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@ -26,502 +26,500 @@ import org.bukkit.util.Vector;
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public class DiscoParty {
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// Static properties
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static int defaultDuration = 300; // ticks for entire party
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static int defaultPeriod = 10; // ticks per state change
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static int defaultRadius = 5;
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static int defaultSheep = 10;
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static float defaultSheepJump = 0.35f;
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static int maxDuration = 2400; // 120 seconds
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static int maxSheep = 100;
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static int maxRadius = 100;
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static int minPeriod = 5; // 0.25 seconds
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static int maxPeriod = 40; // 2.0 seconds
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private static HashMap<String, Integer> defaultGuestNumbers = new HashMap<String, Integer>();
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private static HashMap<String, Integer> maxGuestNumbers = new HashMap<String, Integer>();
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private static final DyeColor[] discoColours = {
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DyeColor.RED,
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DyeColor.ORANGE,
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DyeColor.YELLOW,
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DyeColor.GREEN,
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DyeColor.BLUE,
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DyeColor.LIGHT_BLUE,
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DyeColor.PINK,
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DyeColor.MAGENTA,
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DyeColor.LIME,
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DyeColor.CYAN,
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DyeColor.PURPLE,
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DyeColor.BLACK,
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DyeColor.WHITE
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};
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private static final float[] pentatonicNotes = {
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1.0f,
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1.125f,
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1.25f,
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1.5f,
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1.667f,
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2.0f
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};
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// Instance properties
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private Random r = new Random();
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private PartyEvents partyEvents;
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private DiscoSheep parent;
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private Player player;
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private ArrayList<Sheep> sheepList = new ArrayList<Sheep>();
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private ArrayList<Entity> guestList = new ArrayList<Entity>();
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private ArrayList<BlockState> floorBlockCache = new ArrayList<BlockState>();
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private ArrayList<Block> floorBlocks = new ArrayList<Block>();
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private HashMap<String, Integer> guestNumbers = new HashMap<String, Integer>();
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private boolean doFireworks = false;
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private boolean doJump = true;
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private boolean doLightning = false;
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private int duration, period, radius, sheep;
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private int state = 0; // basically our own tick system
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private DiscoUpdater updater;
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// Static properties
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static int defaultDuration = 300; // ticks for entire party
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static int defaultPeriod = 10; // ticks per state change
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static int defaultRadius = 5;
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static int defaultSheep = 10;
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static float defaultSheepJump = 0.35f;
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static int maxDuration = 2400; // 120 seconds
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static int maxSheep = 100;
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static int maxRadius = 100;
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static int minPeriod = 5; // 0.25 seconds
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static int maxPeriod = 40; // 2.0 seconds
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private static HashMap<String, Integer> defaultGuestNumbers = new HashMap<String, Integer>();
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private static HashMap<String, Integer> maxGuestNumbers = new HashMap<String, Integer>();
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private static final DyeColor[] discoColours = {
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DyeColor.RED,
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DyeColor.ORANGE,
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DyeColor.YELLOW,
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DyeColor.GREEN,
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DyeColor.BLUE,
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DyeColor.LIGHT_BLUE,
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DyeColor.PINK,
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DyeColor.MAGENTA,
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DyeColor.LIME,
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DyeColor.CYAN,
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DyeColor.PURPLE,
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DyeColor.BLACK,
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DyeColor.WHITE
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};
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private static final float[] pentatonicNotes = {
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1.0f,
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1.125f,
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1.25f,
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1.5f,
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1.667f,
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2.0f
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};
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// Instance properties
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private Random r = new Random();
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private PartyEvents partyEvents;
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private DiscoSheep parent;
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private Player player;
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private ArrayList<Sheep> sheepList = new ArrayList<Sheep>();
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private ArrayList<Entity> guestList = new ArrayList<Entity>();
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private ArrayList<BlockState> floorBlockCache = new ArrayList<BlockState>();
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private ArrayList<Block> floorBlocks = new ArrayList<Block>();
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private HashMap<String, Integer> guestNumbers = new HashMap<String, Integer>();
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private boolean doFireworks = false;
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private boolean doJump = true;
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private boolean doLightning = false;
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private int duration, period, radius, sheep;
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private int state = 0; // basically our own tick system
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private DiscoUpdater updater;
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public DiscoParty(DiscoSheep parent, Player player) {
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this(parent);
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this.player = player;
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}
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public DiscoParty(DiscoSheep parent, Player player) {
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this(parent);
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this.player = player;
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}
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public DiscoParty(DiscoSheep parent) {
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this.parent = parent;
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this.duration = DiscoParty.defaultDuration;
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this.period = DiscoParty.defaultPeriod;
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this.radius = DiscoParty.defaultRadius;
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this.sheep = DiscoParty.defaultSheep;
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this.guestNumbers = new HashMap<String, Integer>(DiscoParty.defaultGuestNumbers);
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r = new Random();
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}
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public DiscoParty(DiscoSheep parent) {
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this.parent = parent;
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this.duration = DiscoParty.defaultDuration;
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this.period = DiscoParty.defaultPeriod;
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this.radius = DiscoParty.defaultRadius;
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this.sheep = DiscoParty.defaultSheep;
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this.guestNumbers = new HashMap<String, Integer>(DiscoParty.defaultGuestNumbers);
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r = new Random();
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}
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// copy but with new player
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// used for /ds other and /ds all
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public DiscoParty clone(Player player) {
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DiscoParty newParty;
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newParty = new DiscoParty(this.parent, player);
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newParty.doFireworks = this.doFireworks;
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newParty.duration = this.duration;
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newParty.period = this.period;
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newParty.radius = this.radius;
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newParty.sheep = this.sheep;
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newParty.doLightning = this.doLightning;
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newParty.guestNumbers = this.getGuestNumbers();
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return newParty;
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}
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// copy but with new player
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// used for /ds other and /ds all
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public DiscoParty clone(Player player) {
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DiscoParty newParty;
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newParty = new DiscoParty(this.parent, player);
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newParty.doFireworks = this.doFireworks;
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newParty.duration = this.duration;
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newParty.period = this.period;
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newParty.radius = this.radius;
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newParty.sheep = this.sheep;
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newParty.doLightning = this.doLightning;
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newParty.guestNumbers = this.getGuestNumbers();
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return newParty;
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}
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ArrayList<Sheep> getSheepList() {
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return sheepList;
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}
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ArrayList<Sheep> getSheepList() {
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return sheepList;
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}
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ArrayList<Entity> getGuestList() {
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return guestList;
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}
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ArrayList<Entity> getGuestList() {
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return guestList;
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}
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ArrayList<BlockState> getFloorCache() {
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return this.floorBlockCache;
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}
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ArrayList<BlockState> getFloorCache() {
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return this.floorBlockCache;
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}
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ArrayList<Block> getFloorBlocks() {
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return this.floorBlocks;
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}
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ArrayList<Block> getFloorBlocks() {
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return this.floorBlocks;
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}
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public static HashMap<String, Integer> getDefaultGuestNumbers() {
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return defaultGuestNumbers;
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}
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public static HashMap<String, Integer> getDefaultGuestNumbers() {
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return defaultGuestNumbers;
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}
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public HashMap<String, Integer> getGuestNumbers() {
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return guestNumbers;
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}
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public HashMap<String, Integer> getGuestNumbers() {
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return guestNumbers;
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}
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public static HashMap<String, Integer> getMaxGuestNumbers() {
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return maxGuestNumbers;
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}
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public static HashMap<String, Integer> getMaxGuestNumbers() {
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return maxGuestNumbers;
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}
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public int getSheep() {
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return this.sheep;
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}
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public int getSheep() {
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return this.sheep;
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}
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public DiscoParty setPlayer(Player player) {
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if (player != null) {
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this.player = player;
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return this;
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} else {
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throw new NullPointerException();
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}
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}
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public DiscoParty setPlayer(Player player) {
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if (player != null) {
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this.player = player;
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return this;
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} else {
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throw new NullPointerException();
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}
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}
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public DiscoParty setDuration(int duration) throws IllegalArgumentException {
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if (duration <= DiscoParty.maxDuration && duration > 0) {
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this.duration = duration;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setDuration(int duration) throws IllegalArgumentException {
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if (duration <= DiscoParty.maxDuration && duration > 0) {
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this.duration = duration;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setPeriod(int period) throws IllegalArgumentException {
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if (period >= DiscoParty.minPeriod && period <= DiscoParty.maxPeriod) {
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this.period = period;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setPeriod(int period) throws IllegalArgumentException {
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if (period >= DiscoParty.minPeriod && period <= DiscoParty.maxPeriod) {
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this.period = period;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setRadius(int radius) throws IllegalArgumentException {
