md_5
ddfd76ebda
Make MinecraftDecoder a MessageToMessageDecoder
2015-05-18 20:16:12 +10:00
Thinkofdeath
d76c8d4f33
Ensure the copy is freed if an exception occurs during parsing packets
2015-04-12 01:47:10 +01:00
Thinkofdeath
988490ba87
1.8 isn't a snapshot anymore
2015-02-25 22:27:50 +00:00
md_5
61cee2d27c
Fix formatting in a bunch of files.
2015-02-14 18:36:58 +11:00
md_5
0d569ac0d1
Refactor native code and implement our own JNI wrapper around zlib.
...
The previous native cipher code has been refactored so that it may be loaded and used slightly more generically, allowing more native components to be easily added as time goes on.
I have also written a new native code compression module, which wraps around zlib in the same manner that Inflater / Deflater does, however it operates directly on the memory addresses of it's input / output buffers which means that we can save one, or maybe even two copies. To support this, the VarInt decoder has been adjusted to always use a native buffer.
2015-02-07 14:06:41 +11:00
portalBlock
e68ed48fc3
Use the cached constructor when instantiating a packet.
2015-01-22 18:25:45 +11:00
md_5
1711223b02
Use string lists in preference to string arrays.
2014-12-22 19:59:14 +11:00
Minecrell
772c8d7f2b
Improve legacy client ping support.
2014-11-15 10:18:40 +00:00
Daniel Naylor
cfad2c65d4
Implement Support for MinecraftForge / FML 1.7.10
...
Additional implementation help provided by @jk-5 and @bloodmc.
2014-09-27 19:38:28 +10:00
md_5
efdedbd4e8
Trove should not be a core depend.
2014-09-12 18:24:14 +10:00
Minecrell
4e353e9277
Add Title API.
2014-09-07 09:30:57 +01:00
Minecrell
d6b7157c1c
Add player list header / footer API.
2014-09-07 09:26:52 +01:00
Thinkofdeath
73d7e0cf99
Bump protocol to 1.8
2014-09-02 09:44:07 +01:00
md_5
2cec5f344a
Update versions to 1.8... oops
2014-09-01 16:56:03 +10:00
md_5
5282a8f45a
Just use server specific tab lists for now.
2014-08-31 19:18:19 +10:00
md_5
f15eed338d
Fix tab list
2014-08-31 19:01:24 +10:00
Thinkofdeath
26521cf2ff
Add support for Minecraft 1.8.x
...
This commit allows BungeeCord to support Minecraft clients both of versions 1.7.x and of 1.8.x. There should be no breakages to any other support, however following their deprecation and uselessness within 1.8, the Tab list APIs have been removed.
Please report any issues to GitHub and be sure to mention client, server and BungeeCord versions.
When used with an appropriate server jar (such as multi protocol Spigot), this will allow clients of many versions to concurrently be connected to the same set of servers.
2014-08-31 09:03:12 +01:00
Jonas Konrad
afa37505c5
Fix javadocs for java 8 doclint
2014-06-28 09:05:50 +10:00
md_5
151344aaff
Fix typo in unused readUnsignedByte method of MinecraftProtocol
2014-06-20 19:26:34 +10:00
Thinkofdeath
6475385f87
Use ProtocolConstants instead of raw protocol numbers
2014-04-16 14:57:09 +01:00
Thinkofdeath
6775b9230c
Update Team packet's field names. unknown -> nameTagVisibility, unknown2 -> color
2014-04-16 14:46:48 +01:00
md_5
5a638f2290
Enable 14w11 support, changing servers is a bit iffy though due to EntityMap not being complete.
2014-04-16 11:01:41 +10:00
md_5
3715756be7
Update packets for MINECRAFT_14_11_a
2014-04-16 10:48:40 +10:00
md_5
1a1a51b38d
Replace direction strings with concrete enums
2014-04-16 10:28:07 +10:00
md_5
bc2b4db419
Replace literal numbers with usages of the ProtocolConstants class.
2014-04-16 10:18:16 +10:00
md_5
dc2da29c16
Code format.
2014-04-13 14:15:41 +10:00
Thinkofdeath
1d3adc5317
1.7.6-pre1 Support
2014-04-04 21:42:10 +11:00
md_5
e87d25c321
Remove playerCount from team - closes #889
2014-02-21 20:18:39 +11:00
md_5
a272afd693
Some 32bit var ints need 5 bytes
2014-02-13 07:13:48 +11:00
md_5
87f3706736
Cap VarInt down to 4 bytes. Early Mojang implementations used 32 BYTES, then they changed it to 5 BYTES. I think they mean 4 BYTES = 32 BITS.
2014-02-12 19:51:43 +11:00
md_5
649f83dee2
Fix team packet for 1.7 servers
2014-01-28 13:28:06 +11:00
md_5
b2f517fa63
Implement dual protocol version support.
2014-01-27 11:26:27 +11:00
Thinkofdeath
2100da2a9f
Don't remove the legacy decoder if a legacy packet is found
...
Removing the decoder causes the bytebuf to be passed on to the next handler to be parsed normal packet which causes an error with legacy handshakes.
2014-01-05 17:06:07 +00:00
TheUnnamedDude
8c367d86e7
Properly kick older clients
2014-01-05 11:25:42 +11:00
md_5
80caa2b669
Code format :(
2014-01-03 19:52:35 +11:00
md_5
63d49ac296
Add some failsafe length preconditions
2013-12-02 18:49:39 +11:00
md_5
5dc91e3a01
1.7.2 update
2013-10-26 08:30:42 +11:00
md_5
0952e53d11
Update to 1.7 poms.
2013-10-23 17:33:21 +11:00
md_5
2101964330
1.7 pre release support
2013-10-23 06:30:16 +11:00
md_5
00854988fb
Latest snapshot. Doesnt seem to be worky though
2013-10-19 17:42:45 +11:00
md_5
4f8085678c
1.6.4 ping support
2013-10-19 17:27:13 +11:00
md_5
3b9af0ab85
Fix 41b support
2013-10-16 17:29:49 +11:00
md_5
18db20fe42
41b update
2013-10-15 16:29:36 +11:00
md_5
69b209bcc6
Fix /server command. Now working!
2013-10-12 15:36:22 +11:00
md_5
26be0566f4
I love @Cobi
2013-10-12 15:29:39 +11:00
md_5
e0ebf1af21
All my work on 1.7 so far. Pinging doesnt work, but everything else is near functional. Gotta figure out wtf is happening.
2013-10-12 12:08:26 +11:00
md_5
b8c9330bd6
Sigh
2013-10-12 12:01:17 +11:00
md_5
1b41682e37
Checkpoint
2013-10-12 11:36:53 +11:00
md_5
dbdae87ec6
Basically done with login
2013-10-11 21:36:28 +11:00
md_5
7121c20338
Compiles yet again
2013-10-11 20:34:21 +11:00