6
Musical versions
2013-06-05 20:30:34 +10:00
md_5
b1e3f6a75b
And people think dependancy loading is easy. Close #381
2013-06-05 18:24:33 +10:00
DerFlash
33d315b719
Tone down PingHandler too
2013-06-04 07:42:13 +10:00
md_5
d11e130d61
Close #365 - prettier error when mc.net is down
2013-06-03 19:54:41 +10:00
md_5
45a93c8cfc
Close #417 : whois -> find
2013-06-03 19:49:35 +10:00
md_5
fd411edddb
Tone down logging for surprisingly large reduction in CPU usage - Closes #401
2013-06-03 19:48:21 +10:00
md_5
340d82812a
Reorder checks to prevent malformed packets throwing errors
2013-06-02 22:19:49 +10:00
md_5
eaf99cf4a6
Yo dawg. Lets start populating the seen row
2013-06-02 17:11:44 +10:00
md_5
4baae5a230
Add space to whois
2013-06-02 14:39:51 +10:00
md_5
aa1a871967
Actually use our threadLocal. Do'h
2013-06-02 14:33:47 +10:00
md_5
18f5ed3102
Close #410 - forge crashes
2013-06-02 10:30:44 +10:00
md_5
d1dd7379b1
Use cleaner equals check and actually set member field
2013-06-02 10:23:21 +10:00
md_5
0b0d09427d
Proper case sensitivity + dont reverse lookup forced hosts
2013-06-02 09:23:05 +10:00
md_5
4f2b98188e
Don't allow stupid users to connect bungee to themselves
2013-06-01 17:55:51 +10:00
md_5
d5eb37c7a6
Add debug to tryFailure
2013-06-01 17:46:11 +10:00
md_5
2a421cdd8d
Close #306 use SQLite for reconnect locations
2013-06-01 17:29:14 +10:00
md_5
757f8f0cb9
Fix comparisons of objects in case insensitive hashmap
2013-06-01 16:07:17 +10:00
md_5
e652214071
Close issue #406 - tab list
2013-06-01 11:10:56 +10:00
md-5
11b90b91b7
Update ServerConnection.java
2013-05-31 20:45:00 +10:00
md-5
aa3989db19
damn web editor
2013-05-31 19:26:15 +11:00
md-5
76c914db14
Update InitialHandler.java
2013-05-31 18:22:19 +10:00
md_5
639e5f3c1d
Add 'unsafe' api for things like packet sending that may be implementation specific or break at any time
2013-05-31 17:02:45 +10:00
md_5
9c35cad824
Will do final tests tomorrow, but all seems to work. Yay for efficiency and options for plugin developers!
2013-05-30 19:36:43 +10:00
md_5
d82b29e15a
Finish up protocol API - we now compile again. Extensive testing is required, but that is for another day.
2013-05-30 19:11:05 +10:00
md_5
9b0c827c37
Now just to implement the necessary constructors and constants
2013-05-30 18:29:59 +10:00
md_5
2f45f0d578
Rework protocol system
2013-05-30 18:09:46 +10:00
md_5
ad4c143ce4
Finish and create passing unit tests for the integrity of all packet classes.
2013-05-30 17:34:56 +10:00
md_5
835e4e332c
Start work on more efficient, publically accessable packet API
2013-05-30 16:38:53 +10:00
md_5
0578f94522
Rework shutdown sequence to close #391
2013-05-30 16:23:02 +10:00
md_5
0cd4c9030c
Close #396 - broken API spec for "ALL" server
2013-05-29 12:03:41 +10:00
md_5
0d666168f0
Close #398 by printing debug so we can identify the issue if it arises again
2013-05-29 12:02:06 +10:00
md_5
cfb823f077
Close #395 - work around trove quirks
2013-05-29 12:00:57 +10:00
md_5
36a5e89ff9
I told you so
2013-05-27 19:28:50 +10:00
md_5
bb4e8e29a5
Update Netty version and remove our workaround - if this breaks, @mibby keeps the pieces.
2013-05-27 18:22:59 +10:00
md_5
8e34e038d6
Remove chat event firing when we get a message from server to client, as Mojang has decided to completely break this in the next major Minecraft release.
2013-05-26 21:24:32 +10:00
md_5
d1950389cc
Just leave field as map...