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if (radius <= DiscoParty.maxRadius && radius > 0) {
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this.radius = radius;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setRadius(int radius) throws IllegalArgumentException {
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if (radius <= DiscoParty.maxRadius && radius > 0) {
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this.radius = radius;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setDenseRadius(int sheepNo) throws IllegalArgumentException {
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Integer rand = (int) Math.floor(Math.sqrt(sheep / Math.PI));
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if (rand > DiscoParty.maxRadius) {
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rand = DiscoParty.maxRadius;
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}
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if (rand < 1) {
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rand = 1;
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}
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public DiscoParty setDenseRadius(int sheepNo) throws IllegalArgumentException {
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Integer rand = (int) Math.floor(Math.sqrt(sheep / Math.PI));
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if (rand > DiscoParty.maxRadius) {
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rand = DiscoParty.maxRadius;
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}
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if (rand < 1) {
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rand = 1;
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}
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this.setRadius(rand);
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return this;
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}
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this.setRadius(rand);
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return this;
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}
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public DiscoParty setSheep(int sheep) throws IllegalArgumentException {
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if (sheep <= DiscoParty.maxSheep && sheep > 0) {
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this.sheep = sheep;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setSheep(int sheep) throws IllegalArgumentException {
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if (sheep <= DiscoParty.maxSheep && sheep > 0) {
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this.sheep = sheep;
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return this;
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} else {
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throw new IllegalArgumentException();
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}
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}
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public DiscoParty setDoFireworks(boolean doFireworks) {
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this.doFireworks = doFireworks;
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return this;
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}
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public DiscoParty setDoFireworks(boolean doFireworks) {
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this.doFireworks = doFireworks;
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return this;
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}
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public DiscoParty setDoLightning(boolean doLightning) {
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this.doLightning = doLightning;
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return this;
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}
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public DiscoParty setDoLightning(boolean doLightning) {
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this.doLightning = doLightning;
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return this;
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}
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public DiscoParty setGuestNumber(String key, int n) throws IllegalArgumentException {
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if (getMaxGuestNumbers().containsKey(key.toUpperCase())) {
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if (n <= getMaxGuestNumbers().get(key.toUpperCase()) && n >= 0) { // so that /ds defaults can take 0 as arg
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getGuestNumbers().put(key, n);
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public DiscoParty setGuestNumber(String key, int n) throws IllegalArgumentException {
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if (getMaxGuestNumbers().containsKey(key.toUpperCase())) {
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if (n <= getMaxGuestNumbers().get(key.toUpperCase()) && n >= 0) { // so that /ds defaults can take 0 as arg
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getGuestNumbers().put(key, n);
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return this;
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}
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}
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throw new IllegalArgumentException();
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}
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return this;
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}
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}
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throw new IllegalArgumentException();
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}
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// use current settings as new defaults
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public DiscoParty setDefaultsFromCurrent() {
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DiscoParty.defaultDuration = this.duration;
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DiscoParty.defaultPeriod = this.period;
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DiscoParty.defaultRadius = this.radius;
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DiscoParty.defaultSheep = this.sheep;
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DiscoParty.defaultGuestNumbers = new HashMap<String, Integer>(this.getGuestNumbers());
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return this;
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}
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// use current settings as new defaults
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public DiscoParty setDefaultsFromCurrent() {
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DiscoParty.defaultDuration = this.duration;
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DiscoParty.defaultPeriod = this.period;
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DiscoParty.defaultRadius = this.radius;
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DiscoParty.defaultSheep = this.sheep;
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DiscoParty.defaultGuestNumbers = new HashMap<String, Integer>(this.getGuestNumbers());
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return this;
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}
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Location getRandomSpawnLocation(double x, double z, World world, int spawnRadius) {
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Location loc;
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Location getRandomSpawnLocation(double x, double z, World world, int spawnRadius) {
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Location loc;
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double y;
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double y;
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/* random point on circle with polar coordinates
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* random number must be square rooted to obtain uniform distribution
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* otherwise the sheep are biased toward the centre */
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double rand = Math.sqrt(r.nextDouble()) * spawnRadius;
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double azimuth = r.nextDouble() * 2 * Math.PI; // radians
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x += rand * Math.cos(azimuth);
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z += rand * Math.sin(azimuth);
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y = this.player.getLocation().getY();
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/* random point on circle with polar coordinates
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* random number must be square rooted to obtain uniform distribution
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* otherwise the sheep are biased toward the centre */
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double rand = Math.sqrt(r.nextDouble()) * spawnRadius;
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double azimuth = r.nextDouble() * 2 * Math.PI; // radians
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x += rand * Math.cos(azimuth);
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z += rand * Math.sin(azimuth);
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y = this.player.getLocation().getY();
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loc = new Location(world, x, y, z);
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loc.setPitch(r.nextFloat() * 360 - 180);
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loc.setYaw(0);
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loc = new Location(world, x, y, z);
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loc.setPitch(r.nextFloat() * 360 - 180);
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loc.setYaw(0);
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return loc;
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}
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return loc;
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}
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// Spawn some number of guests next to given player
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void spawnAll(int sheep, int spawnRadius) {
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Location loc;
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World world = player.getWorld();
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// Spawn some number of guests next to given player
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void spawnAll(int sheep, int spawnRadius) {
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Location loc;
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World world = player.getWorld();
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double x = player.getLocation().getX();
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double z = player.getLocation().getZ();
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for (int i = 0; i < sheep; i++) {
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loc = getRandomSpawnLocation(x, z, world, spawnRadius);
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spawnSheep(world, loc);
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}
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double x = player.getLocation().getX();
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double z = player.getLocation().getZ();
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for (int i = 0; i < sheep; i++) {
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loc = getRandomSpawnLocation(x, z, world, spawnRadius);
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spawnSheep(world, loc);
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}
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// loop through hashmap of other guests and spawn accordingly
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for (Map.Entry entry : guestNumbers.entrySet()) {
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EntityType ent = EntityType.valueOf((String) entry.getKey());
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int num = (Integer) entry.getValue();
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// loop through hashmap of other guests and spawn accordingly
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for (Map.Entry entry : guestNumbers.entrySet()) {
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EntityType ent = EntityType.valueOf((String) entry.getKey());
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int num = (Integer) entry.getValue();
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for (int i = 0; i < num; i++) {
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loc = getRandomSpawnLocation(x, z, world, spawnRadius);
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spawnGuest(world, loc, ent);
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}
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}
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for (int i = 0; i < num; i++) {
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loc = getRandomSpawnLocation(x, z, world, spawnRadius);
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spawnGuest(world, loc, ent);
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}
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}
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loc = player.getLocation();
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//this.spawnFloor(world, new Location(world, loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ()));
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}
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loc = player.getLocation();
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//this.spawnFloor(world, new Location(world, loc.getBlockX(), loc.getBlockY() - 1, loc.getBlockZ()));
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}
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void spawnSheep(World world, Location loc) {
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Sheep newSheep = (Sheep) world.spawnEntity(loc, EntityType.SHEEP);
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newSheep.setColor(discoColours[(r.nextInt(discoColours.length))]);
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newSheep.setBreed(false); // this prevents breeding - no event listener required
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newSheep.teleport(loc); // teleport is needed to set orientation
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getSheepList().add(newSheep);
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if (doLightning) {
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world.strikeLightningEffect(loc);
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}
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}
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void spawnSheep(World world, Location loc) {
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Sheep newSheep = (Sheep) world.spawnEntity(loc, EntityType.SHEEP);
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newSheep.setColor(discoColours[(r.nextInt(discoColours.length))]);
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newSheep.setBreed(false); // this prevents breeding - no event listener required
|
||||
newSheep.teleport(loc); // teleport is needed to set orientation
|
||||
getSheepList().add(newSheep);
|
||||
if (doLightning) {
|
||||
world.strikeLightningEffect(loc);
|
||||
}
|
||||
}
|
||||
void spawnGuest(World world, Location loc, EntityType type) {
|
||||
Entity newGuest = loc.getWorld().spawnEntity(loc, type);
|
||||
getGuestList().add(newGuest);
|
||||
if (doLightning) {
|
||||
world.strikeLightningEffect(loc);
|
||||
}
|
||||
}
|
||||
|
||||
void spawnGuest(World world, Location loc, EntityType type) {
|
||||
Entity newGuest = loc.getWorld().spawnEntity(loc, type);
|
||||
getGuestList().add(newGuest);
|
||||
if (doLightning) {
|
||||
world.strikeLightningEffect(loc);
|
||||
}
|
||||
}
|
||||
void spawnFloor(World world, Location loc) {
|
||||
// First we'll save the floor state
|
||||
for (int x = loc.getBlockX() - this.radius; x < loc.getX() + this.radius; ++x) {
|
||||
for (int z = loc.getBlockZ() - this.radius; z < loc.getZ() + this.radius; ++z) {
|
||||
Block block = world.getBlockAt(x, loc.getBlockY(), z);
|
||||
if (block.getType() != Material.WOOL) {
|
||||
this.getFloorCache().add(block.getState());
|
||||
block.setType(Material.WOOL);
|
||||
this.getFloorBlocks().add(block);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void spawnFloor(World world, Location loc) {
|
||||
// First we'll save the floor state
|
||||
for (int x = loc.getBlockX() - this.radius; x < loc.getX() + this.radius; ++x) {
|
||||
for (int z = loc.getBlockZ() - this.radius; z < loc.getZ() + this.radius; ++z) {
|
||||
Block block = world.getBlockAt(x, loc.getBlockY(), z);
|
||||
if (block.getType() != Material.WOOL) {
|
||||
this.getFloorCache().add(block.getState());
|
||||
block.setType(Material.WOOL);
|
||||
this.getFloorBlocks().add(block);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
// Mark all guests for removal, then clear the array
|
||||
void removeAll() {
|
||||
for (Sheep sheeple : getSheepList()) {
|
||||
sheeple.remove();
|
||||
}
|
||||
for (Entity guest : getGuestList()) {
|
||||
guest.remove();
|
||||
}
|
||||
for (BlockState block : this.floorBlockCache) {
|
||||
block.update(true);
|
||||
}
|
||||
getSheepList().clear();
|
||||
getGuestList().clear();
|
||||
floorBlockCache.clear();
|
||||
}
|
||||
|
||||
// Mark all guests for removal, then clear the array
|
||||
void removeAll() {
|
||||
for (Sheep sheeple : getSheepList()) {
|
||||
sheeple.remove();
|
||||
}
|
||||
for (Entity guest : getGuestList()) {
|
||||
guest.remove();
|
||||
}
|
||||
for (BlockState block : this.floorBlockCache) {
|
||||
block.update(true);
|
||||
}
|
||||
getSheepList().clear();
|
||||
getGuestList().clear();
|
||||
floorBlockCache.clear();
|
||||
}
|
||||
// Set a random colour for all sheep in array
|
||||
void randomizeSheepColour(Sheep sheep) {
|
||||
sheep.setColor(discoColours[(r.nextInt(discoColours.length))]);
|
||||
}
|
||||
|
||||
// Set a random colour for all sheep in array
|
||||
void randomizeSheepColour(Sheep sheep) {
|
||||
sheep.setColor(discoColours[(r.nextInt(discoColours.length))]);
|
||||
}
|
||||
void randomizeFloor(Block block) {
|
||||
block.setType(Material.WOOL);
|
||||
block.setData(discoColours[(r.nextInt(discoColours.length))].getData());
|
||||
}
|
||||
|
||||
void randomizeFloor(Block block) {
|
||||
block.setType(Material.WOOL);
|
||||
block.setData(discoColours[(r.nextInt(discoColours.length))].getData());
|
||||
}
|
||||
void jump(Entity entity) {
|
||||
Vector orgVel = entity.getVelocity();
|
||||
Vector newVel = (new Vector()).copy(orgVel);
|
||||
newVel.add(new Vector(0, defaultSheepJump, 0));
|
||||
entity.setVelocity(newVel);
|
||||
}
|
||||
|
||||
void jump(Entity entity) {
|
||||
Vector orgVel = entity.getVelocity();
|
||||
Vector newVel = (new Vector()).copy(orgVel);
|
||||
newVel.add(new Vector(0, defaultSheepJump, 0));
|
||||
entity.setVelocity(newVel);
|
||||
}
|
||||
// WHY ISN'T THERE A Color.getValue() ?!?!?!?!
