Commit Graph

1044 Commits

Author SHA1 Message Date
md_5
da88d5c502 Formatting & dependency updates 2017-08-06 11:19:08 +10:00
Mystiflow
2ae8ba0afc Various scoreboard improvements. (#2204)
- Correctly remove objectives that use heart type.
- Also sends remove score packets on server switch.
- Players are only removed if Team packet mode is 4.
2017-08-04 16:10:10 +10:00
md_5
017f3a2424 Update to Minecraft 1.12.1 2017-08-03 23:00:00 +10:00
md_5
daac8d85e2 Add support for PROXY protocol 2017-07-01 09:38:27 +10:00
md_5
a5ffeae757 Replace OpenSSL native cipher with static mbed TLS for maximum compat 2017-06-29 08:52:13 +10:00
md_5
eab710b0aa #2154: Always send action bar differently to account for colours 2017-06-08 19:02:37 +10:00
md_5
ff891c000e Update to Minecraft 1.12 2017-06-08 18:00:00 +10:00
BlackHole
4db53525bf Correct some packet IDs in 1.12 EntityMap 2017-05-23 06:35:01 +10:00
md_5
09ee2b1644 Update to Minecraft 1.12-pre5
Obsoletes 1.12-pre2
2017-05-19 21:00:04 +10:00
md_5
16d261553c Minecraft 1.12-pre2 Support 2017-05-14 12:00:00 +10:00
BlackHole
5bc189fbb7 Use player name casing from LoginResult 2017-05-09 12:49:48 +10:00
md_5
806a6dfaca Add Mojang prevent_proxy_connections option. 2017-04-28 21:48:41 +10:00
Molek
bfab8a1d9c Index UUIDs to speed up player queries (#2121) 2017-04-26 16:39:49 +10:00
md_5
6908e700e6 Jenkins modules are now https. 2017-02-12 10:59:10 +11:00
md_5
01f44483df #2055: Mark inactive channels as closed 2017-02-07 08:58:37 +11:00
MisterFrans
db1516ba00 Add "Not authenticated with Minecraft.net" message in the messages.properties (#2044) 2017-01-18 08:36:00 +11:00
md_5
81de9d5a63 #2041: More robust closing code 2017-01-16 10:11:17 +11:00
md_5
c1bdbef9cf Give delayed close packets time to send on /end 2017-01-16 10:00:27 +11:00
md_5
6104354fa1 Implement basic entity metadata mapping to remap fireworks for boosting. 2016-12-22 22:29:00 +11:00
md_5
21411af74d Add support for Minecraft 1.11.1 2016-12-21 06:23:51 +11:00
md_5
129693f533 #2026: Try multiple priorities as fallback 2016-12-19 23:09:18 +11:00
md_5
4fa9961c15 #1958: Negative compression thresholds disable compression like Vanilla 2016-12-16 10:43:29 +11:00
Gabscap
ea6680281f Allow cancelling LoginEvents with component reasons.
Ultimately this PR was selected as it better matched the existing code in terms of using lombok and not adding incomplete interfacing.
If for some reason a common interface is required, this can be implemented later.

Thanks to yawkat also for the PR in #1336 -- it was difficult for the merger to compromise between this and #1957
2016-12-01 10:12:54 +11:00
md_5
2171ca9f51 Fix confusing use of static subclass methods 2016-12-01 09:46:34 +11:00
md_5
4d004d5fed Throw exception when ServerConnectEvent is handled badly 2016-11-25 10:42:30 +11:00
Mystiflow
f3e5f34aeb Allow chat messages longer than 100 characters on > 1.11 clients 2016-11-15 09:37:20 +11:00
md_5
9ecdde2292 Add support for Minecraft 1.11
Improve QueryHandler session handling as suggested by IchBinJoe
2016-11-15 02:40:46 +11:00
md_5
987f2d0eb2 Remove unused connect_kick_outdated_forge message 2016-11-06 11:47:27 +11:00
Mystiflow
908b7f7374 Use server priority for downstream kicks too (#1978) 2016-11-06 11:25:46 +11:00
Mystiflow
18f57f24fa Fix issue pointed out by Supereg; store dimension on first join too (#1979)
* Only double switch if the dimension is the same.