2013-05-26 12:26:26 +10:00
md_5
9d841bb91a
Store config in a case insensitive map
2013-05-26 12:25:46 +10:00
zSwayz
828cebcc4b
Sexified
...
Pls add D:
2013-05-26 09:28:12 +10:00
md_5
12fec2fcdd
Add some not null checks to API methods
2013-05-25 17:26:54 +10:00
md_5
8b6b134662
Maybe one day we will want to set this null - it can start null, so it can become null
2013-05-25 17:24:37 +10:00
md_5
538beb33a6
Remove now redundant field from InitialHandler
2013-05-25 17:22:43 +10:00
md_5
97338cbfad
Its impossible unless you have a creative server and no mobs and no nothing, but we must allow 0 as an entity ID
2013-05-25 17:18:03 +10:00
md_5
3e28decef2
Remove getServer from the api - long depreceated
2013-05-25 17:09:29 +10:00
md_5
f93b647df3
Move protocol version declaration
2013-05-25 17:03:00 +10:00
md_5
775ffdc998
Optimize online count and broadcast methods
2013-05-25 17:01:39 +10:00
md_5
80c22027de
Slightly more optimized getChannels
2013-05-25 16:52:41 +10:00
md_5
122987dd83
No space for lost connection translation
2013-05-25 16:50:39 +10:00
md_5
ac4bab2425
More case insensitive tests and read write lock for connections
2013-05-25 16:50:04 +10:00
md_5
a51ffb1f4c
Use our own promise to work around @netty pipeline issues
2013-05-25 11:55:54 +10:00
md_5
77e0dcc7f8
Dont throw exceptions on missing translations
2013-05-25 11:54:17 +10:00
md_5
7eac22d362
Make perms case insensitive - need to write unit test still
2013-05-24 14:44:40 +10:00
md_5
185dc97ca6
*chatcolor import
2013-05-24 14:41:15 +10:00
md_5
e0d19cf305
Show current server in server command
2013-05-24 14:37:40 +10:00
md_5
0e9002091b
Add whois command
2013-05-24 14:35:27 +10:00
md_5
9fdcded97f
Close #376 - case insensitive servers and maps
2013-05-24 14:31:31 +10:00
md_5
32fdc83841
Close #383 - swallow exceptions once and for all
2013-05-24 14:16:43 +10:00
md_5
1bf126d4f8
Close #384 - reset locations.yml on error
2013-05-24 14:12:50 +10:00
md_5
56533c6259
Close issue #374 - take a lock when checking channel state / writing
2013-05-23 13:49:58 +10:00
md-5
4cb46c6e5c
Merge pull request #372 from roblabla/patch-2
...
Add global PlayerCount if target is "ALL"
2013-05-22 05:01:48 -07:00
md_5
29f22f9be9
Just swallow the error because thats what we did before.
2013-05-22 18:27:53 +10:00
md_5
98860ffd02
SLightly more atomic locations.yml saving to guard against ctrl+c'ing users
2013-05-22 17:07:46 +10:00
md_5
2c225a05e7
Add atomic close tracking. Closes #370 .
2013-05-22 09:24:55 +10:00
Robin Lambertz
c1dfd0fb7b
Add global PlayerCount if target is "ALL"
...
This allows bukkit servers to get the global bungeecord player count.
2013-05-21 22:14:00 +02:00
md_5
9be44d51a6
Update to netty CR3
2013-05-21 11:30:05 +10:00
md_5
2a2c2717d5
Connect via bound address - closes #337 .
...
