declared spawnSheep, removeAllSheep and cycleSheepColours for later use
This commit is contained in:
parent
23d88c7808
commit
b22d2a625c
@ -6,23 +6,43 @@ import org.bukkit.entity.Sheep;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public final class DiscoSheep extends JavaPlugin {
|
||||
|
||||
private ArrayList<Sheep> sheepArray = new ArrayList<>();
|
||||
|
||||
@Override
|
||||
public void onEnable(){
|
||||
public void onEnable() {
|
||||
getCommand("ds").setExecutor(new DiscoSheepCommandExecutor(this));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable(){
|
||||
|
||||
public void onDisable() {
|
||||
}
|
||||
|
||||
public void spawnSheep(World world, Location loc) {
|
||||
sheepArray.add((Sheep)world.spawnEntity(loc, EntityType.SHEEP));
|
||||
sheepArray.add((Sheep) world.spawnEntity(loc, EntityType.SHEEP));
|
||||
}
|
||||
|
||||
// Spawn some number of sheep next to given player
|
||||
public void spawnSheep(Player player, Location loc, int num) {
|
||||
|
||||
}
|
||||
|
||||
// Mark all sheep in the sheep array for removal
|
||||
public void removeAllSheep() {
|
||||
for (int i = 0; i < sheepArray.size(); i++) {
|
||||
sheepArray.get(i).remove();
|
||||
}
|
||||
sheepArray.clear();
|
||||
}
|
||||
|
||||
// Cycle colours of all sheep in the array
|
||||
public void cycleSheepColours() {
|
||||
for (int i = 0; i < sheepArray.size(); i++) {
|
||||
//sheepArray.get(i) something something
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user