|
||||
private Color getColor(int i) {
|
||||
Color c = null;
|
||||
if (i == 1) {
|
||||
c = Color.AQUA;
|
||||
}
|
||||
if (i == 2) {
|
||||
c = Color.BLACK;
|
||||
}
|
||||
if (i == 3) {
|
||||
c = Color.BLUE;
|
||||
}
|
||||
if (i == 4) {
|
||||
c = Color.FUCHSIA;
|
||||
}
|
||||
if (i == 5) {
|
||||
c = Color.GRAY;
|
||||
}
|
||||
if (i == 6) {
|
||||
c = Color.GREEN;
|
||||
}
|
||||
if (i == 7) {
|
||||
c = Color.LIME;
|
||||
}
|
||||
if (i == 8) {
|
||||
c = Color.MAROON;
|
||||
}
|
||||
if (i == 9) {
|
||||
c = Color.NAVY;
|
||||
}
|
||||
if (i == 10) {
|
||||
c = Color.OLIVE;
|
||||
}
|
||||
if (i == 11) {
|
||||
c = Color.ORANGE;
|
||||
}
|
||||
if (i == 12) {
|
||||
c = Color.PURPLE;
|
||||
}
|
||||
if (i == 13) {
|
||||
c = Color.RED;
|
||||
}
|
||||
if (i == 14) {
|
||||
c = Color.SILVER;
|
||||
}
|
||||
if (i == 15) {
|
||||
c = Color.TEAL;
|
||||
}
|
||||
if (i == 16) {
|
||||
c = Color.WHITE;
|
||||
}
|
||||
if (i == 17) {
|
||||
c = Color.YELLOW;
|
||||
}
|
||||
|
||||
// WHY ISN'T THERE A Color.getValue() ?!?!?!?!
|
||||
private Color getColor(int i) {
|
||||
Color c = null;
|
||||
if (i == 1) {
|
||||
c = Color.AQUA;
|
||||
}
|
||||
if (i == 2) {
|
||||
c = Color.BLACK;
|
||||
}
|
||||
if (i == 3) {
|
||||
c = Color.BLUE;
|
||||
}
|
||||
if (i == 4) {
|
||||
c = Color.FUCHSIA;
|
||||
}
|
||||
if (i == 5) {
|
||||
c = Color.GRAY;
|
||||
}
|
||||
if (i == 6) {
|
||||
c = Color.GREEN;
|
||||
}
|
||||
if (i == 7) {
|
||||
c = Color.LIME;
|
||||
}
|
||||
if (i == 8) {
|
||||
c = Color.MAROON;
|
||||
}
|
||||
if (i == 9) {
|
||||
c = Color.NAVY;
|
||||
}
|
||||
if (i == 10) {
|
||||
c = Color.OLIVE;
|
||||
}
|
||||
if (i == 11) {
|
||||
c = Color.ORANGE;
|
||||
}
|
||||
if (i == 12) {
|
||||
c = Color.PURPLE;
|
||||
}
|
||||
if (i == 13) {
|
||||
c = Color.RED;
|
||||
}
|
||||
if (i == 14) {
|
||||
c = Color.SILVER;
|
||||
}
|
||||
if (i == 15) {
|
||||
c = Color.TEAL;
|
||||
}
|
||||
if (i == 16) {
|
||||
c = Color.WHITE;
|
||||
}
|
||||
if (i == 17) {
|
||||
c = Color.YELLOW;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
return c;
|
||||
}
|
||||
void updateAll() {
|
||||
for (Sheep sheeple : getSheepList()) {
|
||||
randomizeSheepColour(sheeple);
|
||||
|
||||
void updateAll() {
|
||||
for (Sheep sheeple : getSheepList()) {
|
||||
randomizeSheepColour(sheeple);
|
||||
if (doFireworks && state % 8 == 0) {
|
||||
if (r.nextDouble() < 0.50) {
|
||||
spawnRandomFireworkAtSheep(sheeple);
|
||||
}
|
||||
}
|
||||
|
||||
if (doFireworks && state % 8 == 0) {
|
||||
if (r.nextDouble() < 0.50) {
|
||||
spawnRandomFireworkAtSheep(sheeple);
|
||||
}
|
||||
}
|
||||
if (doJump) {
|
||||
if (state % 2 == 0 && r.nextDouble() < 0.5) {
|
||||
jump(sheeple);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (doJump) {
|
||||
if (state % 2 == 0 && r.nextDouble() < 0.5) {
|
||||
jump(sheeple);
|
||||
}
|
||||
}
|
||||
}
|
||||
for (Entity guest : getGuestList()) {
|
||||
if (doJump) {
|
||||
if (state % 2 == 0 && r.nextDouble() < 0.5) {
|
||||
jump(guest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (Entity guest : getGuestList()) {
|
||||
if (doJump) {
|
||||
if (state % 2 == 0 && r.nextDouble() < 0.5) {
|
||||
jump(guest);
|
||||
}
|
||||
}
|
||||
}
|
||||
/* for (Block block : this.floorBlocks) {
|
||||
this.randomizeFloor(block);
|
||||
}*/
|
||||
}
|
||||
|
||||
/* for (Block block : this.floorBlocks) {
|
||||
this.randomizeFloor(block);
|
||||
}*/
|
||||
private float getPentatonicNote() {
|
||||
return DiscoParty.pentatonicNotes[r.nextInt(pentatonicNotes.length)];
|
||||
}
|
||||
|
||||
}
|
||||
void playSounds() {
|
||||
player.playSound(player.getLocation(), Sound.NOTE_BASS_DRUM, 0.75f, 1.0f);
|
||||
if (this.state % 2 == 0) {
|
||||
player.playSound(player.getLocation(), Sound.NOTE_SNARE_DRUM, 0.8f, 1.0f);
|
||||
}
|
||||
|
||||
private float getPentatonicNote() {
|
||||
return DiscoParty.pentatonicNotes[r.nextInt(pentatonicNotes.length)];
|
||||
}
|
||||
if ((this.state + 1) % 8 == 0) {
|
||||
player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
void playSounds() {
|
||||
player.playSound(player.getLocation(), Sound.NOTE_BASS_DRUM, 0.75f, 1.0f);
|
||||
if (this.state % 2 == 0) {
|
||||
player.playSound(player.getLocation(), Sound.NOTE_SNARE_DRUM, 0.8f, 1.0f);
|
||||
}
|
||||
void randomizeFirework(Firework firework) {
|
||||
Builder effect = FireworkEffect.builder();
|
||||
FireworkMeta meta = firework.getFireworkMeta();
|
||||
|
||||
if ((this.state + 1) % 8 == 0) {
|
||||
player.playSound(player.getLocation(), Sound.NOTE_STICKS, 1.0f, 1.0f);
|
||||
}
|
||||
}
|
||||
// construct [1, 3] random colours
|
||||
int numColours = r.nextInt(3) + 1;
|
||||
Color[] colourArray = new Color[numColours];
|
||||
for (int i = 0; i < numColours; i++) {
|
||||
colourArray[i] = getColor(r.nextInt(17) + 1);
|
||||
}
|
||||
|
||||
void randomizeFirework(Firework firework) {
|
||||
Builder effect = FireworkEffect.builder();
|
||||
FireworkMeta meta = firework.getFireworkMeta();
|
||||
// randomize effects
|
||||
effect.withColor(colourArray);
|
||||
effect.flicker(r.nextDouble() < 0.5);
|
||||
effect.trail(r.nextDouble() < 0.5);
|
||||
effect.with(FireworkEffect.Type.values()[r.nextInt(FireworkEffect.Type.values().length)]);
|
||||
|
||||
// construct [1, 3] random colours
|
||||
int numColours = r.nextInt(3) + 1;
|
||||
Color[] colourArray = new Color[numColours];
|
||||
for (int i = 0; i < numColours; i++) {
|
||||
colourArray[i] = getColor(r.nextInt(17) + 1);
|
||||
}
|
||||
// set random effect and randomize power
|
||||
meta.addEffect(effect.build());
|
||||
meta.setPower(r.nextInt(2) + 1);
|
||||
|
||||
// randomize effects
|
||||
effect.withColor(colourArray);
|
||||
effect.flicker(r.nextDouble() < 0.5);
|
||||
effect.trail(r.nextDouble() < 0.5);
|
||||
effect.with(FireworkEffect.Type.values()[r.nextInt(FireworkEffect.Type.values().length)]);
|
||||
// apply it to the given firework
|
||||
firework.setFireworkMeta(meta);
|
||||
}
|
||||
|
||||
// set random effect and randomize power
|
||||
meta.addEffect(effect.build());
|
||||
meta.setPower(r.nextInt(2) + 1);
|
||||
void spawnRandomFireworkAtSheep(Sheep sheep) {
|
||||
Firework firework = (Firework) sheep.getWorld().spawnEntity(sheep.getEyeLocation(), EntityType.FIREWORK);
|
||||
randomizeFirework(firework);
|
||||
}
|
||||
|
||||
// apply it to the given firework
|
||||
firework.setFireworkMeta(meta);
|
||||
}
|
||||
void update() {
|
||||
if (duration > 0) {
|
||||
updateAll();
|
||||
playSounds();
|
||||
duration -= period;
|
||||
this.scheduleUpdate();
|
||||
this.state = (this.state + 1) % 10000;
|
||||
} else {
|
||||
this.stopDisco();
|
||||
}
|
||||
}
|
||||
|
||||
void spawnRandomFireworkAtSheep(Sheep sheep) {
|
||||
Firework firework = (Firework) sheep.getWorld().spawnEntity(sheep.getEyeLocation(), EntityType.FIREWORK);
|
||||
randomizeFirework(firework);
|
||||
}
|
||||
void scheduleUpdate() {
|
||||
updater = new DiscoUpdater();
|
||||
updater.runTaskLater(parent, this.period);
|
||||
}
|
||||
|
||||
void update() {
|
||||
if (duration > 0) {
|
||||
updateAll();
|
||||
playSounds();
|
||||
duration -= period;
|
||||
this.scheduleUpdate();
|
||||
this.state = (this.state + 1) % 10000;
|
||||
} else {
|
||||
this.stopDisco();
|
||||
}
|
||||
}
|
||||
void startDisco() {
|
||||
this.spawnAll(sheep, radius);
|
||||
this.scheduleUpdate();
|
||||
parent.getPartyMap().put(this.player.getName(), this);
|
||||
// start listening
|
||||
this.partyEvents = new PartyEvents(this.parent, this);
|
||||
parent.getServer().getPluginManager().registerEvents(this.partyEvents, this.parent);
|
||||
}
|
||||
|
||||
void scheduleUpdate() {
|
||||
updater = new DiscoUpdater();
|
||||
updater.runTaskLater(parent, this.period);
|
||||
}
|
||||
void stopDisco() {
|
||||
removeAll();
|
||||
this.duration = 0;
|
||||
if (updater != null) {
|
||||
updater.cancel();
|
||||
}
|
||||
updater = null;
|
||||
