Add authme login location correction
If enabled it will teleport player home or to spawn if his location is invalid.
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@ -32,6 +32,7 @@ public class Chairs extends JavaPlugin {
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public boolean autoRotate, signCheck, permissions, notifyplayer, opsOverridePerms;
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public boolean autoRotate, signCheck, permissions, notifyplayer, opsOverridePerms;
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public boolean invertedStairCheck, seatOccupiedCheck, invertedStepCheck, perItemPerms, ignoreIfBlockInHand;
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public boolean invertedStairCheck, seatOccupiedCheck, invertedStepCheck, perItemPerms, ignoreIfBlockInHand;
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public boolean sitEffectsEnabled;
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public boolean sitEffectsEnabled;
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public boolean authmelogincorrection;
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public double sittingHeight, sittingHeightAdj, distance;
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public double sittingHeight, sittingHeightAdj, distance;
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public int maxChairWidth;
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public int maxChairWidth;
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public int sitMaxHealth;
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public int sitMaxHealth;
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@ -182,6 +183,8 @@ public class Chairs extends JavaPlugin {
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opsOverridePerms = getConfig().getBoolean("ops-override-perms");
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opsOverridePerms = getConfig().getBoolean("ops-override-perms");
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ignoreIfBlockInHand = getConfig().getBoolean("ignore-if-block-in-hand");
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ignoreIfBlockInHand = getConfig().getBoolean("ignore-if-block-in-hand");
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authmelogincorrection = getConfig().getBoolean("authme-loginlocation-correction");
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sitEffectsEnabled = getConfig().getBoolean("sit-effects.enabled", false);
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sitEffectsEnabled = getConfig().getBoolean("sit-effects.enabled", false);
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sitEffectInterval = getConfig().getInt("sit-effects.interval",20);
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sitEffectInterval = getConfig().getInt("sit-effects.interval",20);
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sitMaxHealth = getConfig().getInt("sit-effects.healing.max-percent",100);
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sitMaxHealth = getConfig().getInt("sit-effects.healing.max-percent",100);
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@ -14,6 +14,7 @@ import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.material.Stairs;
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import org.bukkit.material.Stairs;
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import org.bukkit.material.Step;
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import org.bukkit.material.Step;
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@ -54,6 +55,27 @@ public class EventListener implements Listener {
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}
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}
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@EventHandler(priority=EventPriority.LOWEST,ignoreCancelled=true)
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public void onJoin(PlayerJoinEvent e)
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{
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if (!plugin.authmelogincorrection)
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{
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return;
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}
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Player player = e.getPlayer();
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Location loc = player.getLocation();
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if (Double.isNaN(loc.getY()))
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{
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loc = player.getBedSpawnLocation();
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if (loc == null)
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{
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loc = player.getWorld().getSpawnLocation();
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}
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player.teleport(loc);
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}
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}
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@EventHandler(priority=EventPriority.LOWEST)
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@EventHandler(priority=EventPriority.LOWEST)
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public void onPlayerQuit(PlayerQuitEvent event)
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public void onPlayerQuit(PlayerQuitEvent event)
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{
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{
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@ -31,6 +31,7 @@ valid-signs:
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- WALL_SIGN
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- WALL_SIGN
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- SIGN_POST
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- SIGN_POST
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- ITEM_FRAME
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- ITEM_FRAME
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authme-loginlocation-correction: false
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auto-rotate: true
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auto-rotate: true
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max-chair-width: 3
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max-chair-width: 3
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sign-check: false
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sign-check: false
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