Attempting merge fix
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		| @@ -1,6 +1,7 @@ | ||||
| package gibstick.bukkit.DiscoSheep; | ||||
|  | ||||
| import java.util.ArrayList; | ||||
| import java.lang.Math; | ||||
| import org.bukkit.plugin.java.JavaPlugin; | ||||
| import org.bukkit.entity.Sheep; | ||||
| import org.bukkit.Location; | ||||
| @@ -33,9 +34,19 @@ public final class DiscoSheep extends JavaPlugin { | ||||
|     // Spawn some number of sheep next to given player | ||||
|     public void spawnSheep(Player player, int num) { | ||||
|         Location loc; | ||||
|         World world = player.getWorld(); | ||||
|  | ||||
|         for (int i = 0; i < num; i++) { | ||||
|             double x, y, z; | ||||
|  | ||||
|             // random x and z coordinates within a 5 block radius | ||||
|             // safe y-coordinate | ||||
|             x = -5 + (Math.random() * ((5 - (-5)) + 1)) + player.getLocation().getX(); | ||||
|             z = -5 + (Math.random() * ((5 - (-5)) + 1)) + player.getLocation().getZ(); | ||||
|             y = world.getHighestBlockYAt((int) x, (int) z); | ||||
|             loc = new Location(world, x, y, z); | ||||
|              | ||||
|             spawnSheep(world, loc); | ||||
|         } | ||||
|     } | ||||
|  | ||||
| @@ -53,35 +64,4 @@ public final class DiscoSheep extends JavaPlugin { | ||||
|             //sheepArray.get(i) something something | ||||
|         } | ||||
|     } | ||||
| 	 | ||||
| 	public void playSounds(){ | ||||
| 		// TODO: generate list of players to send sounds to | ||||
| 	} | ||||
| 	 | ||||
| 	public void playSounds(Player player){ | ||||
| 		//TODO: Add sound playing here | ||||
| 	} | ||||
| 	 | ||||
| 	/* | ||||
| 		Called after discosheep is stopped | ||||
| 	*/ | ||||
| 	public void cleanUp(){ | ||||
| 		removeAllSheep(); | ||||
| 	} | ||||
| 	 | ||||
| 	void scheduleUpdate(){ | ||||
| 		updater.runTaskLater(updater,frequency); | ||||
| 	} | ||||
| 	 | ||||
| 	public void startDisco(int frequency, int duration){ | ||||
| 		updater.start(frequency, duration); | ||||
| 	} | ||||
| 	 | ||||
| 	public void startDisco(){ | ||||
| 		this.startDisco(); | ||||
| 	} | ||||
| 	 | ||||
| 	public void stopDisco(){ | ||||
| 		updater.stop(); | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -33,3 +33,35 @@ public class DiscoUpdater extends BukkitRunnable{ | ||||
| 		} | ||||
| 	} | ||||
| }	 | ||||
|  | ||||
| /* | ||||
|  | ||||
| 	public void playSounds(){ | ||||
| 		// TODO: generate list of players to send sounds to | ||||
| 	} | ||||
| 	 | ||||
| 	public void playSounds(Player player){ | ||||
| 		//TODO: Add sound playing here | ||||
| 	} | ||||
| 	 | ||||
| 	//	Called after discosheep is stopped | ||||
| 	public void cleanUp(){ | ||||
| 		removeAllSheep(); | ||||
| 	} | ||||
| 	 | ||||
| 	void scheduleUpdate(){ | ||||
| 		updater.runTaskLater(updater,frequency); | ||||
| 	} | ||||
| 	 | ||||
| 	public void startDisco(int frequency, int duration){ | ||||
| 		updater.start(frequency, duration); | ||||
| 	} | ||||
| 	 | ||||
| 	public void startDisco(){ | ||||
| 		this.startDisco(); | ||||
| 	} | ||||
| 	 | ||||
| 	public void stopDisco(){ | ||||
| 		updater.stop(); | ||||
| 	} | ||||
| */ | ||||
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