According to the protocol, a double respawn packet is only needed to be
sent if from the same dimension, so by storing the last known dimension,
we are able to compare and avoid the double packet.

This also maintains the same behaviour for Spigot
ad2f806097

* Store current dimension on first disconnect too
2016-10-30 08:28:11 +11:00
Mystiflow
812141f400 Only double switch if the dimension is the same. (#1977)
According to the protocol, a double respawn packet is only needed to be
sent if from the same dimension, so by storing the last known dimension,
we are able to compare and avoid the double packet.

This also maintains the same behaviour for Spigot
ad2f806097
2016-10-29 17:59:38 +11:00
md_5
75b7fdac58 Fix stray imports in proxy 2016-10-19 21:15:00 +11:00
md_5
5c551fd899 Improve Quality of Channel Close Code
* Don't double disconnect due to client exceptions
* Add generic delayed close method
* Properly format imports in changed files
2016-10-19 21:08:38 +11:00
md_5
0581e49d49 Update Netty 2016-08-30 20:22:02 +10:00
md_5
5c809c2499 #1945: Relay MC|Brand messages 2016-08-26 16:11:38 +10:00
md_5
356ca08337 #1544: Reduce verbosity of common/harmless exception during initial connection 2016-08-21 09:07:33 +10:00
md_5
b86a33d058 #1941: Fix modded client+server in some cases 2016-08-21 09:02:37 +10:00
md_5
504d3c0529 #1939: Fix server brand; prevent bungee-bungee connections. 2016-08-20 11:43:48 +10:00
md_5
e7be3c6b1e Allow PluginMessages to be handled when no server connected 2016-08-11 23:02:29 +10:00
md_5
3a0b0aa116 #1930: Don't handle upstream packets if no server connected 2016-08-03 17:03:06 +10:00
md_5
c43f25e23b Fix MC|Brand array having trailing zeroes. 2016-07-15 23:45:38 +10:00
md_5
eca99576a0 Move net.md_5.bungee.log to its own module.
API subject to change and should not be used externally.
2016-07-11 11:12:35 +10:00
BlackHole
1250088f98 Correctly show outdated_client and outdated_server messages
If the client protocol version is not supported, show outdated_server message only if client version is higher than highest supported protocol version, outdated_client message else.
2016-06-29 09:15:17 +10:00
md_5
507a98f28f #1859: Rewrite second leash int 2016-06-29 09:14:03 +10:00
md_5
a8c529eca5 #1859: Entity attach is an int 2016-06-28 15:28:28 +10:00
misterT2525
c5ac5a0d17 #1859: Fix EntityMap for leads. 2016-06-27 14:20:02 +10:00
md_5
e4cf010bda Update to Minecraft 1.10 2016-06-09 11:44:06 +10:00
md_5
2df29701ed #1866: Correct throttle 2016-05-15 16:01:58 +10:00
PunKeel
d9a8311b8e Use expireAfterWrite to perform throttle 2016-05-15 14:54:18 +10:00
Zartec
d14b96d55e Added separate exception for packet overflows to limit log output.
Attacking a server with a hacked client causes the log to print a huge amount of stacktraces. This will limit the log output to the error message.
2016-05-15 14:52:41 +10:00
md_5
41621193ec #1862: Support 1.7 pings 2016-05-15 14:52:01 +10:00
Thinkofname
a12ac37cc3 Support Minecraft 1.9.4 and tidy up packet handling 2016-05-10 21:51:39 +10:00
BuildTools
4c7c64c9b8 #1848: Added missing call to UserConnection.connect callback for "already_connected" and "already_connecting" 2016-05-05 22:32:24 +10:00
md_5
80b3135a93 Fix formatting 2016-04-24 22:31:04 +10:00
md_5
1cd3e42182 #1841: Fix disabled throttle and improve code. 2016-04-24 22:18:23 +10:00
Janmm14
2e8ed1cfba Reimplement join throttle. 2016-04-24 11:56:24 +10:00
md_5
b9a98c88ba Java 7 support 2016-04-24 11:39:23 +10:00
md_5
0b554be10a Strip / add velocity to SpawnEntity packets that require it when rewritten 2016-04-24 09:39:22 +10:00
Jofkos
f070e2d064 Added ansi "erase line" 2016-04-08 07:42:11 +10:00
Thinkofname
b6b015fe1f Ensure we get a 1024 bit RSA key (Fixes #1814) 2016-03-31 16:12:30 +01:00
Thinkofname
d1a1e87ab5 Support Minecraft 1.9.2 2016-03-30 16:57:54 +01:00
md_5
6b4e285186 1.9.1 support 2016-03-30 15:59:51 +01:00
md_5
f265f7c594 #901: Better custom messages support 2016-03-24 14:15:16 +11:00
md_5
859d176c93 Update README.md and fix minor formatting error. 2016-03-09 18:16:22 +11:00
Tux
52d66897e4 Raise an error if a server in the priority list is undefined 2016-03-06 16:10:31 +11:00
md_5
8b327708ee #1335: Remove 16 char displayname limit 2016-03-05 18:56:32 +11:00
Zartec
903ada06f0 Sould break the priority lookup after server found
If the list would look like this

