Converted spaces to tabs, except for plugin.yml

This commit is contained in:
Charlie Wang 2013-06-30 15:17:56 -04:00
parent e749635131
commit 65122cc098
3 changed files with 110 additions and 112 deletions

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@ -1,97 +1,97 @@
package gibstick.bukkit.discosheep; package gibstick.bukkit.discosheep;
import java.util.ArrayList; import java.util.ArrayList;
import org.bukkit.plugin.java.JavaPlugin;
import org.bukkit.entity.Sheep;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Sheep;
import org.bukkit.plugin.Plugin; import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
public final class DiscoSheep extends JavaPlugin { public final class DiscoSheep extends JavaPlugin {
private ArrayList<Sheep> sheepArray = new ArrayList<Sheep>(); private ArrayList<Sheep> sheepArray = new ArrayList<Sheep>();
private DiscoUpdater updater = new DiscoUpdater(this); private DiscoUpdater updater = new DiscoUpdater(this);
// radius for random sheep spawns around player // radius for random sheep spawns around player
private static int sheepSpawnRadius = 5; private static int sheepSpawnRadius = 5;
@Override @Override
public void onEnable() { public void onEnable() {
getCommand("ds").setExecutor(new DiscoSheepCommandExecutor(this)); getCommand("ds").setExecutor(new DiscoSheepCommandExecutor(this));
} }
@Override @Override
public void onDisable() { public void onDisable() {
// Watashi Wa Kawaii, Ne? // Watashi Wa Kawaii, Ne?
} }
void spawnSheep(World world, Location loc) { void spawnSheep(World world, Location loc) {
Sheep newSheep = (Sheep) world.spawnEntity(loc, EntityType.SHEEP); Sheep newSheep = (Sheep) world.spawnEntity(loc, EntityType.SHEEP);
newSheep.setMaxHealth(10000); newSheep.setMaxHealth(10000);
newSheep.setHealth(10000); newSheep.setHealth(10000);
sheepArray.add(newSheep); sheepArray.add(newSheep);
} }
// Spawn some number of sheep next to given player // Spawn some number of sheep next to given player
void spawnSheep(Player player, int num) { void spawnSheep(Player player, int num) {
Location loc; Location loc;
World world = player.getWorld(); World world = player.getWorld();
for (int i = 0; i < num; i++) { for (int i = 0; i < num; i++) {
double x, y, z; double x, y, z;
// random x and z coordinates within a 5 block radius // random x and z coordinates within a 5 block radius
// safe y-coordinate // safe y-coordinate
x = -sheepSpawnRadius + (Math.random() * ((sheepSpawnRadius * 2) + 1)) + player.getLocation().getX(); x = -sheepSpawnRadius + (Math.random() * ((sheepSpawnRadius * 2) + 1)) + player.getLocation().getX();
z = -sheepSpawnRadius + (Math.random() * ((sheepSpawnRadius * 2) + 1)) + player.getLocation().getZ(); z = -sheepSpawnRadius + (Math.random() * ((sheepSpawnRadius * 2) + 1)) + player.getLocation().getZ();
y = world.getHighestBlockYAt((int) x, (int) z); y = world.getHighestBlockYAt((int) x, (int) z);
loc = new Location(world, x, y, z); loc = new Location(world, x, y, z);
spawnSheep(world, loc); spawnSheep(world, loc);
} }
} }
// Mark all sheep in the sheep array for removal // Mark all sheep in the sheep array for removal, then clear the array
void removeAllSheep() { void removeAllSheep() {
for (int i = 0; i < sheepArray.size(); i++) { for (int i = 0; i < sheepArray.size(); i++) {
sheepArray.get(i).remove(); sheepArray.get(i).remove();
} }
sheepArray.clear(); sheepArray.clear();
} }
// Cycle colours of all sheep in the array // Cycle colours of all sheep in the array
void cycleSheepColours() { void cycleSheepColours() {
for (int i = 0; i < sheepArray.size(); i++) { for (int i = 0; i < sheepArray.size(); i++) {
//sheepArray.get(i) something something //sheepArray.get(i) something something
} }
} }
void playSounds() { void playSounds() {
// TODO: generate list of players to send sounds to // TODO: generate list of players to send sounds to
} }
void playSounds(Player player) { void playSounds(Player player) {
//TODO: Add sound playing here //TODO: Add sound playing here
} }
// Called after discosheep is stopped // Called after discosheep is stopped
void cleanUp() { void cleanUp() {
removeAllSheep(); removeAllSheep();
} }
void scheduleUpdate() { void scheduleUpdate() {
updater.runTaskLater((Plugin) updater, updater.frequency); updater.runTaskLater((Plugin) updater, updater.frequency);
} }
void startDisco(int frequency, int duration) { void startDisco(int frequency, int duration) {
updater.start(frequency, duration); updater.start(frequency, duration);
} }
void startDisco() { void startDisco() {
this.startDisco(); this.startDisco();
} }
void stopDisco() { void stopDisco() {
updater.stop(); updater.stop();
} }
} }

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@ -4,19 +4,17 @@ import org.bukkit.command.Command;
import org.bukkit.command.CommandSender; import org.bukkit.command.CommandSender;
import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandExecutor;
public class DiscoSheepCommandExecutor implements CommandExecutor { public class DiscoSheepCommandExecutor implements CommandExecutor {
private DiscoSheep parent; private DiscoSheep parent;
public DiscoSheepCommandExecutor(DiscoSheep parent) { public DiscoSheepCommandExecutor(DiscoSheep parent) {
this.parent = parent; this.parent = parent;
} }
@Override @Override
public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) { public boolean onCommand(CommandSender sender, Command cmd, String label, String[] args) {
return true;
}
return true;
}
} }

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@ -4,35 +4,35 @@ import org.bukkit.scheduler.BukkitRunnable;
public class DiscoUpdater extends BukkitRunnable { public class DiscoUpdater extends BukkitRunnable {
private final int defaultDuration = 1000;// ticks private final int defaultDuration = 1000;// ticks
private final int defaultFrequency = 20;// ticks per state change private final int defaultFrequency = 20;// ticks per state change
int frequency = 0, duration = 0; int frequency = 0, duration = 0;
private DiscoSheep parent; private DiscoSheep parent;
public DiscoUpdater(DiscoSheep parent) { public DiscoUpdater(DiscoSheep parent) {
this.parent = parent; this.parent = parent;
} }
public void stop() { public void stop() {
this.duration = 0; this.duration = 0;
parent.cleanUp(); parent.cleanUp();
} }
public void start(int duration, int frequency) { public void start(int duration, int frequency) {
this.frequency = this.defaultFrequency; this.frequency = this.defaultFrequency;
this.duration = this.defaultDuration; this.duration = this.defaultDuration;
parent.scheduleUpdate(); parent.scheduleUpdate();
} }
@Override @Override
public void run() { public void run() {
if (duration > 0) { if (duration > 0) {
parent.cycleSheepColours(); parent.cycleSheepColours();
parent.playSounds(); parent.playSounds();
duration -= frequency; duration -= frequency;
parent.scheduleUpdate(); parent.scheduleUpdate();
} else { } else {
this.stop(); this.stop();
} }
} }
} }