Commit Graph

280 Commits

Author SHA1 Message Date
md_5
6881597692 Fix issue #156 - actually register packet for reading 2013-03-24 11:53:07 +11:00
md_5
0ffb557557 Try my artistic vision on the list command. 2013-03-24 11:44:30 +11:00
md_5
5f7ecf9d3b Fix issue #213 - servers crashing clients. 2013-03-24 11:39:14 +11:00
md_5
e07f1e603a Lowercase forced server checks - #223 2013-03-24 11:02:24 +11:00
md_5
430b5ff392 Bump expirary date back to 26/4/2013 2013-03-24 09:00:32 +11:00
md_5
81fe547a7c Server admins see stack trace and die. See #225 2013-03-24 08:41:25 +11:00
md_5
04fb1df3e1 Don't null out scores after objectives. 2013-03-23 20:58:21 +11:00
md_5
73aaf58009 Try and make the client not crash when switching teams. @lazertester 2013-03-23 20:49:47 +11:00
md_5
c97f113497 Add team packet. 2013-03-23 20:32:37 +11:00
md_5
14fcb90395 Fire server kick for logins too 2013-03-23 19:38:00 +11:00
md_5
39009d8c96 Check players have a server before sending 2013-03-23 13:45:22 +11:00
md_5
13f394b9a7 Send the players real IP for use in Spigot servers. 2013-03-23 11:24:37 +11:00
md_5
ffddcf939f Rewrite cancel method as it is posing some issues 2013-03-21 20:16:41 +11:00
md_5
3d8143c36e Use Bungee thread pool for additional logging 2013-03-21 16:28:30 +11:00
md_5
5e31b158e9 Work around JDK stupidity with regards to thread count 2013-03-21 16:25:05 +11:00
md_5
a59e0f0b6b Async close http client as it appears bugged 2013-03-21 13:54:40 +11:00
md_5
517655f54e How did that debug stay there? 2013-03-21 13:45:56 +11:00
md_5
55ec76beee Allow users to connect 2013-03-21 13:37:38 +11:00
md_5
a564d4c7f1 Fix issue #219 - make the scheduler work 2013-03-21 13:35:35 +11:00
md_5
6813b82b84 Fix issue #216 and #219 by moving current server check to the connect method. 2013-03-20 20:25:42 +11:00
md_5
27d454524f Use asynchttpclient instead 2013-03-20 19:10:59 +11:00
md_5
8827feacfb Implement high performance HTTP api for plugins with jetty. 2013-03-20 18:52:26 +11:00
md_5
692610cd7e Add asynchronous event API from issue #200 2013-03-19 20:09:15 +11:00
md_5
1edd27963f Add issue #215 - scheduler API 2013-03-19 19:45:34 +11:00
md_5
5a15d5387c Use as many threads as the system can handle. 2013-03-19 16:07:39 +11:00
md_5
3fed94fbf2 Stop trying to be Forge for now. 2013-03-19 12:07:59 +11:00
md_5
1dd661f619 Use a byte array in the ping handler for simplicity 2013-03-19 12:07:13 +11:00
md_5
e364cff44e Fix loading config. 2013-03-19 12:00:57 +11:00
md_5
dfa47f740d Add feature #208 - Bungee texture packs. 2013-03-19 11:54:13 +11:00
md_5
87fcef0658 Implement PR #212 - sendMessages() for CommandSenders 2013-03-19 11:43:37 +11:00
md_5
49f2f5f28b Fix issue #211 - ServerInfo.ping 2013-03-19 11:40:56 +11:00
md_5
a12debf6d0 Revert "Add info on registered channels to /bungee to enable users to help identify cause of random timeouts & resource leaks"
This reverts commit b3c34815b0.