- test1 -> 1.8 -> ServerKickEvent cancelled -> reason set to "outdated"
- test2 -> 1.8
- test3 -> 1.9

and a player joins with version 1.8 he would never be connected to test2 because the server test2 is not equal to test1 and the server test3 is not equal to test1.
So test3 is the last in the while loop and would be used also if another server with higher priority matches the requirements.
2016-03-04 07:10:59 +11:00
Youri Kersten
a7664a5559 Remove any tracked bossbars when a client switches servers. 2016-03-03 18:57:48 +11:00
md_5
46e7f2dfc9 Only allow ServerUnique tab lists as per 1.8 due to incomplete functionality. 2016-03-02 20:20:55 +11:00
Youri Kersten
b6671cd00c Send action bar messages using BaseComponent for 1.9 clients
Action Bar packets in 1.9 now correctly support the JSON format, however sending them the 1.8 way will kick the client. This keeps the compatibility with 1.8 clients with the version check whilst correctly sending the packet to 1.9 clients.
2016-03-01 19:32:19 +11:00
Thinkofdeath
7926230682 #1765: Fix ServerInfo.ping to handle chat components. 2016-03-01 12:38:19 +11:00
md_5
dd66e3068a Fix priority selection not playing nicely with reconnect handlers. 2016-03-01 12:34:50 +11:00
md_5
04a6eff14c Don't handle exceptions for obsolete server connectors. 2016-03-01 11:53:59 +11:00
md_5
05de455a9c Update to Minecraft 1.9 2016-03-01 09:31:12 +11:00
Thinkofdeath
12a7b7afc3 Add support for 15w33c and multiple fallback servers 2016-03-01 09:31:12 +11:00
Thinkofdeath
dfaa687f71 Remove 1.7.x Support 2016-03-01 09:31:12 +11:00
md_5
219819b738 Replace default/fallback servers with a server priority list. 2016-03-01 09:31:12 +11:00
md_5
0646a3090a Fix scoreboards / tab lists getting out of sync due to race conditions / overlap. 2016-02-19 09:07:12 +11:00
md_5
afc02082e6 Make it clear when users connected Bungee to itself. 2016-02-17 10:34:04 +11:00
Tux
848cad2a59 Fix cancelling TabCompleteEvent.
The packet would get sent regardless if the event was cancelled, only if there were no suggestions available.
2016-02-07 17:44:07 +11:00
Thinkofdeath
a0f2c42d38 Clear the address cache entry when a connection fails
Should help solve the issues caused by mojang swapping the ip address of
the session server.
2016-02-05 10:19:31 +11:00
md_5
e556fd7150 Add Connection.isConnected()Z API.
Idea from kamcio96 in #1693
2016-02-05 10:09:47 +11:00
md_5
841c81cdc4 [#1714] Make a copy of the main Minecraft buffer as EntityMap.rewriteVarInt may require more bytes than available. 2016-01-24 19:45:02 +11:00
md_5
052131c1fa Reduce amount of memcpy within proxy pipeline. 2016-01-24 11:22:39 +11:00
kamcio96
83e27f07e6 Use static instances of EntityMap 2016-01-16 12:44:32 +11:00
md_5
5cff0b2171 Remove redundant synchronization on ServerConnection.disconnect 2016-01-16 12:33:42 +11:00
md_5
2c86592ecd [#1649] Don't parse disconnect reason for servers.
Reported by @kamcio96
2016-01-16 12:29:13 +11:00
md_5
f5552963b8 Update Netty and enable EPoll transport. 2016-01-16 11:37:17 +11:00
Tux
a1895c556f Make BoundedArrayList follow the old behavior.
Unit tests have been included.
2016-01-11 14:09:07 +11:00
md_5
aa214c0b54 [#1695] Use BoundedArrayList to cap list size for REGISTER channels. 2016-01-10 19:00:00 +11:00
Joseph Hirschfeld
19f2e7b13e DNS IPs should only be cached for 1 minute. 2015-11-12 12:58:18 +11:00
xxyy
ba448b5670 Add configurable proxy command logging.
This commit adds a config switch that allows users to turn off
 the logging of proxy commands. It is set to off by default to
 prevent unwanted log spam and keep current behaviour.
Log proxy commands