parent.getPartyMap().remove(this.player.getName());
|
||||
// stop listening
|
||||
HandlerList.unregisterAll(this.partyEvents);
|
||||
}
|
||||
|
||||
void startDisco() {
|
||||
this.spawnAll(sheep, radius);
|
||||
this.scheduleUpdate();
|
||||
parent.getPartyMap().put(this.player.getName(), this);
|
||||
// start listening
|
||||
this.partyEvents = new PartyEvents(this.parent, this);
|
||||
parent.getServer().getPluginManager().registerEvents(this.partyEvents, this.parent);
|
||||
}
|
||||
class DiscoUpdater extends BukkitRunnable {
|
||||
|
||||
void stopDisco() {
|
||||
removeAll();
|
||||
this.duration = 0;
|
||||
if (updater != null) {
|
||||
updater.cancel();
|
||||
}
|
||||
updater = null;
|
||||
parent.getPartyMap().remove(this.player.getName());
|
||||
// stop listening
|
||||
HandlerList.unregisterAll(this.partyEvents);
|
||||
}
|
||||
|
||||
class DiscoUpdater extends BukkitRunnable {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
update();
|
||||
}
|
||||
}
|
||||
@Override
|
||||
public void run() {
|
||||
update();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -12,302 +12,300 @@ import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
public final class DiscoSheep extends JavaPlugin {
|
||||
|
||||
static final String PERMISSION_PARTY = "discosheep.party.me";
|
||||
static final String PERMISSION_ALL = "discosheep.party.all";
|
||||
static final String PERMISSION_FIREWORKS = "discosheep.party.fireworks";
|
||||
static final String PERMISSION_STOPALL = "discosheep.admin.stopall";
|
||||
static final String PERMISSION_RELOAD = "discosheep.admin.reload";
|
||||
static final String PERMISSION_OTHER = "discosheep.party.other";
|
||||
static final String PERMISSION_CHANGEPERIOD = "discosheep.party.changeperiod";
|
||||
static final String PERMISSION_CHANGEDEFAULTS = "discosheep.admin.changedefaults";
|
||||
static final String PERMISSION_SAVECONFIG = "discosheep.admin.saveconfig";
|
||||
static final String PERMISSION_ONJOIN = "discosheep.party.onjoin";
|
||||
static final String PERMISSION_SPAWNGUESTS = "discosheep.party.spawnguests";
|
||||
static final String PERMISSION_TOGGLEPARTYONJOIN = "discosheep.admin.toggleonjoin";
|
||||
static final String PERMISSION_LIGHTNING = "discosheep.party.lightning";
|
||||
static boolean partyOnJoin = false;
|
||||
Map<String, DiscoParty> parties = new HashMap<String, DiscoParty>();
|
||||
static final String PERMISSION_PARTY = "discosheep.party.me";
|
||||
static final String PERMISSION_ALL = "discosheep.party.all";
|
||||
static final String PERMISSION_FIREWORKS = "discosheep.party.fireworks";
|
||||
static final String PERMISSION_STOPALL = "discosheep.admin.stopall";
|
||||
static final String PERMISSION_RELOAD = "discosheep.admin.reload";
|
||||
static final String PERMISSION_OTHER = "discosheep.party.other";
|
||||
static final String PERMISSION_CHANGEPERIOD = "discosheep.party.changeperiod";
|
||||
static final String PERMISSION_CHANGEDEFAULTS = "discosheep.admin.changedefaults";
|
||||
static final String PERMISSION_SAVECONFIG = "discosheep.admin.saveconfig";
|
||||
static final String PERMISSION_ONJOIN = "discosheep.party.onjoin";
|
||||
static final String PERMISSION_SPAWNGUESTS = "discosheep.party.spawnguests";
|
||||
static final String PERMISSION_TOGGLEPARTYONJOIN = "discosheep.admin.toggleonjoin";
|
||||
static final String PERMISSION_LIGHTNING = "discosheep.party.lightning";
|
||||
static boolean partyOnJoin = false;
|
||||
Map<String, DiscoParty> parties = new HashMap<String, DiscoParty>();
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
getCommand("ds").setExecutor(new DiscoSheepCommandExecutor(this));
|
||||
getServer().getPluginManager().registerEvents(new GlobalEvents(this), this);
|
||||
@Override
|
||||
public void onEnable() {
|
||||
getCommand("ds").setExecutor(new DiscoSheepCommandExecutor(this));
|
||||
getServer().getPluginManager().registerEvents(new GlobalEvents(this), this);
|
||||
|
||||
getConfig().addDefault("on-join.enabled", partyOnJoin);
|
||||
getConfig().addDefault("max.sheep", DiscoParty.maxSheep);
|
||||
getConfig().addDefault("max.radius", DiscoParty.maxRadius);
|
||||
getConfig().addDefault("max.duration", toSeconds_i(DiscoParty.maxDuration));
|
||||
getConfig().addDefault("max.period-ticks", DiscoParty.maxPeriod);
|
||||
getConfig().addDefault("min.period-ticks", DiscoParty.minPeriod);
|
||||
getConfig().addDefault("default.sheep", DiscoParty.defaultSheep);
|
||||
getConfig().addDefault("default.radius", DiscoParty.defaultRadius);
|
||||
getConfig().addDefault("default.duration", toSeconds_i(DiscoParty.defaultDuration));
|
||||
getConfig().addDefault("default.period-ticks", DiscoParty.defaultPeriod);
|
||||
|
||||
/*
|
||||
* Iterate through all live entities and create default configuration values for them
|
||||
* excludes bosses and other mobs that throw NPE
|
||||
*/
|
||||
/* for (EntityType ent : EntityType.values()) {
|
||||
if (ent.isAlive()
|
||||
&& !ent.equals(EntityType.ENDER_DRAGON)
|
||||
&& !ent.equals(EntityType.WITHER)
|
||||
&& !ent.equals(EntityType.PIG_ZOMBIE)
|
||||
&& !ent.equals(EntityType.OCELOT)
|
||||
&& !ent.equals(EntityType.CAVE_SPIDER)
|
||||
&& !ent.equals(EntityType.MAGMA_CUBE)
|
||||
&& !ent.equals(EntityType.MUSHROOM_COW)
|
||||
&& !ent.equals(EntityType.IRON_GOLEM)
|
||||
&& !ent.equals(EntityType.PLAYER)) {
|
||||
getConfig().addDefault("default.guests." + ent.toString(), 0);
|
||||
getConfig().addDefault("max.guests." + ent.toString(), 0);
|
||||
}
|
||||
}*/
|
||||
loadConfigFromDisk();
|
||||
}
|
||||
getConfig().addDefault("on-join.enabled", partyOnJoin);
|
||||
getConfig().addDefault("max.sheep", DiscoParty.maxSheep);
|
||||
getConfig().addDefault("max.radius", DiscoParty.maxRadius);
|
||||
getConfig().addDefault("max.duration", toSeconds_i(DiscoParty.maxDuration));
|
||||
getConfig().addDefault("max.period-ticks", DiscoParty.maxPeriod);
|
||||
getConfig().addDefault("min.period-ticks", DiscoParty.minPeriod);
|
||||
getConfig().addDefault("default.sheep", DiscoParty.defaultSheep);
|
||||
getConfig().addDefault("default.radius", DiscoParty.defaultRadius);
|
||||
getConfig().addDefault("default.duration", toSeconds_i(DiscoParty.defaultDuration));
|
||||
getConfig().addDefault("default.period-ticks", DiscoParty.defaultPeriod);
|
||||
|
||||
void loadConfigFromDisk() {
|
||||
getConfig().options().copyDefaults(true);
|
||||
saveConfig();
|
||||
/*
|
||||
* Iterate through all live entities and create default configuration values for them
|
||||
* excludes bosses and other mobs that throw NPE
|
||||
*/
|
||||
/* for (EntityType ent : EntityType.values()) {
|
||||
if (ent.isAlive()
|
||||
&& !ent.equals(EntityType.ENDER_DRAGON)
|
||||
&& !ent.equals(EntityType.WITHER)
|
||||
&& !ent.equals(EntityType.PIG_ZOMBIE)
|
||||
&& !ent.equals(EntityType.OCELOT)
|
||||
&& !ent.equals(EntityType.CAVE_SPIDER)
|
||||
&& !ent.equals(EntityType.MAGMA_CUBE)
|
||||
&& !ent.equals(EntityType.MUSHROOM_COW)
|
||||
&& !ent.equals(EntityType.IRON_GOLEM)
|
||||
&& !ent.equals(EntityType.PLAYER)) {
|
||||
getConfig().addDefault("default.guests." + ent.toString(), 0);
|
||||
getConfig().addDefault("max.guests." + ent.toString(), 0);
|
||||
}
|
||||
}*/
|
||||
loadConfigFromDisk();
|
||||
}
|
||||
|
||||
partyOnJoin = getConfig().getBoolean("on-join.enabled");
|
||||
DiscoParty.maxSheep = getConfig().getInt("max.sheep");
|
||||
DiscoParty.maxRadius = getConfig().getInt("max.radius");
|
||||
DiscoParty.maxDuration = toTicks(getConfig().getInt("max.duration"));
|
||||
DiscoParty.maxPeriod = getConfig().getInt("max.period-ticks");
|
||||
DiscoParty.minPeriod = getConfig().getInt("min.period-ticks");
|
||||
DiscoParty.defaultSheep = getConfig().getInt("default.sheep");
|
||||
DiscoParty.defaultRadius = getConfig().getInt("default.radius");
|
||||
DiscoParty.defaultDuration = toTicks(getConfig().getInt("default.duration"));
|
||||
DiscoParty.defaultPeriod = getConfig().getInt("default.period-ticks");