2013-03-18 17:36:57 +11:00
md_5
b3c34815b0 Add info on registered channels to /bungee to enable users to help identify cause of random timeouts & resource leaks 2013-03-17 09:03:20 +11:00
md_5
b16da7d048 Be sure to null serverSentScoreboard each connect. 2013-03-16 22:35:13 +11:00
md_5
e681c8906d Add server kick event 2013-03-16 21:32:11 +11:00
md_5
ce40391717 Untested attempt at sending users to default server when their server goes down. 2013-03-16 21:17:41 +11:00
md_5
2e51ec4fba *add else statement to prevent duplicate exception logging 2013-03-16 21:09:16 +11:00
md_5
54098c8989 Attempt to track, and remove scoreboards at reconnect 2013-03-16 21:06:28 +11:00
md_5
156ea30c32 Add scoreboard packets + API classes. Still unimplemented. 2013-03-16 20:48:51 +11:00
md_5
6bb089074e Clear scoreboards on reconnect. 2013-03-16 20:13:01 +11:00
md_5
70c73211a0 Fix remapping of entities (fishing floats) 2013-03-16 13:07:51 +11:00
md_5
c059345802 Add send command, closes issue #197 2013-03-16 12:14:15 +11:00
md_5
f5b4e1242d Add #205 more methods in Plugin for getting resources / data folders. 2013-03-16 11:53:25 +11:00
md_5
5365e5fb92 Bump the other pom versions to 1.5 too. 2013-03-15 21:21:58 +11:00
md_5
8ea5205fef Reuse single packet instance to save overhead 2013-03-15 21:03:45 +11:00
md_5
05d76c3f67 Pretty up login fail message. Fixes #201 2013-03-15 21:01:35 +11:00
md_5
d6e29b3f29 Fix issue #203 - errors in Util.exception when no trace present. 2013-03-15 20:38:40 +11:00
md_5
bd479ba083 Remove outdated $() logger getter. 2013-03-14 21:33:22 +11:00
md_5
704fe11b05 Make forced hosts take higher priority than force default. Closes #184 2013-03-14 21:18:59 +11:00
md_5
4811e7be4f Implement PostLoginEvent, closes #191 2013-03-14 21:11:16 +11:00
md_5
ac426f0c3f Use global netty version variable. 2013-03-14 20:35:58 +11:00
md_5
0f30024040 Now that we don't deploy the proxy we don't need the shaded identifier 2013-03-14 20:28:24 +11:00
md_5
5bfab582df Fix #156 - Bukkit trying to get client settings. 2013-03-14 20:22:26 +11:00
md_5
ec1de0f636 Add global slot limit. Fixes feature request #40 2013-03-14 20:14:01 +11:00
md_5
09bb7a93d2 Update MySQL version 2013-03-14 19:50:17 +11:00
md_5
8935e77118 Use the Netty byte array encoder now that it is fixed. 2013-03-14 19:49:31 +11:00
md_5
b71d253de2 Clean up cipher codec for maximum speed and minimal memory copy. 2013-03-14 19:39:03 +11:00
md_5
d54f2462a8 Less error for IOExceptions, more debug for exceptions in the exception handler. 2013-03-14 19:22:54 +11:00
md_5
c1ff4ffb89 Update to 1.5 & don't deploy proxy to maven, only APIs 2013-03-14 17:50:33 +11:00
md_5
58f1ab208b Reenable encryption + online mode. 2013-03-14 17:46:57 +11:00
md_5
d5f25b07e5 *remove wrapper class 2013-03-14 17:25:24 +11:00
md_5
30b381853c Change packet handling from ByteBufs to byte arrays to work around netty bug. Connection now appears to be stable - just need to add an optimized encryption algorithm back. 2013-03-14 17:24:32 +11:00
md_5
b0820208e6 @normanm @trustin This hack appears to fix all my issues with writing ByteBufs directly to channels. new @lazertester.party(). Others, please note this still isn't even a beta quality build. Due to memory laziness this build will only accept one connection. 2013-03-13 20:11:41 +11:00
md_5
bc0a076e4b Don't sync, its an optimization - right? 2013-03-13 18:08:43 +11:00
md_5
