diff --git a/src/gibstick/bukkit/discosheep/DiscoSheep.java b/src/gibstick/bukkit/discosheep/DiscoSheep.java index 43b36ae..67cba40 100644 --- a/src/gibstick/bukkit/discosheep/DiscoSheep.java +++ b/src/gibstick/bukkit/discosheep/DiscoSheep.java @@ -33,7 +33,7 @@ public final class DiscoSheep extends JavaPlugin { // radius for random sheep spawns around player private final int sheepSpawnRadius = 5; private final int defaultSheepAmount = 10; - private final int defaultDuration = 1000;// ticks + private final int defaultDuration = 300;// ticks private final int defaultFrequency = 20;// ticks per state change private int frequency = 0, duration = 0; @@ -85,7 +85,7 @@ public final class DiscoSheep extends JavaPlugin { // Mark all sheep in the sheep array for removal, then clear the array void removeAllSheep() { for (Sheep sheep : getSheep()) { - sheep.setHealth(0); + sheep.setHealth(0); sheep.remove(); } getSheep().clear(); @@ -122,11 +122,11 @@ public final class DiscoSheep extends JavaPlugin { } void startDisco(int duration, List players) { - if(this.duration > 0){ + if (this.duration > 0) { stopDisco(); } this.playerArray.addAll(players); - for(Player player : players){ + for (Player player : players) { this.spawnSheep(player, this.defaultSheepAmount); } this.frequency = this.defaultFrequency; @@ -135,7 +135,7 @@ public final class DiscoSheep extends JavaPlugin { } void startDisco(List players) { - this.startDisco(this.defaultDuration,players); + this.startDisco(this.defaultDuration, players); } void stopDisco() {