Blame JacobiCarter if this breaks
2013-05-19 18:14:59 +10:00
md_5
3f994a1c4c
Downgrade to @netty CR1
2013-05-19 18:02:01 +10:00
md_5
9a0da50e6c
Fix formatting
2013-05-16 16:49:14 +10:00
md_5
67fdc830c2
Protected access please
2013-05-16 16:47:21 +10:00
md_5
64e8a79551
Close #348 - translation key
2013-05-16 06:40:01 +10:00
md_5
afc387ce0d
Set local address to listener address, closes #337 (reverse-merged from commit 57793e93f0
)
2013-05-16 06:39:29 +10:00
md_5
8a70af5293
Clean up code style surrounding bootstrap creation
2013-05-15 19:08:14 +10:00
md_5
57793e93f0
Set local address to listener address, closes #337
2013-05-15 19:05:38 +10:00
md_5
a48ef137bd
Make connect event implement cancellable, closes #338
2013-05-15 19:04:22 +10:00
md_5
ff32d29e09
Gracefully shutdown event loop, closes #346
2013-05-15 19:02:10 +10:00
md_5
9f3359f8fa
Thanks Lex! Closes #319
2013-05-15 18:59:13 +10:00
md_5
b25c81daf3
Update to latest netty, fix event bus bug, comment and rework PacketDecoder to new netty for better performance
2013-05-14 18:32:30 +10:00
md_5
c465eca03b
Just escape utf chars
2013-05-12 22:01:42 +10:00
md_5
beb0bf9836
Fu*** offline mode users
2013-05-12 16:09:21 +10:00
md_5
688c42219c
Actually translate message
2013-05-12 15:55:51 +10:00
md_5
1ea53f01aa
Add a series of new translations
2013-05-12 13:40:43 +10:00
md_5
202dab5c98
Add texture pack API
2013-05-12 09:28:36 +10:00
md_5
49ea7f908f
Add server switch event
2013-05-12 09:15:17 +10:00
Harry
9d3bddedb6
Return if command should not be executed to avoid exceptions and unnecessary messages to the player.
2013-05-06 07:22:56 +10:00
md_5
332bdaaec0
Refactor forge support - closes #318
2013-05-05 08:31:44 +10:00
md_5
904a1bfaa3
*register channels. This fixes plugins being broke
2013-05-04 10:20:53 +10:00
md_5
5eb7a6eba7
Fix forge support - closes #312
2013-05-04 09:40:10 +10:00
md_5
8e262cf428
Close issue #311 - exception feedback on server connector
2013-05-04 09:28:28 +10:00
md_5
7b631092f5
Add experimental Forge support. This may cause issues when using Vanilla clients etc, so caution is advised. Please visit GitHub to report any issues you encounter. Thanks @LexManos for providing the basis for this implementation.
2013-05-03 21:21:55 +10:00
md_5
d3c1339cc9
Make sure we write out custom login packets
2013-05-03 20:36:55 +10:00
md_5
679bf2fca9
Synchronize on pending packet queue, add forge/no forge constructor argument to login packet, and don't send channel registers twice
2013-05-03 20:29:36 +10:00
md_5
7436621481
Refactor encryption to be two step like vanilla. Thanks @LexManos for pointing this out.
2013-05-03 19:35:00 +10:00
md_5
6236cff658
Refactor encrypt util class in preparation for forge support.
2013-05-03 19:10:54 +10:00
md_5
6b504d9160
Use faster collections for the various tab lists.
2013-05-03 18:20:10 +10:00
md_5
d1124ca70b
Cleanup imports
2013-05-03 14:39:25 +10:00
md_5
779582d441
Use multimap in scheduler
2013-05-03 14:33:04 +10:00
Zach Bruggeman
30b2e5008b
Add ResourceBundle localization
2013-05-03 14:22:12 +10:00
md_5
140830efe0
Close #300 - cleaner disconnects when server is full
2013-05-03 14:16:48 +10:00
md_5
5f8e76c61c
Revert "ConcurrentHashMap is junk - lets stick to standard unless issues arise."
...
This reverts commit 5d1a2c59a7
and closes #304
2013-05-03 14:15:23 +10:00
md_5
b7511abfda
Update to 1.5.2, closes #302
2013-05-02 07:32:45 +10:00
md_5
09d04c34cb
Increase thread pool timeout to try and reduce churn
2013-04-30 11:32:29 +10:00
md_5
3682e8ba3a
Catch throwable not exception for enabling plugins
2013-04-28 17:45:25 +10:00
md_5
50f8bd2eb0
Finish encapsulating all userconnection fields
2013-04-28 11:36:36 +10:00
md_5
ff32764f9a
Encapsulate ping fields
2013-04-28 11:19:19 +10:00
md_5
a1f928b210
Don't expose the channel
2013-04-28 10:45:20 +10:00
md_5
5bf616dc4d
Forgot that mutex
2013-04-28 10:41:03 +10:00
md_5
0d7759f50b
Eeek, name should be constant!
