Implemented spawnSheep method that stores the spawned sheep in the sheep array
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@ -3,10 +3,13 @@ package gibstick.bukkit.DiscoSheep;
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import java.util.ArrayList;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.entity.Sheep;
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import org.bukkit.Location;
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import org.bukkit.entity.EntityType;
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import org.bukkit.World;
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public final class DiscoSheep extends JavaPlugin {
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private ArrayList<Sheep> SheepArray = new ArrayList<>();
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private ArrayList<Sheep> sheepArray = new ArrayList<>();
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@Override
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public void onEnable(){
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@ -18,5 +21,9 @@ public final class DiscoSheep extends JavaPlugin {
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}
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public void spawnSheep(World world, Location loc) {
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sheepArray.add((Sheep)world.spawnEntity(loc, EntityType.SHEEP));
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}
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}
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