Teleport player to spawn if he logged in with nan location

This commit is contained in:
Shevchik
2014-03-06 16:54:15 +04:00
parent e17944f6cc
commit d5bfae0d2f
2 changed files with 23 additions and 4 deletions

View File

@@ -21,6 +21,7 @@ import org.bukkit.util.Vector;
import com.cnaude.chairs.commands.ChairsCommand;
import com.cnaude.chairs.commands.ChairsIgnoreList;
import com.cnaude.chairs.listeners.NANLoginListener;
import com.cnaude.chairs.listeners.TrySitEventListener;
import com.cnaude.chairs.listeners.TryUnsitEventListener;
import com.cnaude.chairs.sitaddons.ChairEffects;
@@ -50,13 +51,11 @@ public class Chairs extends JavaPlugin {
private PlayerSitData psitdata;
public PlayerSitData getPlayerSitData()
{
public PlayerSitData getPlayerSitData() {
return psitdata;
}
private Class<?> vehiclearrowclass;
protected Class<?> getVehicleArrowClass()
{
protected Class<?> getVehicleArrowClass() {
return vehiclearrowclass;
}
@@ -96,6 +95,7 @@ public class Chairs extends JavaPlugin {
if (sitPickupEnabled) {
chairEffects.startPickup();
}
getServer().getPluginManager().registerEvents(new NANLoginListener(), this);
getServer().getPluginManager().registerEvents(new TrySitEventListener(this, ignoreList), this);
getServer().getPluginManager().registerEvents(new TryUnsitEventListener(this), this);
getServer().getPluginManager().registerEvents(new CommandRestrict(this), this);