md_5
dd66e3068a
Fix priority selection not playing nicely with reconnect handlers.
2016-03-01 12:34:50 +11:00
md_5
04a6eff14c
Don't handle exceptions for obsolete server connectors.
2016-03-01 11:53:59 +11:00
md_5
05de455a9c
Update to Minecraft 1.9
2016-03-01 09:31:12 +11:00
Thinkofdeath
12a7b7afc3
Add support for 15w33c and multiple fallback servers
2016-03-01 09:31:12 +11:00
Thinkofdeath
dfaa687f71
Remove 1.7.x Support
2016-03-01 09:31:12 +11:00
md_5
219819b738
Replace default/fallback servers with a server priority list.
2016-03-01 09:31:12 +11:00
md_5
0646a3090a
Fix scoreboards / tab lists getting out of sync due to race conditions / overlap.
2016-02-19 09:07:12 +11:00
md_5
afc02082e6
Make it clear when users connected Bungee to itself.
2016-02-17 10:34:04 +11:00
Tux
848cad2a59
Fix cancelling TabCompleteEvent.
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The packet would get sent regardless if the event was cancelled, only if there were no suggestions available.
2016-02-07 17:44:07 +11:00
Thinkofdeath
a0f2c42d38
Clear the address cache entry when a connection fails
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Should help solve the issues caused by mojang swapping the ip address of
the session server.
2016-02-05 10:19:31 +11:00
md_5
e556fd7150
Add Connection.isConnected()Z API.
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Idea from kamcio96 in #1693
2016-02-05 10:09:47 +11:00
md_5
841c81cdc4
[ #1714 ] Make a copy of the main Minecraft buffer as EntityMap.rewriteVarInt may require more bytes than available.
2016-01-24 19:45:02 +11:00
md_5
052131c1fa
Reduce amount of memcpy within proxy pipeline.
2016-01-24 11:22:39 +11:00
kamcio96
83e27f07e6
Use static instances of EntityMap
2016-01-16 12:44:32 +11:00
md_5
5cff0b2171
Remove redundant synchronization on ServerConnection.disconnect
2016-01-16 12:33:42 +11:00
md_5
2c86592ecd
[ #1649 ] Don't parse disconnect reason for servers.
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Reported by @kamcio96
2016-01-16 12:29:13 +11:00
md_5
f5552963b8
Update Netty and enable EPoll transport.
2016-01-16 11:37:17 +11:00
Tux
a1895c556f
Make BoundedArrayList follow the old behavior.
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Unit tests have been included.
2016-01-11 14:09:07 +11:00
md_5
aa214c0b54
[ #1695 ] Use BoundedArrayList to cap list size for REGISTER channels.
2016-01-10 19:00:00 +11:00
Joseph Hirschfeld
19f2e7b13e
DNS IPs should only be cached for 1 minute.
2015-11-12 12:58:18 +11:00
xxyy
ba448b5670
Add configurable proxy command logging.
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This commit adds a config switch that allows users to turn off
the logging of proxy commands. It is set to off by default to
prevent unwanted log spam and keep current behaviour.
Log proxy commands
This commit changes the PluginManager to print a message to
console and the log when a proxy command is executed.
This may assist with debugging and miscellaneous
investigations.
2015-10-26 20:59:53 +11:00
md_5
013320fd9e
#1852 : Fix packet compression when BungeeCord and the server are set to different compression levels.
2015-09-16 19:44:55 +10:00
Thinkofdeath
c626254825
Only enable compression for 1.8 clients
2015-09-13 08:59:42 +01:00
md_5
4e94c278da
[ #1567 ] Let BungeeCord dictate the network compression threshold.
2015-09-13 09:29:39 +10:00
jfr
06ad0f9310
Reorder PlayerJoinEvent / UpstreamBridge initialization.
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Placing the PlayerJoinEvent in front of the Upstream Bridge handling prevents us from actually accessing the target server in PostJoinEvent handlers.
2015-09-07 18:26:41 +10:00
md_5
7ec1a1aa4e
Fix / clarify behaviour of matchPlayer.