|
||||
void loadConfigFromDisk() {
|
||||
getConfig().options().copyDefaults(true);
|
||||
saveConfig();
|
||||
|
||||
/* for (String key : getConfig().getConfigurationSection("default.guests").getKeys(false)) {
|
||||
DiscoParty.getDefaultGuestNumbers().put(key, getConfig().getInt("default.guests." + key));
|
||||
}
|
||||
partyOnJoin = getConfig().getBoolean("on-join.enabled");
|
||||
DiscoParty.maxSheep = getConfig().getInt("max.sheep");
|
||||
DiscoParty.maxRadius = getConfig().getInt("max.radius");
|
||||
DiscoParty.maxDuration = toTicks(getConfig().getInt("max.duration"));
|
||||
DiscoParty.maxPeriod = getConfig().getInt("max.period-ticks");
|
||||
DiscoParty.minPeriod = getConfig().getInt("min.period-ticks");
|
||||
DiscoParty.defaultSheep = getConfig().getInt("default.sheep");
|
||||
DiscoParty.defaultRadius = getConfig().getInt("default.radius");
|
||||
DiscoParty.defaultDuration = toTicks(getConfig().getInt("default.duration"));
|
||||
DiscoParty.defaultPeriod = getConfig().getInt("default.period-ticks");
|
||||
|
||||
/* for (String key : getConfig().getConfigurationSection("default.guests").getKeys(false)) {
|
||||
DiscoParty.getDefaultGuestNumbers().put(key, getConfig().getInt("default.guests." + key));
|
||||
}
|
||||
|
||||
for (String key : getConfig().getConfigurationSection("max.guests").getKeys(false)) {
|
||||
DiscoParty.getMaxGuestNumbers().put(key, getConfig().getInt("max.guests." + key));
|
||||
}*/
|
||||
for (String key : getConfig().getConfigurationSection("max.guests").getKeys(false)) {
|
||||
DiscoParty.getMaxGuestNumbers().put(key, getConfig().getInt("max.guests." + key));
|
||||
}*/
|
||||
}
|
||||
|
||||
}
|
||||
void reloadConfigFromDisk() {
|
||||
reloadConfig();
|
||||
loadConfigFromDisk();
|
||||
}
|
||||
|
||||
void reloadConfigFromDisk() {
|
||||
reloadConfig();
|
||||
loadConfigFromDisk();
|
||||
}
|
||||
void saveConfigToDisk() {
|
||||
getConfig().set("on-join.enabled", partyOnJoin);
|
||||
getConfig().set("default.sheep", DiscoParty.defaultSheep);
|
||||
getConfig().set("default.radius", DiscoParty.defaultRadius);
|
||||
getConfig().set("default.duration", toSeconds_i(DiscoParty.defaultDuration));
|
||||
getConfig().set("default.period-ticks", DiscoParty.defaultPeriod);
|
||||
|
||||
void saveConfigToDisk() {
|
||||
getConfig().set("on-join.enabled", partyOnJoin);
|
||||
getConfig().set("default.sheep", DiscoParty.defaultSheep);
|
||||
getConfig().set("default.radius", DiscoParty.defaultRadius);
|
||||
getConfig().set("default.duration", toSeconds_i(DiscoParty.defaultDuration));
|
||||
getConfig().set("default.period-ticks", DiscoParty.defaultPeriod);
|
||||
/* for (Map.Entry<String, Integer> entry : DiscoParty.getDefaultGuestNumbers().entrySet()) {
|
||||
getConfig().set("default.guests." + entry.getKey(), entry.getValue());
|
||||
}*/
|
||||
saveConfig();
|
||||
}
|
||||
|
||||
/* for (Map.Entry<String, Integer> entry : DiscoParty.getDefaultGuestNumbers().entrySet()) {
|
||||
getConfig().set("default.guests." + entry.getKey(), entry.getValue());
|
||||
}*/
|
||||
@Override
|
||||
public void onDisable() {
|
||||
this.stopAllParties(); // or else the parties will continue FOREVER
|
||||
}
|
||||
|
||||
saveConfig();
|
||||
}
|
||||
static int toTicks(double seconds) {
|
||||
return (int) Math.round(seconds * 20.0);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
this.stopAllParties(); // or else the parties will continue FOREVER
|
||||
}
|
||||
static double toSeconds(int ticks) {
|
||||
return (double) Math.round(ticks / 20.0);
|
||||
}
|
||||
|
||||
static int toTicks(double seconds) {
|
||||
return (int) Math.round(seconds * 20.0);
|
||||
}
|
||||
static int toSeconds_i(int ticks) {
|
||||
return (int) Math.round(ticks / 20.0);
|
||||
}
|
||||
|
||||
static double toSeconds(int ticks) {
|
||||
return (double) Math.round(ticks / 20.0);
|
||||
}
|
||||
public synchronized Map<String, DiscoParty> getPartyMap() {
|
||||
return this.parties;
|
||||
}
|
||||
|
||||
static int toSeconds_i(int ticks) {
|
||||
return (int) Math.round(ticks / 20.0);
|
||||
}
|
||||
public synchronized ArrayList<DiscoParty> getParties() {
|
||||
return new ArrayList<DiscoParty>(this.getPartyMap().values());
|
||||
}
|
||||
|
||||
public synchronized Map<String, DiscoParty> getPartyMap() {
|
||||
return this.parties;
|
||||
}
|
||||
public void stopParty(String name) {
|
||||
if (this.hasParty(name)) {
|
||||
this.getParty(name).stopDisco();
|
||||
}
|
||||
}
|
||||
|
||||
public synchronized ArrayList<DiscoParty> getParties() {
|
||||
return new ArrayList<DiscoParty>(this.getPartyMap().values());
|
||||
}
|
||||
public void stopAllParties() {
|
||||
for (DiscoParty party : this.getParties()) {
|
||||
party.stopDisco();
|
||||
}
|
||||
}
|
||||
|
||||
public void stopParty(String name) {
|
||||
if (this.hasParty(name)) {
|
||||
this.getParty(name).stopDisco();
|
||||
}
|
||||
}
|
||||
public boolean hasParty(String name) {
|
||||
return this.getPartyMap().containsKey(name);
|
||||
}
|
||||
|
||||
public void stopAllParties() {
|
||||
for (DiscoParty party : this.getParties()) {
|
||||
party.stopDisco();
|
||||
}
|
||||
}
|
||||
public DiscoParty getParty(String name) {
|
||||
return this.getPartyMap().get(name);
|
||||
}
|
||||
|
||||
public boolean hasParty(String name) {
|
||||
return this.getPartyMap().containsKey(name);
|
||||
}
|
||||
public void removeParty(String name) {
|
||||
if (this.hasParty(name)) {
|
||||
this.getPartyMap().remove(name);
|
||||
}
|
||||
}
|
||||
|
||||
public DiscoParty getParty(String name) {
|
||||
return this.getPartyMap().get(name);
|
||||
}
|
||||
/*-- Actual commands begin here --*/
|
||||
boolean helpCommand(CommandSender sender) {
|
||||
sender.sendMessage(ChatColor.YELLOW
|
||||
+ "DiscoSheep Help\n"
|
||||
+ ChatColor.GRAY
|
||||
+ " Subcommands\n"
|
||||
+ ChatColor.WHITE + "me, stop, all, stopall, save, reload, togglejoin\n"
|
||||
+ "other <players>: start a party for the space-delimited list of players\n"
|
||||
+ "defaults: Change the default settings for parties (takes normal arguments)\n"
|
||||
+ ChatColor.GRAY + " Arguments\n"
|
||||
+ ChatColor.WHITE + "-n <integer>: set the number of sheep per player that spawn\n"
|
||||
+ "-t <integer>: set the party duration in seconds\n"
|
||||
+ "-p <ticks>: set the number of ticks between each disco beat\n"
|
||||
+ "-r <integer>: set radius of the area in which sheep can spawn\n"
|
||||
//+ "-g <mob> <number>: set spawns for other mobs\n"
|
||||
+ "-l: enables lightning\n"
|
||||
+ "-fw: enables fireworks");
|
||||
return true;
|
||||
}
|
||||
|
||||
public void removeParty(String name) {
|
||||
if (this.hasParty(name)) {
|
||||
this.getPartyMap().remove(name);
|
||||
}
|
||||
}
|
||||
boolean stopMeCommand(CommandSender sender) {
|
||||
stopParty(sender.getName());
|
||||
return true;
|
||||
}
|
||||
|
||||
/*-- Actual commands begin here --*/
|
||||
boolean helpCommand(CommandSender sender) {
|
||||
sender.sendMessage(ChatColor.YELLOW
|
||||
+ "DiscoSheep Help\n"
|
||||
+ ChatColor.GRAY
|
||||
+ " Subcommands\n"
|
||||
+ ChatColor.WHITE + "me, stop, all, stopall, save, reload, togglejoin\n"
|
||||
+ "other <players>: start a party for the space-delimited list of players\n"
|
||||
+ "defaults: Change the default settings for parties (takes normal arguments)\n"
|
||||
+ ChatColor.GRAY + " Arguments\n"
|
||||
+ ChatColor.WHITE + "-n <integer>: set the number of sheep per player that spawn\n"
|
||||
+ "-t <integer>: set the party duration in seconds\n"
|
||||
+ "-p <ticks>: set the number of ticks between each disco beat\n"
|
||||
+ "-r <integer>: set radius of the area in which sheep can spawn\n"
|
||||
//+ "-g <mob> <number>: set spawns for other mobs\n"
|
||||
+ "-l: enables lightning\n"
|
||||
+ "-fw: enables fireworks");
|
||||
return true;
|
||||
}
|
||||
boolean stopAllCommand(CommandSender sender) {
|
||||
if (sender.hasPermission(PERMISSION_STOPALL)) {
