Move sit method
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ad3e1b7991
commit
c4386ab262
@ -87,198 +87,206 @@ public class EventListener implements Listener {
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return;
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}
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if (event.hasBlock() && event.getAction() == Action.RIGHT_CLICK_BLOCK) {
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sitPlayer(player, event.getClickedBlock());
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if (sit) {
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event.setCancelled(true);
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sit = false;
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}
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}
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}
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private boolean sit = false;
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protected void sitPlayer(Player player, Block block)
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{
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Stairs stairs = null;
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Step step = null;
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WoodenStep wStep = null;
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double sh = plugin.sittingHeight;
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boolean blockOkay = false;
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Block block = event.getClickedBlock();
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Stairs stairs = null;
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Step step = null;
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WoodenStep wStep = null;
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double sh = plugin.sittingHeight;
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boolean blockOkay = false;
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if (ignoreList.isIgnored(player.getName())) {
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if (ignoreList.isIgnored(player.getName())) {
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return;
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}
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// Permissions Check
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if (plugin.permissions) {
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if (!player.hasPermission("chairs.sit")) {
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return;
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}
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// Permissions Check
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if (plugin.permissions) {
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if (!player.hasPermission("chairs.sit")) {
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return;
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}
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}
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if (plugin.perItemPerms) {
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if (plugin.pm.getPermission("chairs.sit." + block.getTypeId()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getTypeId(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.perItemPerms) {
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if (plugin.pm.getPermission("chairs.sit." + block.getTypeId()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getTypeId(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.pm.getPermission("chairs.sit." + block.getType().toString()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getType().toString(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.pm.getPermission("chairs.sit." + block.getTypeId() + ":" + block.getData()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getTypeId() + ":" + block.getData(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.pm.getPermission("chairs.sit." + block.getType().toString() + ":" + block.getData()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getType().toString() + ":" + block.getData(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.pm.getPermission("chairs.sit." + block.getType().toString()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getType().toString(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.pm.getPermission("chairs.sit." + block.getTypeId() + ":" + block.getData()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getTypeId() + ":" + block.getData(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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if (plugin.pm.getPermission("chairs.sit." + block.getType().toString() + ":" + block.getData()) == null) {
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plugin.pm.addPermission(new Permission("chairs.sit." + block.getType().toString() + ":" + block.getData(),
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"Allow players to sit on a '" + block.getType().name() + "'",
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PermissionDefault.FALSE));
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}
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}
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for (ChairBlock cb : plugin.allowedBlocks) {
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if (cb.getMat().toString().contains("STAIRS")) {
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if (cb.getMat().equals(block.getType())) {
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blockOkay = true;
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sh = cb.getSitHeight();
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continue;
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}
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} else if (cb.getMat().equals(block.getType())
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&& cb.getDamage() == block.getData()) {
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for (ChairBlock cb : plugin.allowedBlocks) {
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if (cb.getMat().toString().contains("STAIRS")) {
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if (cb.getMat().equals(block.getType())) {
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blockOkay = true;
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sh = cb.getSitHeight();
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continue;
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}
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}
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if (blockOkay
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|| (player.hasPermission("chairs.sit." + block.getTypeId() + ":" + block.getData()) && plugin.perItemPerms)
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|| (player.hasPermission("chairs.sit." + block.getType().toString() + ":" + block.getData()) && plugin.perItemPerms)
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|| (player.hasPermission("chairs.sit." + block.getTypeId()) && plugin.perItemPerms)
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|| (player.hasPermission("chairs.sit." + block.getType().toString()) && plugin.perItemPerms)) {
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if (block.getState().getData() instanceof Stairs) {
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stairs = (Stairs) block.getState().getData();
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} else if (block.getState().getData() instanceof Step) {
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step = (Step) block.getState().getData();
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} else if (block.getState().getData() instanceof WoodenStep) {
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wStep = (WoodenStep) block.getState().getData();
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} else {
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sh += plugin.sittingHeightAdj;
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}
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int chairwidth = 1;
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// Check if block beneath chair is solid.
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if (block.getRelative(BlockFace.DOWN).isLiquid()) {
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return;
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}
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if (block.getRelative(BlockFace.DOWN).isEmpty()) {
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return;
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}
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if (!block.getRelative(BlockFace.DOWN).getType().isSolid()) {
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return;
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}
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// Check for distance distance between player and chair.
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if (plugin.distance > 0 && player.getLocation().distance(block.getLocation().add(0.5, 0, 0.5)) > plugin.distance) {
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return;
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}
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if (stairs != null) {
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if (stairs.isInverted() && plugin.invertedStairCheck) {
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return;
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}
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}
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if (step != null) {
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if (step.isInverted() && plugin.invertedStepCheck) {
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return;
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}
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}
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if (wStep != null) {
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if (wStep.isInverted() && plugin.invertedStepCheck) {
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return;
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}
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}
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// Check for signs.