2013-04-28 10:39:41 +10:00
md_5
824bdc5491
Refactor permissions to be lock free, and clean up duplicate references
2013-04-28 10:37:18 +10:00
md_5
ebff48ff86
Remove remnants of forge in initial handler
2013-04-28 10:27:13 +10:00
md_5
6efba44e5a
Cleanup userconnection constructor
2013-04-28 10:26:26 +10:00
md_5
9f8ad518e8
Don't use trove sets
2013-04-28 10:21:15 +10:00
md_5
ca5db43f70
Don't spew error about long usernames, just disconnect
2013-04-28 10:07:23 +10:00
md_5
49a22f188f
Alert when we cannot bind
2013-04-28 09:42:38 +10:00
md_5
ce7c095243
Make ReusableChannelPromise less hacky
2013-04-28 08:53:14 +10:00
md_5
cbb08ec58b
Duh, of course connect isn't called, because we are already connected!
2013-04-27 22:52:02 +10:00
md_5
349949d154
@normanmaurer, @trustin in relation to netty/1317 can we consider this a motion to allow channel.write(Object,null), I think it is a very good idea and cannot see it breaking any existing functionality at all.
2013-04-27 22:24:57 +10:00
md_5
92e7faa346
Stab at closing #285 , /send current issues
2013-04-27 18:34:43 +10:00
md_5
6b21fdaaea
Refactor packet writes into their own channel handler class.
2013-04-27 18:29:12 +10:00
md_5
fa9dd7e27f
Synchronize yaml save to close #286 , crash on end
2013-04-27 18:17:40 +10:00
md_5
f44cf6c8e9
Move some bootstrapping to the connected method, #267
2013-04-27 12:27:40 +10:00
md_5
6bf9df31f5
Fix async/login event
2013-04-27 12:25:03 +10:00
md_5
c08764990d
Bigger logs, with rotation!
2013-04-26 20:23:16 +10:00
md_5
a82e6f3eea
Use new servers
2013-04-26 17:48:32 +10:00
md_5
26cee397e6
Only alow config reloads to ADD servers.
2013-04-26 17:31:44 +10:00
md_5
dc6835c21b
Add reason when default server is not defined
2013-04-26 17:23:04 +10:00
md_5
be30c8b89a
Rename tab list classes
2013-04-26 17:20:03 +10:00
md_5
70e10c382e
Properly interface ServerInfo class.
2013-04-26 17:13:00 +10:00
md_5
93ea108acb
Complete issue #190 - unthread the login event for maximum efficiency.
2013-04-26 17:00:09 +10:00
md_5
a63739277b
Remove depreceated register methods.
2013-04-26 16:49:37 +10:00
md-5
112d543c2a
bump date
2013-04-26 11:50:20 +10:00
md_5
e540626a28
Rewrite only arrows and rods. Closes #270
2013-04-20 09:46:23 +10:00
md_5
a38b3ce9f2
Try removing connections via string key and direct map access. Closes issue #267
2013-04-14 18:51:33 +10:00
md_5
c615b2362f
Revert "Case shouldn't really matter for groups and permissions"
...
This reverts commit a67d4a1697
.
2013-04-14 11:57:50 +10:00
md_5
5620c4679d
Fix issue #262 and put all scoreboard bugs to bed
2013-04-14 09:33:36 +10:00
md_5
a9ad4889f7
Revert "Bungee join / part messages"
...
This reverts commit 7108bd4deb
.
2013-04-13 18:28:11 +10:00
md_5
7108bd4deb
Bungee join / part messages
2013-04-13 18:17:08 +10:00
md_5
ac1119bef8
Move pending connects check
2013-04-13 11:51:34 +10:00
md_5
dac259933b
Add pending connects for bad plugin message based connects
2013-04-13 09:49:08 +10:00
md_5
a57ae83d62
Return from method when we can't connect
2013-04-13 09:46:21 +10:00
md_5
a00c91c03a
Fix users showing as disconnected on global ping list
2013-04-13 09:37:56 +10:00
md_5
a67d4a1697
Case shouldn't really matter for groups and permissions
2013-04-12 19:41:20 +10:00
md_5
b87fff2614
Fix users being disconnected without the event q_q
2013-04-12 12:43:17 +10:00
md_5
0c144c38db
Fix issue #251 - hidden servers in list command
2013-04-12 12:40:36 +10:00
md_5
5592f81e97
Proper equals on servers
2013-04-12 08:22:17 +10:00
md_5
5d1a2c59a7
ConcurrentHashMap is junk - lets stick to standard unless issues arise.