|
||||
stopAllParties();
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_STOPALL);
|
||||
}
|
||||
}
|
||||
|
||||
boolean stopMeCommand(CommandSender sender) {
|
||||
stopParty(sender.getName());
|
||||
return true;
|
||||
}
|
||||
boolean partyCommand(Player player, DiscoParty party) {
|
||||
if (player.hasPermission(PERMISSION_PARTY)) {
|
||||
if (!hasParty(player.getName())) {
|
||||
party.setPlayer(player);
|
||||
party.startDisco();
|
||||
} else {
|
||||
player.sendMessage(ChatColor.RED + "You already have a party. Are you underground?");
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(player, PERMISSION_PARTY);
|
||||
}
|
||||
}
|
||||
|
||||
boolean stopAllCommand(CommandSender sender) {
|
||||
if (sender.hasPermission(PERMISSION_STOPALL)) {
|
||||
stopAllParties();
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_STOPALL);
|
||||
}
|
||||
}
|
||||
boolean reloadCommand(CommandSender sender) {
|
||||
if (sender.hasPermission(PERMISSION_RELOAD)) {
|
||||
reloadConfigFromDisk();
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep config reloaded from disk");
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_RELOAD);
|
||||
}
|
||||
}
|
||||
|
||||
boolean partyCommand(Player player, DiscoParty party) {
|
||||
if (player.hasPermission(PERMISSION_PARTY)) {
|
||||
if (!hasParty(player.getName())) {
|
||||
party.setPlayer(player);
|
||||
party.startDisco();
|
||||
} else {
|
||||
player.sendMessage(ChatColor.RED + "You already have a party. Are you underground?");
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(player, PERMISSION_PARTY);
|
||||
}
|
||||
}
|
||||
@SuppressWarnings("deprecation")
|
||||
// UUIDs not necessary since DiscoSheep only lasts for one session at most
|
||||
// and permissions will handle onJoin DiscoSheep
|
||||
boolean partyOtherCommand(String[] players, CommandSender sender, DiscoParty party) {
|
||||
if (sender.hasPermission(PERMISSION_OTHER)) {
|
||||
Player p;
|
||||
for (String playerName : players) {
|
||||
p = Bukkit.getServer().getPlayer(playerName);
|
||||
if (p != null) {
|
||||
if (!hasParty(p.getName())) {
|
||||
DiscoParty individualParty = party.clone(p);
|
||||
individualParty.startDisco();
|
||||
}
|
||||
} else {
|
||||
sender.sendMessage("Invalid player: " + playerName);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_OTHER);
|
||||
}
|
||||
}
|
||||
|
||||
boolean reloadCommand(CommandSender sender) {
|
||||
if (sender.hasPermission(PERMISSION_RELOAD)) {
|
||||
reloadConfigFromDisk();
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep config reloaded from disk");
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_RELOAD);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings( "deprecation" )
|
||||
// UUIDs not necessary since DiscoSheep only lasts for one session at most
|
||||
// and permissions will handle onJoin DiscoSheep
|
||||
boolean partyOtherCommand(String[] players, CommandSender sender, DiscoParty party) {
|
||||
if (sender.hasPermission(PERMISSION_OTHER)) {
|
||||
Player p;
|
||||
for (String playerName : players) {
|
||||
p = Bukkit.getServer().getPlayer(playerName);
|
||||
if (p != null) {
|
||||
if (!hasParty(p.getName())) {
|
||||
DiscoParty individualParty = party.clone(p);
|
||||
individualParty.startDisco();
|
||||
}
|
||||
} else {
|
||||
sender.sendMessage("Invalid player: " + playerName);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_OTHER);
|
||||
}
|
||||
}
|
||||
boolean partyAllCommand(CommandSender sender, DiscoParty party) {
|
||||
if (sender.hasPermission(PERMISSION_ALL)) {
|
||||
for (Player p : Bukkit.getServer().getOnlinePlayers()) {
|
||||
if (!hasParty(p.getName())) {
|
||||
DiscoParty individualParty = party.clone(p);
|
||||
individualParty.startDisco();
|
||||
p.sendMessage(ChatColor.RED + "LET'S DISCO!!");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_ALL);
|
||||
}
|
||||
}
|
||||
|
||||
boolean partyAllCommand(CommandSender sender, DiscoParty party) {
|
||||
if (sender.hasPermission(PERMISSION_ALL)) {
|
||||
for (Player p : Bukkit.getServer().getOnlinePlayers()) {
|
||||
if (!hasParty(p.getName())) {
|
||||
DiscoParty individualParty = party.clone(p);
|
||||
individualParty.startDisco();
|
||||
p.sendMessage(ChatColor.RED + "LET'S DISCO!!");
|
||||
}
|
||||
}
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_ALL);
|
||||
}
|
||||
}
|
||||
void partyOnJoin(Player player) {
|
||||
if (!partyOnJoin) {
|
||||
return;
|
||||
}
|
||||
if (player.hasPermission(PERMISSION_ONJOIN)) {
|
||||
DiscoParty party = new DiscoParty(this, player);
|
||||
party.startDisco();
|
||||
}
|
||||
}
|
||||
|
||||
void partyOnJoin(Player player) {
|
||||
if (!partyOnJoin) {
|
||||
return;
|
||||
}
|
||||
if (player.hasPermission(PERMISSION_ONJOIN)) {
|
||||
DiscoParty party = new DiscoParty(this, player);
|
||||
party.startDisco();
|
||||
}
|
||||
}
|
||||
boolean togglePartyOnJoinCommand(CommandSender sender) {
|
||||
if (!sender.hasPermission(PERMISSION_TOGGLEPARTYONJOIN)) {
|
||||
return noPermsMessage(sender, PERMISSION_TOGGLEPARTYONJOIN);
|
||||
}
|
||||
partyOnJoin = !partyOnJoin;
|
||||
if (partyOnJoin) {
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep party on join functionality enabled.");
|
||||
} else {
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep party on join functionality disabled.");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean togglePartyOnJoinCommand(CommandSender sender) {
|
||||
if (!sender.hasPermission(PERMISSION_TOGGLEPARTYONJOIN)) {
|
||||
return noPermsMessage(sender, PERMISSION_TOGGLEPARTYONJOIN);
|
||||
}
|
||||
partyOnJoin = !partyOnJoin;
|
||||
if (partyOnJoin) {
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep party on join functionality enabled.");
|
||||
} else {
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep party on join functionality disabled.");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
boolean setDefaultsCommand(CommandSender sender, DiscoParty party) {
|
||||
if (sender.hasPermission(PERMISSION_CHANGEDEFAULTS)) {
|
||||
party.setDefaultsFromCurrent();
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep configured with new defaults (not saved to disk yet)");
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_CHANGEDEFAULTS);
|
||||
}
|
||||
}
|
||||
|
||||
boolean setDefaultsCommand(CommandSender sender, DiscoParty party) {
|
||||
if (sender.hasPermission(PERMISSION_CHANGEDEFAULTS)) {
|
||||
party.setDefaultsFromCurrent();
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep configured with new defaults (not saved to disk yet)");
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_CHANGEDEFAULTS);
|
||||
}
|
||||
}
|
||||
boolean saveConfigCommand(CommandSender sender) {
|
||||
if (sender.hasPermission(PERMISSION_SAVECONFIG)) {
|
||||
saveConfigToDisk();
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep config saved to disk");
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_SAVECONFIG);
|
||||
}
|
||||
|
||||
boolean saveConfigCommand(CommandSender sender) {
|
||||
if (sender.hasPermission(PERMISSION_SAVECONFIG)) {
|
||||
saveConfigToDisk();
|
||||
sender.sendMessage(ChatColor.GREEN + "DiscoSheep config saved to disk");
|
||||
return true;
|
||||
} else {
|
||||
return noPermsMessage(sender, PERMISSION_SAVECONFIG);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
boolean clearGuests(DiscoParty party) {
|
||||
party.getGuestNumbers().clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean clearGuests(DiscoParty party) {
|
||||
party.getGuestNumbers().clear();
|
||||
return true;
|
||||
}
|
||||
|
||||
boolean noPermsMessage(CommandSender sender, String permission) {
|
||||
sender.sendMessage(ChatColor.RED + "You do not have the permission node " + ChatColor.GRAY + permission);
|
||||
return false;
|
||||
}
|
||||
boolean noPermsMessage(CommandSender sender, String permission) {
|
||||