This commit changes the PluginManager to print a message to
console and the log when a proxy command is executed.
This may assist with debugging and miscellaneous
investigations.
2015-10-26 20:59:53 +11:00
md_5
013320fd9e #1852: Fix packet compression when BungeeCord and the server are set to different compression levels. 2015-09-16 19:44:55 +10:00
Thinkofdeath
c626254825 Only enable compression for 1.8 clients 2015-09-13 08:59:42 +01:00
md_5
4e94c278da [#1567] Let BungeeCord dictate the network compression threshold. 2015-09-13 09:29:39 +10:00
jfr
06ad0f9310 Reorder PlayerJoinEvent / UpstreamBridge initialization.
Placing the PlayerJoinEvent in front of the Upstream Bridge handling prevents us from actually accessing the target server in PostJoinEvent handlers.
2015-09-07 18:26:41 +10:00
md_5
7ec1a1aa4e Fix / clarify behaviour of matchPlayer. 2015-09-05 13:42:33 +10:00
kamcio96
81d1c46a0d Support uuid in config.yml 2015-07-13 19:46:15 +10:00
Daniel Naylor
f3c14cf064 Fix telling newer 1.7 Forge clients that they are outdated. Fixes #1476
* Only check the version of FML if we are running Minecraft 1.7.10 - 1.8 clients are always valid.
* If the version of FML that is reported is 7.10.99.99 - report the Forge version instead.
2015-07-10 12:33:22 +10:00
md_5
cc3a8c067e Check channel active before adding handlers. #1489 2015-06-06 18:41:54 +10:00
Nathan Poirier
8622cf3af4 Fix BadPacketException handling It is catched by DecoderException and was not processed correctly by HandlerBoss So the console was spammed when that exception is thrown 2015-05-18 20:18:19 +10:00
Thinkofdeath
93959cab4b Only force remove the player from 1.8 client's tab list 2015-05-10 22:51:14 +01:00
Thinkofdeath
585ab4f453 Readd the delay removed in f9773a69c3 2015-05-08 20:41:21 +01:00
Thinkofdeath
76052b92d3 Don't send a Kick during the STATUS protocol as it doesn't support it 2015-05-08 20:32:12 +01:00
Thinkofdeath
f9773a69c3 Don't send a kick to the server on disconnect
This was dropped from the protocol in 1.6 and was left in bungee by
mistake
2015-05-08 19:39:22 +01:00
Tux
88e71ead05 Add reset() and retain() methods to ComponentBuilder.
This method is simple: it resets the current part to default settings, keeping only the current text. It therefore acts like the old ChatColor.RESET
code. The retain method allows for more control over what is reset.

