disco floor is back; fixed name
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73
build.xml
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73
build.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<!-- You may freely edit this file. See commented blocks below for -->
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<!-- some examples of how to customize the build. -->
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<!-- (If you delete it and reopen the project it will be recreated.) -->
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<!-- By default, only the Clean and Build commands use this build script. -->
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<!-- Commands such as Run, Debug, and Test only use this build script if -->
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<!-- the Compile on Save feature is turned off for the project. -->
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<!-- You can turn off the Compile on Save (or Deploy on Save) setting -->
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<!-- in the project's Project Properties dialog box.-->
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<project name="DiscoSheep" default="default" basedir=".">
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<description>Builds, tests, and runs the project DiscoSheep.</description>
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<import file="nbproject/build-impl.xml"/>
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<!--
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There exist several targets which are by default empty and which can be
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used for execution of your tasks. These targets are usually executed
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before and after some main targets. They are:
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-pre-init: called before initialization of project properties
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-post-init: called after initialization of project properties
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-pre-compile: called before javac compilation
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-post-compile: called after javac compilation
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-pre-compile-single: called before javac compilation of single file
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-post-compile-single: called after javac compilation of single file
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-pre-compile-test: called before javac compilation of JUnit tests
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-post-compile-test: called after javac compilation of JUnit tests
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-pre-compile-test-single: called before javac compilation of single JUnit test
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-post-compile-test-single: called after javac compilation of single JUunit test
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-pre-jar: called before JAR building
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-post-jar: called after JAR building
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-post-clean: called after cleaning build products
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(Targets beginning with '-' are not intended to be called on their own.)
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Example of inserting an obfuscator after compilation could look like this:
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<target name="-post-compile">
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<obfuscate>
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<fileset dir="${build.classes.dir}"/>
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</obfuscate>
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</target>
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For list of available properties check the imported
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nbproject/build-impl.xml file.
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Another way to customize the build is by overriding existing main targets.
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The targets of interest are:
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-init-macrodef-javac: defines macro for javac compilation
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-init-macrodef-junit: defines macro for junit execution
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-init-macrodef-debug: defines macro for class debugging
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-init-macrodef-java: defines macro for class execution
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-do-jar: JAR building
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run: execution of project
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-javadoc-build: Javadoc generation
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test-report: JUnit report generation
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An example of overriding the target for project execution could look like this:
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<target name="run" depends="DiscoSheep-impl.jar">
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<exec dir="bin" executable="launcher.exe">
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<arg file="${dist.jar}"/>
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</exec>
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</target>
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Notice that the overridden target depends on the jar target and not only on
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the compile target as the regular run target does. Again, for a list of available
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properties which you can use, check the target you are overriding in the
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nbproject/build-impl.xml file.
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-->
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</project>
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@ -275,8 +275,8 @@ public class DiscoParty {
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}
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}
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//loc = player.getLocation();
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//this.spawnFloor(world, new Location(world, loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ()));
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loc = player.getLocation();
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this.spawnFloor(world, new Location(world, loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ()));
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}
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void spawnSheep(World world, Location loc) {
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@ -290,7 +290,7 @@ public class DiscoParty {
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world.strikeLightningEffect(loc);
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}
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newSheep.setCustomName("jeb_");
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newSheep.setCustomNameVisible(true);
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newSheep.setCustomNameVisible(false);
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newSheep.setRemoveWhenFarAway(false);
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}
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@ -434,9 +434,9 @@ public class DiscoParty {
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}
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}
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/* for (Block block : this.floorBlocks) {
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for (Block block : this.floorBlocks) {
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this.randomizeFloor(block);
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}*/
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}
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}
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private float getPentatonicNote() {
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