2013-04-11 20:32:49 +10:00
md_5
88c99f071e
Reduce ram usage by ~65kb / player. See #229
2013-04-11 20:30:07 +10:00
md_5
19c3c23b86
Reformat all code
2013-04-11 20:26:55 +10:00
Björn Teichmann
5dfe83cf6d
add fallback_server so we can still have a different default server on first join
2013-04-11 20:23:30 +10:00
Robin Lambertz
8cac038a07
Fix LoginEvent not being called.
...
If the server is in offline mode, the LoginEvent should be called.
2013-04-10 14:47:57 +02:00
Robin Lambertz
f935f93d98
Fix two small typos.
2013-04-09 01:18:00 +01:00
Robin Lambertz
e5c457df04
Add new Team instances to the list of teams.
2013-04-09 02:10:41 +02:00
weaondara
6e9cdb2e20
send message to player if target is current server
2013-04-04 18:44:46 +03:00
weaondara
d900a5eae7
setDisplayName bug fix
...
first remove
then change and add again
2013-04-02 12:18:43 +03:00
weaondara
68712ab854
check the player's server before really connecting
...
otherwise the player will be kicked with the message "Logged in from another location" if the target server is the current server
2013-04-02 02:13:29 +03:00
weaondara
88a52bc4e9
set displayName in function setDisplayName
2013-03-31 16:25:53 +03:00
weaondara
d684f5de69
added permission in constructor
2013-03-31 12:36:21 +03:00
md_5
5de8ac89e5
Remove any scores before updating - see #238
2013-03-29 08:08:13 +11:00
md_5
8707995503
Nullcheck getServer on failed reconnect handler to account for failings on first connect
2013-03-28 22:24:56 +11:00
md_5
caea1e3fa5
Set server as obsolete when kicked.
2013-03-28 19:53:04 +11:00
md_5
acbf6d3137
Add current server check to failed listener too
2013-03-26 18:12:28 +11:00
md_5
3a3fb27d9a
Fixx issue #228 and #188 - CSV classes and ALL target for player list
2013-03-26 17:53:36 +11:00
md-5
e506957d38
Fix current server check - #216
2013-03-26 11:50:36 +11:00
md_5
8003dc50c4
Fix #227 - don't colour first name on list
2013-03-25 19:25:06 +11:00
md_5
cf4846baa9
Add issue #221 - permission check event
2013-03-24 16:29:45 +11:00
md_5
6881597692
Fix issue #156 - actually register packet for reading
2013-03-24 11:53:07 +11:00
md_5
0ffb557557
Try my artistic vision on the list command.
2013-03-24 11:44:30 +11:00
md_5
5f7ecf9d3b
Fix issue #213 - servers crashing clients.
2013-03-24 11:39:14 +11:00
md_5
e07f1e603a
Lowercase forced server checks - #223
2013-03-24 11:02:24 +11:00
md_5
430b5ff392
Bump expirary date back to 26/4/2013
2013-03-24 09:00:32 +11:00
md_5
81fe547a7c
Server admins see stack trace and die. See #225
2013-03-24 08:41:25 +11:00
md_5
04fb1df3e1
Don't null out scores after objectives.
2013-03-23 20:58:21 +11:00
md_5
73aaf58009
Try and make the client not crash when switching teams. @lazertester
2013-03-23 20:49:47 +11:00
md_5
c97f113497
Add team packet.
2013-03-23 20:32:37 +11:00
md_5
14fcb90395
Fire server kick for logins too
2013-03-23 19:38:00 +11:00
md_5
39009d8c96
Check players have a server before sending
2013-03-23 13:45:22 +11:00
md_5
13f394b9a7
Send the players real IP for use in Spigot servers.
2013-03-23 11:24:37 +11:00
md_5
ffddcf939f
Rewrite cancel method as it is posing some issues
2013-03-21 20:16:41 +11:00
md_5
3d8143c36e
Use Bungee thread pool for additional logging
2013-03-21 16:28:30 +11:00
md_5
5e31b158e9
Work around JDK stupidity with regards to thread count
2013-03-21 16:25:05 +11:00
md_5
a59e0f0b6b
Async close http client as it appears bugged
2013-03-21 13:54:40 +11:00
md_5
517655f54e
How did that debug stay there?
2013-03-21 13:45:56 +11:00
md_5
55ec76beee
Allow users to connect
2013-03-21 13:37:38 +11:00