Add a test to verify proper functioning of reset()/retain().
2015-05-06 09:57:48 +01:00
md_5
d1e1ce4cdb Add option to disable native code. 2015-05-03 10:35:48 +10:00
md_5
fa828eba31 Allow using properties to change leak detection level. 2015-04-13 09:51:31 +10:00
Thinkofdeath
a48c458306 Don't send bungeecord plugin messages to the client 2015-04-08 18:22:16 +01:00
Thinkofdeath
f2d17cb216 Follow vanilla and kick the joining user on connect if the name is already taken (Fixes #1383) 2015-02-28 13:07:13 +00:00
md_5
f2673c5876 Kick only in online mode: #1382 2015-02-28 13:00:04 +11:00
Thinkofdeath
e1951c5d66 Fix spectator mode with ip-forwarding enabled 2015-02-25 22:31:05 +00:00
Thinkofdeath
988490ba87 1.8 isn't a snapshot anymore 2015-02-25 22:27:50 +00:00
md_5
61cee2d27c Fix formatting in a bunch of files. 2015-02-14 18:36:58 +11:00
md_5
2055c98ebe Add reason for stopping and extra arguments. 2015-02-14 18:33:49 +11:00
Joshua Rodriguez
415d5860e4 Allow setting a connections uuid when in offline mode 2015-02-14 18:33:28 +11:00
md_5
3776feb559 Don't allow duplicate UUIDs on the proxy. 2015-02-14 18:26:27 +11:00
md_5
7c1f232e85 Update depend versions, limit use of most Java 1.7 APIs. 2015-02-08 13:07:41 +11:00
md_5
0d569ac0d1 Refactor native code and implement our own JNI wrapper around zlib.
The previous native cipher code has been refactored so that it may be loaded and used slightly more generically, allowing more native components to be easily added as time goes on.
I have also written a new native code compression module, which wraps around zlib in the same manner that Inflater / Deflater does, however it operates directly on the memory addresses of it's input / output buffers which means that we can save one, or maybe even two copies. To support this, the VarInt decoder has been adjusted to always use a native buffer.
2015-02-07 14:06:41 +11:00
md_5
61d2765715 Only check name for server reload modification. 2015-01-24 13:34:38 +11:00
md_5
cf722de1d2 #1130: Add scheduler unit tests and make more robust. 2015-01-18 12:09:38 +11:00
Daniel Naylor
28496e0471 Add API for getting whether the user is a Forge user.
For Minecraft+Forge 1.8 we can detect whether the user is a Forge user before we get the mod list, due to the changes to the initial (not FML|HS) handshake that are now made (which is for vanilla client support). Bungee can exploit this to detect FML clients from the off, but it still does not tell us what the mod list is. Thus, creating this API method for users who simply need to know whether the user is connected via FML is no longer a duplication of the getModList api method.
2015-01-12 19:23:07 +11:00
Daniel Naylor
4809f1f80a Update IP forwarding to ignore FML and other null character delimited tokens (for now)
For Forge 1.8, a new \0FML\0 token is included in the handshake packet host field. Whilst from a Forge <-> Bungee standpoint, this is good in the long run (we can detect Forge/FML clients right from the off, allowing us to expose a reliable API for detecting modded 1.8+ clients), it plays havoc with IP forwarding on Spigot servers, as they expect a very specific format.

Until we can look at improving this situation (probably by creating an updated IP forwarding protocol on the server side), this removes the FML marker from the handshake whenever IP forwarding is on. If you have a FML 1.8 network, IP forwarding MUST be off.

With thanks to @geNAZt for finding the issue.
2015-01-12 19:23:07 +11:00
xxyy
5091515f0b Add TabCompleteResponseEvent 2015-01-12 11:53:28 +11:00
mrapple
54c9ade1a6 Move mojang translations to chat module, fixes SpigotMC/BungeeCord#1301 2014-12-23 19:23:24 +11:00
md_5
1711223b02 Use string lists in preference to string arrays. 2014-12-22 19:59:14 +11:00
Tux
972b4c1fe5 Further fix task clean up issues by moving the BungeeScheduler's cancel(ScheduledTask) method to just call the cancel() method on the task. The cancel call was moved to BungeeTask's cancel method.
This patch makes the patch transparent to existing callers using cancel(ScheduledTask) from the scheduler. It also simplifies some logic in BungeeTask itself.
2014-12-14 17:18:49 +11:00
Tux
36c4af35de Fix issues cleaning up after repeating tasks.
A mass of NullPointerExceptions would be outputted when tasks were stopped. This is resolved by checking if we are still running (indicating a possible scheduler cancel) before telling the scheduler to pull the plug.

