Commit Graph

944 Commits

Author SHA1 Message Date
md_5
d600c9a526 #2323: Attempt to rewrite fishing hook data 2018-01-08 12:51:26 +11:00
md_5
3508bf6c85 Add console command completion 2018-01-07 22:46:52 +11:00
md_5
eb288a80c3 Remove obsolete tab lists 2017-12-01 12:25:59 +11:00
Zhang
ed23e3b3d1 #2296: Fix tab list NPE w/ some offline mode clients 2017-12-01 12:25:39 +11:00
md_5
1dbfcfb0b5 #2297: Use server field on DownstreamBridge 2017-12-01 12:23:07 +11:00
md_5
2e826a15e7 Make greload reload custom messages.properties 2017-11-10 11:21:58 +11:00
md_5
0fc5694b6a Fix some compiler warnings 2017-10-28 17:08:05 +11:00
md_5
9a7bf0a361 #2254: Explicitly note config issues are not bugs 2017-10-26 21:18:16 +11:00
md_5
8d49424226 #2261: Don't send any keep alive to server if invalid 2017-09-23 17:14:03 +10:00
md_5
69bbc3a71e Invalidate ping when spoof sent 2017-09-23 15:05:50 +10:00
md_5
af8d1af635 Initialize ping to -1 2017-09-23 13:56:23 +10:00
md_5
23554239d0 #2259: Have proxy handle keepalives 2017-09-23 13:18:43 +10:00
md_5
61cb2df9f3 #2258: Fix missed packet ID 2017-09-19 08:04:44 +10:00
md_5
0eaabdf5ca Update to Minecraft 1.12.2 2017-09-18 20:00:00 +10:00
Virizion
ef326dba19 Send the correct username when connecting to a server (#2242) 2017-09-05 19:33:10 +10:00
md_5
d7010d629d Fix mismatched system properties 2017-09-04 18:15:23 +10:00
md_5
bd5a7e5b26 #2228: Implement basic backpressure on client 2017-08-18 18:27:25 +10:00
Mystiflow
a1f9c2e7d4 Disable plugins before shutting down EventLoops (#2214)
Because disabling plugins also cancels any pending tasks, there will be no task accessing the eventLoops.

Reimplementation of #1578, fixes #1403
2017-08-09 22:13:25 +10:00
md_5
db266a8484 Use newer writeAndFlush method 2017-08-09 22:05:06 +10:00
md_5
828e45651e Client defaults to right hand 2017-08-09 16:51:45 +10:00
Foorack
dbf20957a9 Expand API to get all player sent settings 2017-08-09 16:38:03 +10:00
md_5
da88d5c502 Formatting & dependency updates 2017-08-06 11:19:08 +10:00
Mystiflow
2ae8ba0afc Various scoreboard improvements. (#2204)
- Correctly remove objectives that use heart type.
- Also sends remove score packets on server switch.
- Players are only removed if Team packet mode is 4.
2017-08-04 16:10:10 +10:00
md_5
017f3a2424 Update to Minecraft 1.12.1 2017-08-03 23:00:00 +10:00
md_5
daac8d85e2 Add support for PROXY protocol 2017-07-01 09:38:27 +10:00
md_5
a5ffeae757 Replace OpenSSL native cipher with static mbed TLS for maximum compat 2017-06-29 08:52:13 +10:00
md_5
eab710b0aa #2154: Always send action bar differently to account for colours 2017-06-08 19:02:37 +10:00
md_5
ff891c000e Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
BlackHole
4db53525bf Correct some packet IDs in 1.12 EntityMap 2017-05-23 06:35:01 +10:00
md_5
09ee2b1644 Update to Minecraft 1.12-pre5
Obsoletes 1.12-pre2
2017-05-19 21:00:04 +10:00
md_5
16d261553c Minecraft 1.12-pre2 Support 2017-05-14 12:00:00 +10:00
BlackHole
5bc189fbb7 Use player name casing from LoginResult 2017-05-09 12:49:48 +10:00
md_5
806a6dfaca Add Mojang prevent_proxy_connections option. 2017-04-28 21:48:41 +10:00
Molek
bfab8a1d9c Index UUIDs to speed up player queries (#2121) 2017-04-26 16:39:49 +10:00
md_5
6908e700e6 Jenkins modules are now https. 2017-02-12 10:59:10 +11:00
md_5
01f44483df #2055: Mark inactive channels as closed 2017-02-07 08:58:37 +11:00
MisterFrans
db1516ba00 Add "Not authenticated with Minecraft.net" message in the messages.properties (#2044) 2017-01-18 08:36:00 +11:00
md_5
81de9d5a63 #2041: More robust closing code 2017-01-16 10:11:17 +11:00
md_5
c1bdbef9cf Give delayed close packets time to send on /end 2017-01-16 10:00:27 +11:00
md_5
6104354fa1 Implement basic entity metadata mapping to remap fireworks for boosting. 2016-12-22 22:29:00 +11:00
md_5
21411af74d Add support for Minecraft 1.11.1 2016-12-21 06:23:51 +11:00
md_5
129693f533 #2026: Try multiple priorities as fallback 2016-12-19 23:09:18 +11:00
md_5
4fa9961c15 #1958: Negative compression thresholds disable compression like Vanilla 2016-12-16 10:43:29 +11:00
Gabscap
ea6680281f Allow cancelling LoginEvents with component reasons.
Ultimately this PR was selected as it better matched the existing code in terms of using lombok and not adding incomplete interfacing.
If for some reason a common interface is required, this can be implemented later.

Thanks to yawkat also for the PR in #1336 -- it was difficult for the merger to compromise between this and #1957
2016-12-01 10:12:54 +11:00
md_5
2171ca9f51 Fix confusing use of static subclass methods 2016-12-01 09:46:34 +11:00
md_5
4d004d5fed Throw exception when ServerConnectEvent is handled badly 2016-11-25 10:42:30 +11:00
Mystiflow
f3e5f34aeb Allow chat messages longer than 100 characters on > 1.11 clients 2016-11-15 09:37:20 +11:00
md_5
9ecdde2292 Add support for Minecraft 1.11
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
Mystiflow
908b7f7374 Use server priority for downstream kicks too (#1978) 2016-11-06 11:25:46 +11:00
Mystiflow
18f57f24fa Fix issue pointed out by Supereg; store dimension on first join too (#1979)
* Only double switch if the dimension is the same.

According to the protocol, a double respawn packet is only needed to be
sent if from the same dimension, so by storing the last known dimension,
we are able to compare and avoid the double packet.

This also maintains the same behaviour for Spigot
ad2f806097

* Store current dimension on first disconnect too
2016-10-30 08:28:11 +11:00