sender.sendMessage(ChatColor.RED + "You do not have the permission node " + ChatColor.GRAY + permission);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -9,144 +9,144 @@ import org.bukkit.entity.Player;
|
||||
|
||||
public class DiscoSheepCommandExecutor implements CommandExecutor {
|
||||
|
||||
private final DiscoSheep parent;
|
||||
private final DiscoSheep parent;
|
||||
|
||||
public DiscoSheepCommandExecutor(DiscoSheep parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
public DiscoSheepCommandExecutor(DiscoSheep parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
private boolean parseNextArg(String[] args, int i, String compare) {
|
||||
if (i < args.length - 1) {
|
||||
return args[i + 1].equalsIgnoreCase(compare);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
private boolean parseNextArg(String[] args, int i, String compare) {
|
||||
if (i < args.length - 1) {
|
||||
return args[i + 1].equalsIgnoreCase(compare);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private String getNextArg(String[] args, int i) {
|
||||
if (i < args.length - 1) {
|
||||
return args[i + 1];
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
private String getNextArg(String[] args, int i) {
|
||||
if (i < args.length - 1) {
|
||||
return args[i + 1];
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private int getNextIntArg(String[] args, int i) {
|
||||
if (i < args.length - 1) {
|
||||
try {
|
||||
return Integer.parseInt(args[i + 1]);
|
||||
} catch (NumberFormatException e) {
|
||||
return -1; // so that it fails limit checks elsewhere
|
||||
}
|
||||
}
|
||||
return -1; // ibid
|
||||
}
|
||||
private int getNextIntArg(String[] args, int i) {
|
||||
if (i < args.length - 1) {
|
||||
try {
|
||||
return Integer.parseInt(args[i + 1]);
|
||||
} catch (NumberFormatException e) {
|
||||
return -1; // so that it fails limit checks elsewhere
|
||||
}
|
||||
}
|
||||
return -1; // ibid
|
||||
}
|
||||
|
||||
private Double getNextDoubleArg(String[] args, int i) {
|
||||
if (i < args.length - 1) {
|
||||
try {
|
||||
return Double.parseDouble(args[i + 1]);
|
||||
} catch (NumberFormatException e) {
|
||||
return -1.0d; // so that it fais limit checks elsewhere
|
||||
}
|
||||
}
|
||||
return -1.0d; // ibid
|
||||
}
|
||||
private Double getNextDoubleArg(String[] args, int i) {
|
||||
if (i < args.length - 1) {
|
||||
try {
|
||||
return Double.parseDouble(args[i + 1]);
|
||||
} catch (NumberFormatException e) {
|
||||
return -1.0d; // so that it fais limit checks elsewhere
|
||||
}
|
||||
}
|
||||
return -1.0d; // ibid
|
||||
}
|
||||
|
||||
// return portion of the array that contains space-separated args,
|
||||
// stopping at the end of the array or the next -switch
|
||||
private String[] getNextArgs(String[] args, int i) {
|
||||
int j = i;
|
||||
while (j < args.length && !args[j].startsWith("-")) {
|
||||
j++;
|
||||
}
|
||||
return Arrays.copyOfRange(args, i, j);
|
||||
}
|
||||
// return portion of the array that contains space-separated args,
|
||||
// stopping at the end of the array or the next -switch
|
||||
private String[] getNextArgs(String[] args, int i) {
|
||||
int j = i;
|
||||
while (j < args.length && !args[j].startsWith("-")) {
|
||||
j++;
|
||||
}
|
||||
return Arrays.copyOfRange(args, i, j);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
|
||||
|
||||
Player player = null;
|
||||
boolean isPlayer = false;
|
||||
boolean specialRadius = false;
|
||||
// flag to determine if we calculate a radius so that the sheep spawn densely in an area
|
||||
Player player = null;
|
||||
boolean isPlayer = false;
|
||||
boolean specialRadius = false;
|
||||
// flag to determine if we calculate a radius so that the sheep spawn densely in an area
|
||||
|
||||
if (sender instanceof Player) {
|
||||
player = (Player) sender;
|
||||
isPlayer = true;
|
||||
} // check isPlayer before "stop" and "me" commands
|
||||
if (sender instanceof Player) {
|
||||
player = (Player) sender;
|
||||
isPlayer = true;
|
||||
} // check isPlayer before "stop" and "me" commands
|
||||
|
||||
// check for commands that don't need a party
|
||||
// so that we get them out of the way, and
|
||||
// prevent needless construction of parties
|
||||
if (args.length == 1) {
|
||||
if (args[0].equalsIgnoreCase("stopall")) {
|
||||
return parent.stopAllCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("stop") && isPlayer) {
|
||||
return parent.stopMeCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("help")) {
|
||||
return parent.helpCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("reload")) {
|
||||
return parent.reloadCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("save") || args[0].equalsIgnoreCase("saveconfig")) {
|
||||
return parent.saveConfigCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("togglejoin")) {
|
||||
return parent.togglePartyOnJoinCommand(sender);
|
||||
}
|
||||
}
|
||||
// check for commands that don't need a party
|
||||
// so that we get them out of the way, and
|
||||
// prevent needless construction of parties
|
||||
if (args.length == 1) {
|
||||
if (args[0].equalsIgnoreCase("stopall")) {
|
||||
return parent.stopAllCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("stop") && isPlayer) {
|
||||
return parent.stopMeCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("help")) {
|
||||
return parent.helpCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("reload")) {
|
||||
return parent.reloadCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("save") || args[0].equalsIgnoreCase("saveconfig")) {
|
||||
return parent.saveConfigCommand(sender);
|
||||
} else if (args[0].equalsIgnoreCase("togglejoin")) {
|
||||
return parent.togglePartyOnJoinCommand(sender);
|
||||
}
|
||||
}
|
||||
|
||||
// construct a main party; all other parties will copy from this
|
||||
DiscoParty mainParty = new DiscoParty(parent);
|
||||
// construct a main party; all other parties will copy from this
|
||||
DiscoParty mainParty = new DiscoParty(parent);
|
||||
|
||||
// omg I love argument parsing and I know the best way!
|
||||
for (int i = 1; i < args.length; i++) {
|
||||
if (args[i].equalsIgnoreCase("-fw")) {
|
||||
if (sender.hasPermission(DiscoSheep.PERMISSION_FIREWORKS)) {
|
||||
mainParty.setDoFireworks(true);
|
||||
} else {
|
||||
return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_FIREWORKS);
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-r")) {
|
||||
if (parseNextArg(args, i, "dense")) {
|
||||
specialRadius = true;
|
||||
}
|
||||
if (!specialRadius) {
|
||||
try {
|
||||
mainParty.setRadius(getNextIntArg(args, i));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage("Radius must be an integer within the range [1, "
|
||||
+ DiscoParty.maxRadius + "]");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-n")) {
|
||||
try {
|
||||
mainParty.setSheep(getNextIntArg(args, i));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage("The number of sheep must be an integer within the range [1, "
|
||||
+ DiscoParty.maxSheep + "]");
|
||||
return false;
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-t")) {
|
||||
try {
|
||||
mainParty.setDuration(parent.toTicks(getNextIntArg(args, i)));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage("The duration in seconds must be an integer within the range [1, "
|
||||
+ parent.toSeconds(DiscoParty.maxDuration) + "]");
|
||||
return false;
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-p")) {
|
||||
if (!sender.hasPermission(DiscoSheep.PERMISSION_CHANGEPERIOD)) {
|
||||
return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_CHANGEPERIOD);
|
||||
}
|
||||
try {
|
||||
mainParty.setPeriod(getNextIntArg(args, i));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage(
|
||||
"The period in ticks must be within the range ["
|
||||
+ DiscoParty.minPeriod + ", "
|
||||
+ DiscoParty.maxPeriod + "]");
|
||||
return false;
|
||||
}
|
||||
// omg I love argument parsing and I know the best way!
