Commit Graph

1366 Commits

Author SHA1 Message Date
md_5
c4d60a8fa9 Hold player for ServerSwitchEvent - see #539 2013-08-04 21:28:10 +10:00
md_5
f07cfe0cf7 Make the ServerConnectedEvent async to allow stalling it. Closes #538 by @BjoernAkAManf. 2013-08-04 20:58:17 +10:00
md_5
4463b0c1b2 Use Java 7 API to make classloader thread safe. Closes #516 2013-08-04 20:23:31 +10:00
mrapple
ee8f33c196 Add State to ServerKickEvent 2013-08-04 18:57:13 +10:00
md_5
14ac2dd308 Allow setting whether to bind to the local address. 2013-08-04 18:56:48 +10:00
md_5
fb94612315 Fix throttle to 1) Work, 2) Not throttle outbound connections 2013-08-02 19:31:46 +10:00
md_5
4c96880580 Lets just silence java.util.NoSuchElementException: decrypt - PEOPLE DON'T UNDERSTAND ITS NOT AN ERROR. 2013-08-02 19:11:16 +10:00
md_5
4c4cdd51a1 Downgrade to Netty CR9 2013-08-02 07:32:42 +10:00
md_5
1f38152530 [URGENT] Add connection throttle. 2013-08-01 13:37:32 +10:00
md_5
911f08d52c Disable packet grouping in an attempt to increase reliability. 2013-07-31 20:18:54 +10:00
md_5
8f961c9d4e Put colours in default motd to try and force quoting in the dumped yaml 2013-07-27 12:12:12 +10:00
md_5
8a5d8a57f7 Don't infinite loop on tasks with no period 2013-07-24 17:38:46 +10:00
md_5
c54553d0f9 How kind of @lazertester to test the new scheduler! 2013-07-24 17:32:08 +10:00
md_5
600a1b4ff5 Update expire date 2013-07-24 17:02:37 +10:00
md_5
09e592295f Update to Netty 4.0.4-Final 2013-07-24 15:58:02 +10:00
md_5
fa0ee02beb Update Netty - if you guys could verify the leak has been fixed, that would be great, #523 2013-07-22 19:40:14 +10:00
md_5
b23b54d9e4 Bump Netty minor version 2013-07-19 19:31:46 +10:00
md_5
b3e8feb4cb Update POMs to 1.6.2 2013-07-18 20:13:07 +10:00
md_5
d0d1562155 Hi, I'm Mojang and I make hundreds of millions of dollars a year. I still like to think I am an Indy company, so I randomly remove existing game features and don't provide replacements.
Removes Texture Pack setting
2013-07-18 20:10:45 +10:00
md_5
f510ab2a0b Update to netty 4 final, exciting! 2013-07-17 16:47:49 +10:00
md_5
fb1cab499d Always use eventloop since we cannot be sure about plugins, thanks @MonsieurApple for the report. 2013-07-12 09:29:53 +10:00
md_5
58ca63e2b1 Use a defensive copy for shorter lock time 2013-07-11 11:14:12 +10:00
md_5
499337c98e Optimized yaml reconnect locations! Ding dong sqlite is dead.. 2013-07-11 11:12:43 +10:00
md_5
526137be7b Remove our packet queuing as it may be contributing to high CPU usage and/or memory leaks. 2013-07-11 10:14:51 +10:00
md_5
47839cb11c writeStringUTF8WithoutLengthHeaderBecause @Dinnerbone StuffedUpTheMCBrandPacket 2013-07-10 23:42:50 +10:00
md_5
55a6cc56ef Recycle messagelist when channel goes inactive (reverted from commit daa58ffe58) 2013-07-10 23:41:37 +10:00
md_5
8c2bea5be2 Fix possible race condition with regards to abandoning servers 2013-07-10 13:02:25 +10:00
md_5
daa58ffe58 Recycle messagelist when channel goes inactive 2013-07-10 09:18:58 +10:00
md_5
0189ad9c17 Add disabled commands 2013-07-09 14:55:27 +10:00
md_5
9adcb05d45 Fix 1.6.2 support 2013-07-08 22:37:59 +10:00
md_5
10e81041b2 Update to 1.6.2 2013-07-08 21:29:09 +10:00
md_5
0c56945ffd Implement upcoming Minecraft API to get the server brand - thanks @Grum for the hint. 2013-07-08 21:29:09 +10:00
md_5
0a36cbd5bc Fix compilation -> add silly catch block 2013-07-08 08:41:11 +10:00
md_5
61b4777177 Use more threads for IO to eliminate resource starvation possibly leading to high CPU usage. This brings the count back in line with what we had pre 1.6 / late 1.5 2013-07-08 08:35:12 +10:00
md_5
7d1904584b Back to Java cipher, they are both the same speed 2013-07-08 08:33:25 +10:00
md_5
475571986c Make sure packets are written before closing 2013-07-07 13:08:25 +10:00
md_5
55c2bcd634 Undo recent SQLite changes - might need to seek *another* DB engine - whats H2 like for concurrency? 2013-07-06 08:30:38 +10:00
md_5
db4abfe486 Expand streams a little bit 2013-07-05 19:17:25 +10:00
md_5
9424bdedca Implement basic MC stream 2013-07-05 19:06:46 +10:00
md_5
52b3c6b77c Dont need to force use of eventloop anymore 2013-07-05 09:32:20 +10:00
md_5
be29799f5a [Beta] Implement own HTTP client for online mode checks, instead of asynchttpclient 2013-07-05 09:29:28 +10:00
md_5
c0d581d41f Rework SQLite again to use thread local connections - closes #492 2013-07-05 08:23:29 +10:00
md_5
6b50c7c599 Move HTTP client stuffs into bungee-proxy 2013-07-04 21:59:38 +10:00
hyperring
b4101874cc Fixed forced_hosts MOTD
Noticed a tiny bug in creating a ServerPing response. The response was still using the old listener.getMotd() when it should be using the new motd variable (to take advantage of the new forced_hosts MOTD methods).
2013-07-04 21:39:33 +10:00
md_5
66de4c95ef Implement BouncyCastle as the cipher engine. 2013-07-04 21:13:10 +10:00
md_5
927a295add Add SSL support 2013-07-04 11:48:09 +10:00
md_5
2cbea83c02 HTTP is working, still need to do HTTPS though 2013-07-04 11:32:36 +10:00
md_5
87884ad084 Downgrade maven compiler - new one is still derp 2013-07-04 11:12:25 +10:00
md_5
94cc2412e7 Flush pending messages when manipulating pipeline - fixes forge support 2013-07-04 11:11:57 +10:00
md_5
924b90e325 Add statr of work on HTTP client. 2013-07-04 10:52:54 +10:00