Commit Graph

954 Commits

Author SHA1 Message Date
md_5
36a5e89ff9 I told you so 2013-05-27 19:28:50 +10:00
md_5
bb4e8e29a5 Update Netty version and remove our workaround - if this breaks, @mibby keeps the pieces. 2013-05-27 18:22:59 +10:00
md_5
8e34e038d6 Remove chat event firing when we get a message from server to client, as Mojang has decided to completely break this in the next major Minecraft release. 2013-05-26 21:24:32 +10:00
md_5
d1950389cc Just leave field as map... 2013-05-26 12:26:26 +10:00
md_5
9d841bb91a Store config in a case insensitive map 2013-05-26 12:25:46 +10:00
zSwayz
828cebcc4b Sexified
Pls add D:
2013-05-26 09:28:12 +10:00
md_5
12fec2fcdd Add some not null checks to API methods 2013-05-25 17:26:54 +10:00
md_5
8b6b134662 Maybe one day we will want to set this null - it can start null, so it can become null 2013-05-25 17:24:37 +10:00
md_5
538beb33a6 Remove now redundant field from InitialHandler 2013-05-25 17:22:43 +10:00
md_5
97338cbfad Its impossible unless you have a creative server and no mobs and no nothing, but we must allow 0 as an entity ID 2013-05-25 17:18:03 +10:00
md_5
3e28decef2 Remove getServer from the api - long depreceated 2013-05-25 17:09:29 +10:00
md_5
f93b647df3 Move protocol version declaration 2013-05-25 17:03:00 +10:00
md_5
775ffdc998 Optimize online count and broadcast methods 2013-05-25 17:01:39 +10:00
md_5
80c22027de Slightly more optimized getChannels 2013-05-25 16:52:41 +10:00
md_5
122987dd83 No space for lost connection translation 2013-05-25 16:50:39 +10:00
md_5
ac4bab2425 More case insensitive tests and read write lock for connections 2013-05-25 16:50:04 +10:00
md_5
a51ffb1f4c Use our own promise to work around @netty pipeline issues 2013-05-25 11:55:54 +10:00
md_5
77e0dcc7f8 Dont throw exceptions on missing translations 2013-05-25 11:54:17 +10:00
md_5
ddb93fd988 That was an easy test - just had time to write 2013-05-24 14:45:33 +10:00
md_5
7eac22d362 Make perms case insensitive - need to write unit test still 2013-05-24 14:44:40 +10:00
md_5
185dc97ca6 *chatcolor import 2013-05-24 14:41:15 +10:00
md_5
e0d19cf305 Show current server in server command 2013-05-24 14:37:40 +10:00
md_5
0e9002091b Add whois command 2013-05-24 14:35:27 +10:00
md_5
9fdcded97f Close #376 - case insensitive servers and maps 2013-05-24 14:31:31 +10:00
md_5
32fdc83841 Close #383 - swallow exceptions once and for all 2013-05-24 14:16:43 +10:00
md_5
1bf126d4f8 Close #384 - reset locations.yml on error 2013-05-24 14:12:50 +10:00
md_5
56533c6259 Close issue #374 - take a lock when checking channel state / writing 2013-05-23 13:49:58 +10:00
md-5
4cb46c6e5c Merge pull request #372 from roblabla/patch-2
Add global PlayerCount if target is "ALL"
2013-05-22 05:01:48 -07:00
md_5
6decf860c9 Update warning 2013-05-22 21:01:52 +10:00
md_5
29f22f9be9 Just swallow the error because thats what we did before. 2013-05-22 18:27:53 +10:00
md_5
98860ffd02 SLightly more atomic locations.yml saving to guard against ctrl+c'ing users 2013-05-22 17:07:46 +10:00
md_5
2c225a05e7 Add atomic close tracking. Closes #370. 2013-05-22 09:24:55 +10:00
Robin Lambertz
c1dfd0fb7b Add global PlayerCount if target is "ALL"
This allows bukkit servers to get the global bungeecord player count.
2013-05-21 22:14:00 +02:00
md_5
9be44d51a6 Update to netty CR3 2013-05-21 11:30:05 +10:00
md_5
2a2c2717d5 Connect via bound address - closes #337.
Blame JacobiCarter if this breaks
2013-05-19 18:14:59 +10:00
md_5
3f994a1c4c Downgrade to @netty CR1 2013-05-19 18:02:01 +10:00
md_5
9a0da50e6c Fix formatting 2013-05-16 16:49:14 +10:00
md_5
67fdc830c2 Protected access please 2013-05-16 16:47:21 +10:00
md_5
64e8a79551 Close #348 - translation key 2013-05-16 06:40:01 +10:00
md_5
afc387ce0d Set local address to listener address, closes #337 (reverse-merged from commit 57793e93f0) 2013-05-16 06:39:29 +10:00
md_5
8a70af5293 Clean up code style surrounding bootstrap creation 2013-05-15 19:08:14 +10:00
md_5
57793e93f0 Set local address to listener address, closes #337 2013-05-15 19:05:38 +10:00
md_5
a48ef137bd Make connect event implement cancellable, closes #338 2013-05-15 19:04:22 +10:00
md_5
ff32d29e09 Gracefully shutdown event loop, closes #346 2013-05-15 19:02:10 +10:00
md_5
9f3359f8fa Thanks Lex! Closes #319 2013-05-15 18:59:13 +10:00
Jacobi Carter
539fccb873 The client handles the server sending the same score multiple times to overwrite the previous entry. 2013-05-14 18:52:12 +10:00
md_5
b25c81daf3 Update to latest netty, fix event bus bug, comment and rework PacketDecoder to new netty for better performance 2013-05-14 18:32:30 +10:00
md_5
21a354fa75 Add home grown event bus 2013-05-14 11:38:39 +10:00
mickare
aefe3333a9 Add per plugin loggers 2013-05-14 11:19:01 +10:00
md_5
0afefa8f61 Allow nested event dispatch. Yet another thing which I should one day try and PR to Guava 2013-05-13 18:39:45 +10:00