|
||||
for (int i = 1; i < args.length; i++) {
|
||||
if (args[i].equalsIgnoreCase("-fw")) {
|
||||
if (sender.hasPermission(DiscoSheep.PERMISSION_FIREWORKS)) {
|
||||
mainParty.setDoFireworks(true);
|
||||
} else {
|
||||
return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_FIREWORKS);
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-r")) {
|
||||
if (parseNextArg(args, i, "dense")) {
|
||||
specialRadius = true;
|
||||
}
|
||||
if (!specialRadius) {
|
||||
try {
|
||||
mainParty.setRadius(getNextIntArg(args, i));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage("Radius must be an integer within the range [1, "
|
||||
+ DiscoParty.maxRadius + "]");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-n")) {
|
||||
try {
|
||||
mainParty.setSheep(getNextIntArg(args, i));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage("The number of sheep must be an integer within the range [1, "
|
||||
+ DiscoParty.maxSheep + "]");
|
||||
return false;
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-t")) {
|
||||
try {
|
||||
mainParty.setDuration(parent.toTicks(getNextIntArg(args, i)));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage("The duration in seconds must be an integer within the range [1, "
|
||||
+ parent.toSeconds(DiscoParty.maxDuration) + "]");
|
||||
return false;
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-p")) {
|
||||
if (!sender.hasPermission(DiscoSheep.PERMISSION_CHANGEPERIOD)) {
|
||||
return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_CHANGEPERIOD);
|
||||
}
|
||||
try {
|
||||
mainParty.setPeriod(getNextIntArg(args, i));
|
||||
} catch (IllegalArgumentException e) {
|
||||
sender.sendMessage(
|
||||
"The period in ticks must be within the range ["
|
||||
+ DiscoParty.minPeriod + ", "
|
||||
+ DiscoParty.maxPeriod + "]");
|
||||
return false;
|
||||
}
|
||||
// } else if (args[i].equalsIgnoreCase("-g")) {
|
||||
// if (!sender.hasPermission(DiscoSheep.PERMISSION_SPAWNGUESTS)) {
|
||||
// return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_SPAWNGUESTS);
|
||||
@ -167,33 +167,33 @@ public class DiscoSheepCommandExecutor implements CommandExecutor {
|
||||
// }
|
||||
// j += 2; // skip over two arguments, since they come in pairs of entity-number
|
||||
// }
|
||||
} else if (args[i].equalsIgnoreCase("-l")) {
|
||||
if (!sender.hasPermission(DiscoSheep.PERMISSION_LIGHTNING)) {
|
||||
return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_LIGHTNING);
|
||||
}
|
||||
mainParty.setDoLightning(true);
|
||||
}
|
||||
}
|
||||
} else if (args[i].equalsIgnoreCase("-l")) {
|
||||
if (!sender.hasPermission(DiscoSheep.PERMISSION_LIGHTNING)) {
|
||||
return parent.noPermsMessage(sender, DiscoSheep.PERMISSION_LIGHTNING);
|
||||
}
|
||||
mainParty.setDoLightning(true);
|
||||
}
|
||||
}
|
||||
|
||||
if (specialRadius) {
|
||||
mainParty.setDenseRadius(mainParty.getSheep());
|
||||
}
|
||||
if (specialRadius) {
|
||||
mainParty.setDenseRadius(mainParty.getSheep());
|
||||
}
|
||||
|
||||
if (args.length > 0) {
|
||||
if (args[0].equalsIgnoreCase("all")) {
|
||||
return parent.partyAllCommand(sender, mainParty);
|
||||
} else if (args[0].equalsIgnoreCase("me") && isPlayer) {
|
||||
return parent.partyCommand(player, mainParty);
|
||||
} else if (args[0].equalsIgnoreCase("other")) {
|
||||
return parent.partyOtherCommand(getNextArgs(args, 1), sender, mainParty);
|
||||
} else if (args[0].equalsIgnoreCase("defaults")) {
|
||||
return parent.setDefaultsCommand(sender, mainParty);
|
||||
} else {
|
||||
sender.sendMessage(ChatColor.RED + "Invalid argument (certain commands do not work from console).");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (args.length > 0) {
|
||||
if (args[0].equalsIgnoreCase("all")) {
|
||||
return parent.partyAllCommand(sender, mainParty);
|
||||
} else if (args[0].equalsIgnoreCase("me") && isPlayer) {
|
||||
return parent.partyCommand(player, mainParty);
|
||||
} else if (args[0].equalsIgnoreCase("other")) {
|
||||
return parent.partyOtherCommand(getNextArgs(args, 1), sender, mainParty);
|
||||
} else if (args[0].equalsIgnoreCase("defaults")) {
|
||||
return parent.setDefaultsCommand(sender, mainParty);
|
||||
} else {
|
||||
sender.sendMessage(ChatColor.RED + "Invalid argument (certain commands do not work from console).");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
@ -14,22 +14,22 @@ import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
public class GlobalEvents implements Listener {
|
||||
|
||||
DiscoSheep parent;
|
||||
DiscoSheep parent;
|
||||
|
||||
public GlobalEvents(DiscoSheep parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
public GlobalEvents(DiscoSheep parent) {
|
||||
this.parent = parent;
|
||||
}
|
||||
|
||||
@EventHandler (priority = EventPriority.MONITOR)
|
||||
public void onPlayerQuitEvent(PlayerQuitEvent e) {
|
||||
String name = e.getPlayer().getName();
|
||||
parent.stopParty(name);
|
||||
// stop party on player quit or else it will CONTINUE FOR ETERNITY
|
||||
}
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerQuitEvent(PlayerQuitEvent e) {
|
||||
String name = e.getPlayer().getName();
|
||||
parent.stopParty(name);
|
||||
// stop party on player quit or else it will CONTINUE FOR ETERNITY
|
||||
}
|
||||
|
||||
@EventHandler (priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoinEvent(PlayerJoinEvent e) {
|
||||
Player player = e.getPlayer();
|
||||
parent.partyOnJoin(player);
|
||||
}
|
||||
@EventHandler(priority = EventPriority.MONITOR)
|
||||
public void onPlayerJoinEvent(PlayerJoinEvent e) {
|
||||
Player player = e.getPlayer();
|
||||
parent.partyOnJoin(player);
|
||||
}
|
||||
}
|
||||
|
@ -14,58 +14,58 @@ import org.bukkit.event.player.PlayerShearEntityEvent;
|
||||
*/
|
||||
public class PartyEvents implements Listener {
|
||||
|
||||
DiscoSheep parent;
|
||||
DiscoParty party;
|
||||
/*
|
||||
* There will be multiple instances of PartyEvents,
|
||||
* and each instance will only listen for its own party.
|
||||
* That way, we don't have multiple instances iterating through
|
||||
* the entire parties hashmap redundantly, yet we can still
|
||||
* unregister the listeners when no parties are running.
|
||||
*/
|
||||
DiscoSheep parent;
|
||||
DiscoParty party;
|
||||
/*
|
||||
* There will be multiple instances of PartyEvents,
|
||||
* and each instance will only listen for its own party.
|
||||
* That way, we don't have multiple instances iterating through
|
||||
* the entire parties hashmap redundantly, yet we can still
|
||||
* unregister the listeners when no parties are running.
|
||||
*/
|
||||
|
||||
public PartyEvents(DiscoSheep parent, DiscoParty party) {
|
||||
this.parent = parent;
|
||||
this.party = party;
|
||||
}
|
||||
public PartyEvents(DiscoSheep parent, DiscoParty party) {
|
||||
this.parent = parent;
|
||||
this.party = party;
|
||||
}
|
||||
|
||||
// prevent sheep shearing
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onPlayerShear(PlayerShearEntityEvent e) {
|
||||
if (e.getEntity() instanceof Sheep) {
|
||||
// prevent sheep shearing
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onPlayerShear(PlayerShearEntityEvent e) {
|
||||
if (e.getEntity() instanceof Sheep) {
|
||||
|
||||
if (party.getSheepList().contains((Sheep) e.getEntity())) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
if (party.getSheepList().contains((Sheep) e.getEntity())) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// actually make sheep and other guests invincible
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onLivingEntityDamageEvent(EntityDamageEvent e) {
|
||||
if (e.getEntity() instanceof Sheep) {
|
||||
if (party.getSheepList().contains((Sheep) e.getEntity())) {
|
||||
{
|
||||
party.jump(e.getEntity()); // for kicks
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
// actually make sheep and other guests invincible
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onLivingEntityDamageEvent(EntityDamageEvent e) {
|
||||
if (e.getEntity() instanceof Sheep) {
|
||||
if (party.getSheepList().contains((Sheep) e.getEntity())) {
|
||||
{
|
||||
party.jump(e.getEntity()); // for kicks
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
if (party.getGuestList().contains(e.getEntity())) {
|
||||
party.jump(e.getEntity());
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (party.getGuestList().contains(e.getEntity())) {
|
||||
party.jump(e.getEntity());
|
||||
e.setCancelled(true);
|
||||
}
|
||||
}
|
||||
|
||||
// prevent uninvited guests from targetting players
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onEntityTargetLivingEntityEvent(EntityTargetEvent e) {
|
||||
// prevent uninvited guests from targetting players
|
||||
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
|
||||
public void onEntityTargetLivingEntityEvent(EntityTargetEvent e) {
|
||||
|
||||
if (party.getGuestList().contains(e.getEntity())) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
if (party.getGuestList().contains(e.getEntity())) {
|
||||
e.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user