diff --git a/src/com/cnaude/chairs/Chairs.java b/src/com/cnaude/chairs/Chairs.java index c7507c5..3196271 100644 --- a/src/com/cnaude/chairs/Chairs.java +++ b/src/com/cnaude/chairs/Chairs.java @@ -33,7 +33,7 @@ public class Chairs extends JavaPlugin { public boolean autoRotate, signCheck, notifyplayer; public boolean invertedStairCheck, invertedStepCheck, ignoreIfBlockInHand; public boolean sitEffectsEnabled; - public double sittingHeightAdj, distance; + public double distance; public int maxChairWidth; public int sitMaxHealth; public int sitHealthPerInterval; @@ -216,7 +216,6 @@ public class Chairs extends JavaPlugin { FileConfiguration config = YamlConfiguration.loadConfiguration(new File(this.getDataFolder(),"config.yml")); autoRotate = config.getBoolean("auto-rotate"); signCheck = config.getBoolean("sign-check"); - sittingHeightAdj = config.getDouble("sitting-height-adj"); distance = config.getDouble("distance"); maxChairWidth = config.getInt("max-chair-width"); notifyplayer = config.getBoolean("notify-player"); diff --git a/src/config.yml b/src/config.yml index d126311..7d0e6b4 100644 --- a/src/config.yml +++ b/src/config.yml @@ -3,15 +3,16 @@ # A list of all compatible block and item names: http://bit.ly/AmJgMb. # ------ # sit-block-settings: Set the blocks you want to be able to sit down on and sitting height. Use material_name:sitting_height +# valid-signs: Valid sign materials for sign check # auto-rotate: If set to true, you are automatically rotated to the descending face of the stairs-block when sitting down. # max-chair-width: Define how many blocks a chair can be long (set to number <= 0 for unlimited width). # sign-check: If set to true, you will only be able to sit down when there are signs on both of the ends of the chair. # distance: The maximum distance between the chair (the center of the block) and the player to be able to sit down (to prevent glitching through walls, etc.). -# sitting-height-adj: Non-stairs and non-steps are adjusted automatically by this amount. # upsidedown-check: If true then prevent players from sitting on upside down stairs. # upper-step-check: If true then prevent players from sitting on an upper slab. # seat-occupied-check: Check if seat is already occupied. # ignore-if-item-in-hand: Set this true disable sititng if player is holding an item in hand. +# disabledWGRegions: You won't be able to sit in this regions # ------ sit-block-settings: - WOOD_STAIRS:0.7 @@ -34,18 +35,17 @@ auto-rotate: true max-chair-width: 3 sign-check: false distance: 2 -disabledWGRegions: [] -sitting-height-adj: 1.0 -notify-player: true upside-down-check: true upper-step-check: true ignore-if-item-in-hand: false +disabledWGRegions: [] sit-effects: enabled: false interval: 20 healing: amount: 1 max-percent: 100 +notify-player: true messages: sitting: '&7You are now sitting.' standing: '&7You are no longer sitting.'