1763dd3078 Remove unneeded channel option. Still trying to fix all these disconnect errors though. 2013-03-13 18:07:07 +11:00
md_5
373ec187fb Fix /server command to only show server name 2013-03-12 18:07:25 +11:00
md_5
ac2c96c2ea This test WITHOUT encryption reveals something is majorly wrong with our packet decoding causing random and frequent disconnects. 2013-03-12 17:53:18 +11:00
md_5
5688099605 Also make sure we get the restricted value per server 2013-03-12 17:14:50 +11:00
md_5
4805087e38 Case insensitive sort 2013-03-12 17:11:06 +11:00
md_5
e2f134ec08 Actually alphabetize players - thanks @Grooohm for the good spot! 2013-03-12 16:56:09 +11:00
md_5
92c1450909 Fix issue #129 - make chat event fire for commands, and add isCommand method. 2013-03-12 15:15:25 +11:00
md_5
fea3642550 Add #183 - restricted servers 2013-03-12 12:13:23 +11:00
md_5
f02d17c979 Fix issue #55 - show alerts in console 2013-03-12 12:03:21 +11:00
md_5
3dac86a94c Add getConsole() to the API 2013-03-12 12:01:47 +11:00
md_5
758e196479 Rewrite list command for per server breakdown, and alphabetizing. 2013-03-12 11:58:04 +11:00
md_5
5dd3384b31 Add GetServer channel, see #145 2013-03-12 11:43:37 +11:00
md_5
59efec128d Add ProxiedPlayer.chat, see #146 2013-03-12 11:38:11 +11:00
md_5
3b90737273 Update CipherCodec to try and fix issues. 2013-03-12 11:21:39 +11:00
md_5
f9f664f9b6 Try using out.writerIndex instead of readerIndex 2013-03-11 20:27:19 +11:00
md_5
9edcda7ace Downgrade NIO to 1.4.7 2013-03-11 18:28:10 +11:00
md_5
cd1420d9cd Fix entity rewrites on falling blocks. 2013-03-11 14:31:51 +11:00
md_5
a3e1493ce1 Merge NIO into master. I would not recommend this on a production server at all. Its 1.5 anyway. 2013-03-11 13:30:29 +11:00
md_5
9fb814003b Handle kicks when trying to login to server. Now we have to be about done. 2013-03-11 10:15:14 +11:00
md_5
76319371f7 Small code / api cleanup. Need to fix kicking in general, especially in ServerConnector before release. 2013-03-11 10:06:14 +11:00
md_5
2e33ab1460 Remove outdated javadoc 2013-03-11 09:52:53 +11:00
md_5
cfd10f5714 Handle when user gets kicked midway through login to other server 2013-03-11 09:47:42 +11:00
md_5
6ae5feee60 Error handling when cannot connect to server. 2013-03-11 09:39:37 +11:00
md_5
0b7b87d9c3 Wait 100ms before closing socket to give server time to process. 2013-03-11 09:30:49 +11:00
md_5
fa5804ec86 OMG WTF BBQ IT WORKS. LETS IRON OUT BUGS AND GET OUR RELEASE TARGET, ONLY 12 HOURS LEFT. 2013-03-11 09:18:39 +11:00
md_5
6e18403cd9 Ensure all resources are closed all the time. 2013-03-11 09:11:36 +11:00
md_5
f67ad024f5 Make builds expire. 2013-03-10 20:01:30 +11:00
md_5
a0989a8932 Update for 1.5. This build only supports 1.5, not any other versions. 2013-03-10 12:41:13 +11:00
md_5
3be83cb5a4 Disconnect when exception caught 2013-03-09 17:59:44 +11:00
md_5
0ce02251d4 Start work on a little spit and polish, with cleaner exceptions. 2013-03-09 16:47:13 +11:00
md_5
b4d104d258 *actually compile (wire up the broadcast method) 2013-03-09 14:31:39 +11:00
md_5
0c69814db7 Make sendMessage work again 2013-03-09 14:29:54 +11:00
md_5
f0766ebcfb Bridge packets both ways. 2013-03-09 14:27:24 +11:00
md_5
f0a19e0f45 Small cleanup of packet classes 2013-03-09 14:23:40 +11:00
md_5
6525502836 We can login now. Kindof. *wipes sweat off brow. 2013-03-09 14:19:12 +11:00
md_5
504f703fbb This is so tiring 2013-03-09 12:35:32 +11:00