2015-09-05 13:42:33 +10:00
kamcio96
81d1c46a0d
Support uuid in config.yml
2015-07-13 19:46:15 +10:00
Daniel Naylor
f3c14cf064
Fix telling newer 1.7 Forge clients that they are outdated. Fixes #1476
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* Only check the version of FML if we are running Minecraft 1.7.10 - 1.8 clients are always valid.
* If the version of FML that is reported is 7.10.99.99 - report the Forge version instead.
2015-07-10 12:33:22 +10:00
md_5
cc3a8c067e
Check channel active before adding handlers. #1489
2015-06-06 18:41:54 +10:00
Nathan Poirier
8622cf3af4
Fix BadPacketException handling It is catched by DecoderException and was not processed correctly by HandlerBoss So the console was spammed when that exception is thrown
2015-05-18 20:18:19 +10:00
Thinkofdeath
93959cab4b
Only force remove the player from 1.8 client's tab list
2015-05-10 22:51:14 +01:00
Thinkofdeath
585ab4f453
Readd the delay removed in f9773a69c3
2015-05-08 20:41:21 +01:00
Thinkofdeath
76052b92d3
Don't send a Kick during the STATUS protocol as it doesn't support it
2015-05-08 20:32:12 +01:00
Thinkofdeath
f9773a69c3
Don't send a kick to the server on disconnect
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This was dropped from the protocol in 1.6 and was left in bungee by
mistake
2015-05-08 19:39:22 +01:00
Tux
88e71ead05
Add reset() and retain() methods to ComponentBuilder.
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This method is simple: it resets the current part to default settings, keeping only the current text. It therefore acts like the old ChatColor.RESET
code. The retain method allows for more control over what is reset.
Add a test to verify proper functioning of reset()/retain().
2015-05-06 09:57:48 +01:00
md_5
d1e1ce4cdb
Add option to disable native code.
2015-05-03 10:35:48 +10:00
md_5
fa828eba31
Allow using properties to change leak detection level.
2015-04-13 09:51:31 +10:00
Thinkofdeath
a48c458306
Don't send bungeecord plugin messages to the client
2015-04-08 18:22:16 +01:00
Thinkofdeath
f2d17cb216
Follow vanilla and kick the joining user on connect if the name is already taken ( Fixes #1383 )
2015-02-28 13:07:13 +00:00
md_5
f2673c5876
Kick only in online mode: #1382
2015-02-28 13:00:04 +11:00
Thinkofdeath
e1951c5d66
Fix spectator mode with ip-forwarding enabled
2015-02-25 22:31:05 +00:00
Thinkofdeath
988490ba87
1.8 isn't a snapshot anymore
2015-02-25 22:27:50 +00:00
md_5
61cee2d27c
Fix formatting in a bunch of files.
2015-02-14 18:36:58 +11:00
md_5
2055c98ebe
Add reason for stopping and extra arguments.
2015-02-14 18:33:49 +11:00
Joshua Rodriguez
415d5860e4
Allow setting a connections uuid when in offline mode
2015-02-14 18:33:28 +11:00
md_5
3776feb559
Don't allow duplicate UUIDs on the proxy.
2015-02-14 18:26:27 +11:00
md_5
7c1f232e85
Update depend versions, limit use of most Java 1.7 APIs.
2015-02-08 13:07:41 +11:00
md_5
0d569ac0d1
Refactor native code and implement our own JNI wrapper around zlib.
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The previous native cipher code has been refactored so that it may be loaded and used slightly more generically, allowing more native components to be easily added as time goes on.
I have also written a new native code compression module, which wraps around zlib in the same manner that Inflater / Deflater does, however it operates directly on the memory addresses of it's input / output buffers which means that we can save one, or maybe even two copies. To support this, the VarInt decoder has been adjusted to always use a native buffer.
2015-02-07 14:06:41 +11:00
md_5
61d2765715
Only check name for server reload modification.
2015-01-24 13:34:38 +11:00
md_5
cf722de1d2
#1130 : Add scheduler unit tests and make more robust.
2015-01-18 12:09:38 +11:00