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if (plugin.signCheck == true && stairs != null) {
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boolean sign1 = false;
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boolean sign2 = false;
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if (stairs.getDescendingDirection() == BlockFace.NORTH || stairs.getDescendingDirection() == BlockFace.SOUTH) {
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sign1 = checkSign(block, BlockFace.EAST) || checkFrame(block, BlockFace.EAST, player);
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sign2 = checkSign(block, BlockFace.WEST) || checkFrame(block, BlockFace.WEST, player);
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} else if (stairs.getDescendingDirection() == BlockFace.EAST || stairs.getDescendingDirection() == BlockFace.WEST) {
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sign1 = checkSign(block, BlockFace.NORTH) || checkFrame(block, BlockFace.NORTH, player);
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sign2 = checkSign(block, BlockFace.SOUTH) || checkFrame(block, BlockFace.SOUTH, player);
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}
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if (!(sign1 == true && sign2 == true)) {
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return;
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}
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}
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// Check for maximal chair width.
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if (plugin.maxChairWidth > 0 && stairs != null) {
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if (stairs.getDescendingDirection() == BlockFace.NORTH || stairs.getDescendingDirection() == BlockFace.SOUTH) {
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chairwidth += getChairWidth(block, BlockFace.EAST);
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chairwidth += getChairWidth(block, BlockFace.WEST);
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} else if (stairs.getDescendingDirection() == BlockFace.EAST || stairs.getDescendingDirection() == BlockFace.WEST) {
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chairwidth += getChairWidth(block, BlockFace.NORTH);
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chairwidth += getChairWidth(block, BlockFace.SOUTH);
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}
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if (chairwidth > plugin.maxChairWidth) {
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return;
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}
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}
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// Sit-down process.
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if (plugin.seatOccupiedCheck) {
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if (!plugin.sit.isEmpty()) {
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if (plugin.sitblock.containsKey(block))
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{
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if (!plugin.msgOccupied.isEmpty()) {
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player.sendMessage(plugin.msgOccupied.replaceAll("%PLAYER%", plugin.sitblock.get(block)));
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}
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return;
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}
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}
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}
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Location plocation = block.getLocation().clone();
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plocation.add(0.5D, (sh - 0.5D), 0.5D);
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// Rotate the player's view to the descending side of the block.
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if (plugin.autoRotate && stairs != null) {
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switch (stairs.getDescendingDirection()) {
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case NORTH:
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plocation.setYaw(180);
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break;
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case EAST:
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plocation.setYaw(-90);
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break;
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case SOUTH:
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plocation.setYaw(0);
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break;
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case WEST:
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plocation.setYaw(90);
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default:
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;
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}
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} else {
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plocation.setYaw(player.getLocation().getYaw());
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}
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if (plugin.notifyplayer && !plugin.msgSitting.isEmpty()) {
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player.sendMessage(plugin.msgSitting);
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}
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plugin.sitstopteleportloc.put(player.getName(), player.getLocation());
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player.teleport(plocation);
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Entity arrow = block.getWorld().spawnArrow(getBlockCentre(block).subtract(0, 0.5, 0), new Vector(0, 0, 0), 0, 0);
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arrow.setPassenger(player);
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player.setSneaking(false);
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arrow.setTicksLived(1);
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plugin.sit.put(player.getName(), arrow);
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plugin.sitblock.put(block, player.getName());
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plugin.sitblockbr.put(player.getName(), block);
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event.setCancelled(true);
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} else if (cb.getMat().equals(block.getType())
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&& cb.getDamage() == block.getData()) {
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blockOkay = true;
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sh = cb.getSitHeight();
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continue;
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}
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}
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if (blockOkay
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|| (player.hasPermission("chairs.sit." + block.getTypeId() + ":" + block.getData()) && plugin.perItemPerms)
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|| (player.hasPermission("chairs.sit." + block.getType().toString() + ":" + block.getData()) && plugin.perItemPerms)
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|| (player.hasPermission("chairs.sit." + block.getTypeId()) && plugin.perItemPerms)
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|| (player.hasPermission("chairs.sit." + block.getType().toString()) && plugin.perItemPerms)) {
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if (block.getState().getData() instanceof Stairs) {
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stairs = (Stairs) block.getState().getData();
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} else if (block.getState().getData() instanceof Step) {
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step = (Step) block.getState().getData();
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} else if (block.getState().getData() instanceof WoodenStep) {
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wStep = (WoodenStep) block.getState().getData();
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} else {
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sh += plugin.sittingHeightAdj;
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}
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int chairwidth = 1;
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// Check if block beneath chair is solid.