Ideally, the entire BungeeCord scheduler should be rewritten. It has quite a few issues which could be avoided with a new system.
2014-12-14 17:18:49 +11:00
md_5
02d3660f32 Fix fancy terminal on Windows.
This is a workaround for quite possibly the weirdest bug I have ever encountered in my life! When jansi attempts to extract its natives, by default it tries to extract a specific version, using the loading class's implementation version. Normally this works completely fine, however when on Windows certain characters such as - and : can trigger special behaviour. Furthermore this behaviour only occurs in specific combinations due to the parsing done by jansi. For example test-test works fine, but test-test-test does not! In order to avoid this all together but still keep our versions the same as they were, we set the override property to the essentially garbage version BungeeCord. This version is only used when extracting the libraries to their temp folder.
2014-12-14 13:07:13 +11:00
md_5
45bf7a9ab9 Move ansi console system install right into the bootstrap. 2014-12-13 11:13:40 +11:00
Thinkofdeath
ef364d9053 Actually put the tasks in the tasksByPlugin Multimap (Fixes #1278) 2014-11-26 16:42:45 +00:00
Minecrell
f19cc7fe4f Add chat position API. 2014-11-22 09:17:37 +11:00
Minecrell
772c8d7f2b Improve legacy client ping support. 2014-11-15 10:18:40 +00:00
Thinkofdeath
830f18a357 Manually remove the player from everyone's tab list on disconnect
This is needed because when the player disconnects from bungee they are removed from the connection map, this causes the tab-list rewrite to fail due the player no longer being on bungee and therefor it ends up not removing the player (online vs offline uuid). This would only happen on servers without ip-forwarding enabled
2014-11-11 10:33:22 +00:00
md_5
532a94382b Block really wrong offline mode names, see #1270 2014-11-08 10:04:59 +11:00
md_5
56c372a3ce Fix HTTP client now that Mojang has their stuff together. 2014-11-08 10:02:48 +11:00
Daniel Naylor
4d389df7c8 Be more selective when sending reset packets.
Always send the packet when going from modded -> anything, send the packet later when going from vanilla -> modded, never send it on a vanilla -> vanilla switch.
2014-10-17 20:37:10 +11:00
Daniel Naylor
cfad2c65d4 Implement Support for MinecraftForge / FML 1.7.10
Additional implementation help provided by @jk-5 and @bloodmc.
2014-09-27 19:38:28 +10:00
md_5
8715c5fd82 Actually update translations to 1.8 2014-09-27 08:25:36 +10:00
md_5
cbb190cfd3 Fix a few import ordering issues. 2014-09-26 10:11:16 +10:00
md_5
57a07dc2e2 Update Depend Versions:
Guava 17.0 -> 18.0
Lombok 1.12.6 -> 1.14.8
Gson 2.2.4 -> 2.3
SnakeYaml 1.13 -> 1.14
2014-09-25 11:05:21 +10:00
Minecrell
6fcfb5aecb Add more message arguments. See #1214. 2014-09-25 10:53:41 +10:00
md_5
4e3b5670a0 [#1224] Add connect / read timeout for module download incase Jenkins is down. 2014-09-25 10:52:16 +10:00
md_5
ee3b209c2d Declare game version support as 1.8 2014-09-25 10:49:20 +10:00
md_5
25ee8a1496 Revert "Revert "Update Mojang translations to 1.8""
This reverts commit dd1a28ea1e.
2014-09-25 10:47:27 +10:00
md_5
dd1a28ea1e Revert "Update Mojang translations to 1.8"
This reverts commit 5ec36efb52.
2014-09-25 10:41:40 +10:00
md_5
3cd4f169bd [#1191] Stop getPermissions from creating blank groups. 2014-09-25 10:21:15 +10:00
md_5
5ec36efb52 Update Mojang translations to 1.8 2014-09-25 10:18:29 +10:00
md_5
dcc9be9dfe [#1218] Check which player instance we remove from the connection maps.
Legitimate but slightly sneaky fix for the issue of racing for addition / removal. An alternate fix would be a multimap.
2014-09-12 18:45:50 +10:00
Thinkofdeath
1623fb6952 Only update the dns cache on new lookups (Fixes #1221)
This causes the cached entry to be looked up every 5 minutes instead of the previous system where it was kept as long as it was used. This fixes an issue where after Mojang's session servers go down the ip address tends to change. This caused bungee to repeatedly hit the old (inactive) one which with the previous system would be re-cached every time someone tried to connect
2014-09-11 10:18:34 +01:00