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if (block.getRelative(BlockFace.DOWN).isLiquid()) {
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return;
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}
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if (block.getRelative(BlockFace.DOWN).isEmpty()) {
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return;
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}
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if (!block.getRelative(BlockFace.DOWN).getType().isSolid()) {
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return;
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}
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// Check for distance distance between player and chair.
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if (plugin.distance > 0 && player.getLocation().distance(block.getLocation().add(0.5, 0, 0.5)) > plugin.distance) {
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return;
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}
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if (stairs != null) {
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if (stairs.isInverted() && plugin.invertedStairCheck) {
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return;
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}
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}
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if (step != null) {
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if (step.isInverted() && plugin.invertedStepCheck) {
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return;
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}
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}
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if (wStep != null) {
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if (wStep.isInverted() && plugin.invertedStepCheck) {
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return;
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}
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}
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// Check for signs.
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if (plugin.signCheck == true && stairs != null) {
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boolean sign1 = false;
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boolean sign2 = false;
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if (stairs.getDescendingDirection() == BlockFace.NORTH || stairs.getDescendingDirection() == BlockFace.SOUTH) {
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sign1 = checkSign(block, BlockFace.EAST) || checkFrame(block, BlockFace.EAST, player);
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sign2 = checkSign(block, BlockFace.WEST) || checkFrame(block, BlockFace.WEST, player);
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} else if (stairs.getDescendingDirection() == BlockFace.EAST || stairs.getDescendingDirection() == BlockFace.WEST) {
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sign1 = checkSign(block, BlockFace.NORTH) || checkFrame(block, BlockFace.NORTH, player);
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sign2 = checkSign(block, BlockFace.SOUTH) || checkFrame(block, BlockFace.SOUTH, player);
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}
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if (!(sign1 == true && sign2 == true)) {
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return;
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}
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}
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// Check for maximal chair width.
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if (plugin.maxChairWidth > 0 && stairs != null) {
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if (stairs.getDescendingDirection() == BlockFace.NORTH || stairs.getDescendingDirection() == BlockFace.SOUTH) {
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chairwidth += getChairWidth(block, BlockFace.EAST);
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chairwidth += getChairWidth(block, BlockFace.WEST);
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} else if (stairs.getDescendingDirection() == BlockFace.EAST || stairs.getDescendingDirection() == BlockFace.WEST) {
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chairwidth += getChairWidth(block, BlockFace.NORTH);
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chairwidth += getChairWidth(block, BlockFace.SOUTH);
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}
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if (chairwidth > plugin.maxChairWidth) {
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return;
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}
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}
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// Sit-down process.
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if (plugin.seatOccupiedCheck) {
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if (!plugin.sit.isEmpty()) {
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if (plugin.sitblock.containsKey(block))
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{
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if (!plugin.msgOccupied.isEmpty()) {
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player.sendMessage(plugin.msgOccupied.replaceAll("%PLAYER%", plugin.sitblock.get(block)));
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}
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return;
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}
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}
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}
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Location plocation = block.getLocation().clone();
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plocation.add(0.5D, (sh - 0.5D), 0.5D);
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// Rotate the player's view to the descending side of the block.
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if (plugin.autoRotate && stairs != null) {
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switch (stairs.getDescendingDirection()) {
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case NORTH:
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plocation.setYaw(180);
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break;
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case EAST:
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plocation.setYaw(-90);
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break;
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case SOUTH:
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plocation.setYaw(0);
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break;
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case WEST:
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plocation.setYaw(90);
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default:
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;
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}
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} else {
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plocation.setYaw(player.getLocation().getYaw());
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}
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if (plugin.notifyplayer && !plugin.msgSitting.isEmpty()) {
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player.sendMessage(plugin.msgSitting);
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}
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plugin.sitstopteleportloc.put(player.getName(), player.getLocation());
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player.teleport(plocation);
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Entity arrow = block.getWorld().spawnArrow(getBlockCentre(block).subtract(0, 0.5, 0), new Vector(0, 0, 0), 0, 0);
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arrow.setPassenger(player);
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player.setSneaking(false);
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arrow.setTicksLived(1);
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plugin.sit.put(player.getName(), arrow);
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plugin.sitblock.put(block, player.getName());
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plugin.sitblockbr.put(player.getName(), block);
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sit = true;
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}
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}
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// https://github.com/sk89q/craftbook/blob/master/src/main/java/com/sk89q/craftbook/util/BlockUtil.java
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public static Location getBlockCentre(Block block) {
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return block.getLocation().add(0.5, 0.5, 0.5);
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